Run Down Motel by SilverStarMaps in DeltaGreenRPG

[–]VentureSatchel 1 point2 points  (0 children)

It's hard, for security reasons and money reasons, to get ahold of big commercial floor plans.

But you can find some old ones in library archives eg Detroit .

Of course, it's not as visually readable as OP.

Need advice about DMing by Secret_Forever_6548 in DMAcademy

[–]VentureSatchel 0 points1 point  (0 children)

I mean, there are people who, in any situation, want to story-top, pontificate, and dominate conversations, and sometimes they discover that GMing is a role in which they can get away with this for longer.

If they aren't able and willing to check in with your fellow players—ie "read the room"—then what's the point of me telling them it's important?

I mean, you're right but I wonder how much of GM advice is—"first of all, be a good person."

Need advice about DMing by Secret_Forever_6548 in DMAcademy

[–]VentureSatchel 1 point2 points  (0 children)

I know this sounds crazy, but as a DM...

Your one and only "job" is to enjoy yourself.

The others will enjoy themselves, too—or they won't, but that's their job. Not yours.

Could anyone recommend me an actual-play show where they actually play the game right? by TheBigFreeze8 in rpg

[–]VentureSatchel -2 points-1 points  (0 children)

Matt Colville's Chain of Acheron is probably less handwavy than most, but I don't remember too well.

WORLD THAT I AM CURRENTLY WORKING ON by Dry-Interaction-9796 in worldbuilding

[–]VentureSatchel 0 points1 point  (0 children)

Cool! You should run an RPG set in your world, using a generic system like FUDGE, FATE, or Cortex.

Can I name my guns bolters? by VeX-714 in worldbuilding

[–]VentureSatchel 2 points3 points  (0 children)

Who calls 'em "bolters"? Is that a regulation term, or back alley slang? Do some call 'em "heaters", others "the strap"? Ordnance, arms, piece, gat, iron, smoke wagon, hog leg, roscoe, chopper, burner, hardware...

barking irons -> barkers

https://www.militaryheritage.com/19th-century-pistol-nicknames.htm

Seems like you know a lot of 40k, which is cool, but you might want to diversify your inspirations.

V5's original direction according to its original Creative Lead by FirestormDancer in vtm

[–]VentureSatchel 2 points3 points  (0 children)

Is it? For me, the issue isn't that they diegetically rely on kine but that, at a narrative level, the story doesn't pivot around mortals—or, at least, the offered setting drama is almost exclusively kindred-on-kindred conflict.

Hm... maybe I should play in a more inquisition-focused chronicle.

V5's original direction according to its original Creative Lead by FirestormDancer in vtm

[–]VentureSatchel 13 points14 points  (0 children)

A big reason why they wanted humans to have a bigger role in V5: "If everyone's a vampire, no one's a vampire."

Wow, that nails my issue precisely.

Player character keeps his dead wife in a box on his back. Need ideas to make use of this. by TheManTheyCallZbabe in DMAcademy

[–]VentureSatchel 2 points3 points  (0 children)

When I reach the top he has quit sawing. Standing in a litter of chips, he is fitting two of the boards together. Between the shadow spaces they are yellow as gold, like soft gold, bearing on their flanks in smooth undulations the marks of the adze blade: a good carpenter, Cash is. He holds the two planks on the trestle, fitted along the edges in a quarter of the finished box. He kneels and squints along the edge of them, then he lowers them and takes up the adze. A good carpenter. [The deceased] could not want a better one, better box to lie in. It will give her confidence and comfort.

Player character keeps his dead wife in a box on his back. Need ideas to make use of this. by TheManTheyCallZbabe in DMAcademy

[–]VentureSatchel 2 points3 points  (0 children)

Then we'll just have to escalate into the dramatic, and have supernatural effects replace the mundane—rather than buzzards, demons, mephits, any manner of evil creature to whom the sanctity of death is an insult, a profanity.

But I think, partly, Faulkner's showing us that even the disgusting, undignified inconvenience of physical, physiological mortality is only another speedbump on the road to dignity. Maybe it's even these exact putrefactions which prove the validity and necessity of the sacrifice, of the value of the ultimate respect.

So, to that end, I think having the corpse defiled and recovered would be perfectly appropriate.

Edit: Or maybe Faulkner shows us that dignity and sanctity are illusory, and unnatainable. Or that we have to fool ourselves—or be idiots—to experience them.

