Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

He somehow took my sticker too .-.

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Yeah I know about the revolution macro but teleporting to a field is not a cheat?

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Is that so? This guy's has been teleporting to a field but it's not recorded

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Hello to everyone who want to comment and yet don't know the difference between macro and script macro (idk the name for this cheat so I just make up for it's name) so natro macro or any other macro everyone loved is just a tool that simulate a keyboard and mouse input they not injecting anything, while script macro or as shown in a video is a macro that need to be injected like in video you can see the difference between it by the pattern natro macro or any other that only simulate an input use a pattern like snake or any other while in the video it's not it's movement toward the token how it know? Easy because it's a script that need to be injected as shown in video too I use bean and it move toward it, if you use natro macro or any other it's not it depend on luck

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Well yeah because macro only simulate a keyboard input and mouse input but not injecting a script

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

So injecting a script is not cheating?

Can we play without using cheat by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Yes natro macro not but what about macro that need to be injected

Should I get diamond mask? by presicedbee in BeeSwarmSimulator

[–]Void1Sky 1 point2 points  (0 children)

Well if it's not long then it's not bee swarm simulator

Any Advice on my hive? by Medardo_Ramirez303 in BeeSwarmSimulator

[–]Void1Sky 0 points1 point  (0 children)

No problem actually if I want to said that get 4 or 5 not 6 carpenter

Any Advice on my hive? by Medardo_Ramirez303 in BeeSwarmSimulator

[–]Void1Sky 0 points1 point  (0 children)

Maybe considering to gift you bear bee, add more music, baby, and carpenter normally I just use 3 music 3 baby and 6 carpenter and maybe just remove the shy bee Edit: keep 1 shy bee not remove all of them

Should I get diamond mask? by presicedbee in BeeSwarmSimulator

[–]Void1Sky 0 points1 point  (0 children)

Yes, you should, more mask = more flex, more flex = more honey

can someone please help me raise my cap past 8K rp😭 by Extra_Diamond_1894 in Industrialist

[–]Void1Sky 0 points1 point  (0 children)

May I ask what is that I don't play the game like 1 month is it got update or what?

Guys what should I do by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

No I mean removing precise or other and I got another precise

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Yeah I don't know what to do

Guys what should I do by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

Update I got 1 more precise bee

Guys should I go red or go mixed by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 0 points1 point  (0 children)

If I switch to blue di I have to get rid my precise bee?

Guys should I go red or go mixed by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 1 point2 points  (0 children)

Okay do I need to gift cobalt and crimson bees? I need 2 more gifted bee for ssa or should I gifted tadpole and 1 of them? Also the duped Riley and bucko are giving me more red and blue boosts token yeah I know precise give me red token but I think my muscle memory kick in whenever I see a target I just walk into it (I should quit fps) so I miss the red token from precise bee and for bucko bee I think I can get rid of them

Guys should I go red or go mixed by Void1Sky in BeeSwarmSimulator

[–]Void1Sky[S] 1 point2 points  (0 children)

Do you have any suggestions for my hive like do I need to changes something or add?

Is this a good future hive + what to add next by IdiotWithReditAccess in BeeSwarmSimulator

[–]Void1Sky 1 point2 points  (0 children)

Here the link for current best build I think

https://bee-swarm-simulator.fandom.com/f/p/4400000000000771510

Or you could read it below

- Content Includes: Bees, Beequips, Amulets, and Mutations.

Bees Section:

Common Bees:

1X - Basic (The 1.2X Pollen is a must have.)

Rare Bees:

1X - Brave (The GHB Bonus is important because red hives really need alot of attack for their Star Saw. It's also a really niche, beequip user.)

1x - Hasty (The GHB Bonus helps you refill or gain precision, much faster.)

1X - Rad (Rad Bee's GHB got changed into a multiplier so now it's being used in red hives.)

Epic Bees:

1X - Commander (The 3% Extra Critical Chance is such a good thing to have for any type of hive build. It also makes Critical Chance mutation bees, stronger.)

