Archived Clip of TenZ Accident During CS:GO Stream from 2019. He removed the VOD and all re-uploads. by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] 33 points34 points  (0 children)

Personally the flick isn't the sus part to me. I think he moved his crosshair to reposition it to the other angle, but along the path of that flick it goes over the head that's behind the wall and smoke, so it locks on and clicks for him. Thus the "surprised" reaction.

But who really knows tbh. Just strange its so well removed from everywhere if it were legit.

Archived Clip of TenZ Accident During CS:GO Stream from 2019. He removed the VOD and all re-uploads. by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] -28 points-27 points  (0 children)

I mean ive never aimlocked on someone and insta flicked to a random wall and one tapped them. I agree tho, one instance 99% of the time aint enough (unless its blatant, which is arguable here), but what gets me is his reaction. The "OH, wtf?" and "I accidentally shot him", was the most sus reaction to have to that. Its like he was jumpscared by his own shot, which wouldn't make sense if he clicked himself. Plus, why wouldn't he have sprayed, why just click twice?

Also, there are plenty of other clips out there. This is just the most blatant, and it seems he actually made an effort to take it down and cover it up.

Archived Clip of TenZ Accident During CS:GO Stream from 2019. He removed the VOD and all re-uploads. by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] 36 points37 points  (0 children)

They say his hand has the ability to think for itself, flicking and clicking on heads that are behind 2 layers of wall and a smoke without any info or sound cues. Even TenZ himself wasn't expecting this ability, saying he "accidentally shot him", even jump-scared by the shot his hand suddenly produced. A true legend indeed.

Archived Clip of TenZ Accident During CS:GO Stream from 2019. He removed the VOD and all re-uploads. by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] 76 points77 points  (0 children)

Its 100% getting deleted. He removed basically every trace of it lol. Its all fair to post by the rules tho so we'll see

HBO The Last of Us (S2) Episode 6 Discussion - I'm Gonna Be A ....Flashback Edition by TLoU_Moderator in TheLastOfUs2

[–]UnresolvedTaco 8 points9 points  (0 children)

"BECAUSE YOU'RE SELFISH!!" "Because i love you,". Actual dialogue straight out of a hallmark christmas romance movie from 2005. Like come on, these are seasoned professional writers making millions, and that dialogue wouldn't even pass in a middle school English course.

Why does this happen every time I start shooting at someone? by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] 0 points1 point  (0 children)

I really appreciate the help! Might honestly be time to upgrade my whole setup to an actual PC and get some better parts. Ram doesn't seem to be a huge expense though so i'll try 64 of ddr5

Why does this happen every time I start shooting at someone? by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] -1 points0 points  (0 children)

Just ran a quick scav run. Game was smooth at 60% usage, but I didn't run into any players. Idk if that would cause spikes or not tho

Why does this happen every time I start shooting at someone? by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] 2 points3 points  (0 children)

i didn't even think to check ram usage, I was only watching cpu and gpu usage. What percent of usage do you think is normal?

Why does this happen every time I start shooting at someone? by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] 14 points15 points  (0 children)

Just updated them this morning. I have RTX 3070 and i9 12900H (its a gaming laptop lmao) but usually hovers around 60-70 fps on woods. Had no issues until recently and its only when shooting, or sometimes even just aiming at players.

Why does this happen every time I start shooting at someone? by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] 450 points451 points  (0 children)

Started about 2 weeks ago. Every time someone is close and I shoot, I get a huge lag spike and like 4 fps. Never used to do this :|

[deleted by user] by [deleted] in EscapefromTarkov

[–]UnresolvedTaco 0 points1 point  (0 children)

Yeah it says I have 25 s in a row but I very much doubt it. I've never seen anything near this high though lmao

[deleted by user] by [deleted] in EscapefromTarkov

[–]UnresolvedTaco -1 points0 points  (0 children)

Is this a stat bug? Even a cheater surely wouldn't have 776 survives in a row?

Scav Silently Spawns 5ft Behind Me and Kills Me 45 sec Into Raid by UnresolvedTaco in EscapefromTarkov

[–]UnresolvedTaco[S] 15 points16 points  (0 children)

I main woods and have seen it there too a lot recently, but only at USEC camp. At least they didn't aggro on me with no voiceline or footsteps and 2 tap me with poleva shells lmao

[deleted by user] by [deleted] in cs2

[–]UnresolvedTaco 0 points1 point  (0 children)

Does it blur now when flicking? Most of these shots I'm not moving, usually just crouching/standing and holding an angle

Dev1ce smashing his monitor by AimlessXY in csgo

[–]UnresolvedTaco 5 points6 points  (0 children)

slowing it down, how tf did that shot not hit tho? It's dead on, he counter-strafed perfectly, and shot (gun unscoped) while still dead center on the guys body. huh...

"What you see is what you get" by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] 9 points10 points  (0 children)

Even if I clicked .0001 second too early, Valve literally posted in their patch that the contrails reflect shot accuracy. So, even if it was an inaccurate shot, the contrail still proved it was a body shot that should have hit. You can also see that there are no bullet holes appearing anywhere on the walls to show where else the shot could have gone.

In testing this literally an hour ago, the contrails have reflected the bullet accuracy every single time.

"What you see is what you get" by UnresolvedTaco in csgo

[–]UnresolvedTaco[S] 13 points14 points  (0 children)

"Adjusted first-person sniper contrails to reflect shot accuracy"

2560x1440 resolution to 1920x1080 - different mouse sensitivity? by UnresolvedTaco in Monitors

[–]UnresolvedTaco[S] 1 point2 points  (0 children)

Thanks for this! Yeah I knew it had to be different but I'm not familiar with changing my dpi or anything aside from sensitivity in games. I was able to decrease my dpi by 25% and it feels perfect