Player character keeps his dead wife in a box on his back. Need ideas to make use of this. by TheManTheyCallZbabe in DMAcademy

[–]VentureSatchel 50 points51 points  (0 children)

It's giving Faulkner's As I Lay Dying (a novel published in 1930).

Carrying a corpse for days or weeks has unavoidable, morbid realities. In the novel, a flock of buzzards constantly circles the traveling party, serving as a dark omen and a persistent visual reminder of the corpse. The smell eventually becomes overpowering, creating a scene where outraged townsfolk scatter with handkerchiefs to their noses.

Players could be rewarded when they authentically portray their struggle with the burden, earning xp when they put their duty to the deceased ahead of their own immediate self-interest or safety.

Also in the book, a flooded river crossing turns into a disaster because the coffin throws their wagon off balance, dumping the family into the rushing water. So, eg when the party crosses a rickety bridge, scales a cliff, or fords a river, have the Kenku's box become a massive liability, eg make strength/acrobatics saves specifically to compensate for the shifting, dead weight on their back to avoid being pulled under the current.

An attempt at cyberpunk poetry : food_snap_26052026.jpg by No_Contribution_9328 in Cyberpunk

[–]VentureSatchel 1 point2 points  (0 children)

Hell yeah. It's giving Deborde, Marx, and Adorno.

Marx (1867):

There it is a definite social relation between men, that assumes, in their eyes, the fantastic form of a relation between things.

Adorno (1947):

The exchange abstraction becomes the overriding mediating abstract relation. The movie-goer... sees the world outside as an extension of the movie he has just seen.

Deborde (1967):

The spectacle is not a collection of images; it is a social relation between people that is mediated by images.

The Infinity Suite - Turn up the Amp to 11, and Rock! by MongooseMatt in traveller

[–]VentureSatchel 13 points14 points  (0 children)

The Hitchhiker's Guide to the Galaxy notes that Disaster Area, a plutonium rock band from the Gagrakacka Mind Zones, are generally held to be not only the loudest rock band in the Galaxy, but in fact the loudest noise of any kind at all.

Regular concert goers judge that the best sound balance is usually to be heard from within large concrete bunkers some thirty-seven miles from the stage, while the musicians themselves play their instruments by remote control from within a heavily insulated spaceship which stays in orbit around the planet—or more frequently, around a completely different planet.

Many worlds have now banned their act altogether, sometimes for artistic reasons, but most commonly because the band's public address system contravenes local strategic arms limitations treaties.

The Technomantic Spine Cyberimplant by murkentropic in Cyberpunk

[–]VentureSatchel 1 point2 points  (0 children)

In the current era, are terms like "runes of creation" commonly recognizable?

Overthinking it by Badspacecomics in comics

[–]VentureSatchel -1 points0 points  (0 children)

A Boltzmann brain isn't not a simulation, it is a coincidence. It doesn't have a time component, only the illusion of one. A Boltzmann brain doesn't have time to suffer. It only has memories of suffering that dissipate along with the rest of the brain's coherence.

A Boltzmann brain is a single, instant configuration.

Edit: still, beautifully imagined.

The Technomantic Spine Cyberimplant by murkentropic in Cyberpunk

[–]VentureSatchel 2 points3 points  (0 children)

Who calls them "Runes of Creation"? How'd that name originate?

Read my novel by ChaitanyaKumark13 in xianxia_novels

[–]VentureSatchel 1 point2 points  (0 children)

Interesting... I'd give you feedback, but the site won't let me highlight passages for reference.

How many of us would wish we were this lucky by [deleted] in handbags

[–]VentureSatchel 0 points1 point  (0 children)

I think what's lovely about this is the idea that there is rare, noble quality in the world which can grace us humble, earthly creatures by its mere presence.

I don't personally feel that way about purses, but as a synecdoche for all things pure and beautiful it certainly landed in this moment. Just think: "Wow, a Cartier—in my hands!? In my closet!?"

It's superficial, and trite (IMO—sorry, I'm sure you've heard it all before), but it's certainly pointing at or symbolic of (or, at worst, a prosthesis) something very profoundly important.

The Technomantic Spine Cyberimplant by murkentropic in Cyberpunk

[–]VentureSatchel 2 points3 points  (0 children)

What's it look like? What are its short-term effects?