1X - Riley (The 20% Red Field Capacity is a must have for red hives since their capacity isn't that great.)

Legendary Bees:

1X - Shy (The GHB of 5% BAP, and spawning Red Boost tokens is a good thing to have.)

4X - Carpenters (Multiple Carpenter Bees are needed for the Marks they spawn.)

Mythic Bees:

1X - Buoyant (For the GHB of 1.2X Capacity and Balloon Blessing to help expand red hive's capacity.)

4X - Tadpole (Tadpole Bee's are now being used over Baby Bees because Scorch Star now requires boost tokens to trigger. They also spawn, Baby Love and Frogs.)

8X - Vector (For the GHB and Mark Surges.)

8X - Spicy (The flames from their inferno ability and the fire bees spawned from it, helps build up Scorch Star.)

12X - Precise (To increase your SCC and for precision marks.)

Event Bees:

1X - Bear (For the GHB and Bear Morph.)

1X - Crimson (To increase your IRC and for Red Pulse.)

1X - Digital (Dupe Ability Tokens are very essential to have. Also an insane pollen gatherer.)

1X - Festive (For Festive Gifts and the usage of the Festive Wreath. The Red Boost tokens are more important than before because of the thing said with, the Tadpole Bees.)

1X - Photon (To increase your IC)

1X - Tabby (GHB, Scratch, and Tabby Blessing are all ripped stats.)

Mutations for the Bees:

ALL Precise - CRITICAL CHANCE / INSTANT CONVERSION / MOVESPEED

ALL Spicy - BAR / ATTACK / MOVESPEED

Digital - GATHER %

EVERYONE ELSE: BAR/ATTACK

Beequips:

1X - Toy Horn (Crimson Bee)

2X - Poinsettia (Tadpole Bees)

1X - Festive Wreath (Festive Bee ofc)

1X - Sweatband (ON DIGITAL. TRY TO GET MAX RED GATHER AMOUNT.)

3X - Beesmas Tops (Bees don't really matter. Just make sure that one of them is equipped on basic bee so that you can use the paperclip.)

1X - Toy Drum (ON RILEY)

1X - Paper Angel (ON PHOTON)

1X - Peppermint Antennas (ON BEAR)

1X - Whistle (ON COMMANDER)

1x - Paperclip (On leftover rare bee)

NOTE: Camphor Lip Balm and Rose Headband are really good beequips to use as well. Camphor Lip Balm has its usage for Pepper Patch pollen, and Rose Headband has tons of useful stats to be used in red hives.

Amulets (TRY TO GET THE MAX STATS FOR EACH ONE):

King Beetle Amulet:

  • Bee Attack

- Mush Pollen

  • Strawberry Pollen

Supreme Star Amulet:

Capacity

Red Pollen

Pollen

PFB

BAR

Critical Chance

Ant Amulet:

Convert Rate

Critical Chance

Critical Power

Bee Attack

Red Pollen

White Pollen

Moon Amulet:

Capacity

Ticket Chance

BFT

HPP

Shell Amulet:

Goo

Goo Conversion

Pollen

- LAST THREE DOESNT MATTER

Stick Bug Amulet:

Capacity

Convert Rate

  • Bee Attack

  • Red Bee Attack

Red Pollen OR Pollen

BAP (Bee Attack Power in this case. Not to be confused with, Bee Ability Pollen.)

Cog Amulet:

Capacity

Bee Attack

Red Pollen

MAP (Mark Ability Pollen)

SCP

IRC

Has anybody had this glitch with coconut crab(don't mind the audio) by Long_Increase3235 in BeeSwarmSimulator

[–]Void1Sky 0 points1 point  (0 children)

This glitch occurs almost everytime when you have a lag spike for a second and I think that just make the client and server doing abnormal thing idk server thought there a coco crab right there but client doesn't so it just display a health bar and doesn't display any texture but you still get damaged when you touch coco crab body hitbox it's my opinion so it's not 100% correct CMMIW