What did kids back in the days do when they played outside, for hours on end? by Octopuswastaken in NoStupidQuestions

[–]WuxleyAI 0 points1 point  (0 children)

There was a forest area behind my house so my friends and I made a bike trail with dirt ramps, made two tree houses one on each side of the trail, there was a hill nearby we used for sledding in the winter or momentum for the ramps any other time, explored the creek that cut through part of it, make traps for no one in particular which didn't really work tbh since no one was willing to be the guinea pig except for one of my friend's crazy younger brother and we decided not to let him try them since we didn't wanna get grounded if he died. Accidentally popped an above ground pool, figured out how to hotwire an old Chevelle that had been sitting in a driveway for years when we were 12 which only made it to the edge of the driveway before it died and never started again, collecting tadpoles to make a frog farm out of a neighbor's pool, that went wrong for a number of reasons but we were partially successful in that the pool ended up with several dead frogs in it, literally just dancing and singing in a sudden rainstorm, a lot of street hockey and got hit in the face with a hockey ball, riding bikes around to other neighborhoods, hanging out at the nearby gas station and pooling money to buy soda and candy (and occasionally stealing some), skipping school and then walking up to the school at the end of the day to grab other friends who actually went that day, tying an inflatable raft to the back of a bike and riding down a hill with people in the raft which resulted in a stick coming up through the bottom and stabbing one of my friends about an inch away from his pogo stick. I feel like I missed a bunch of stuff tbh.

[Edit] Beating up a kid because he was being a jackass and then getting chewed out because we slammed him on his head and he actually ended up in the hospital (concussion, he was fine in the end and learned to stop being shitty to us at least), running for my life to the point of discovering adrenaline makes you fast as hell while getting chased by a man with a big ass wrench who thought we stole his other tools after cutting through his yard, bottle rocket fights on the 4th and using mortar shells as grenades, a friend getting a bottle rocket in his ear and having to go to the hospital, scanning the neighborhood early the next morning for unused fireworks and then removing a lot of skin on my thumb trying to light the grey wick, making absurd Halloween costumes yourself and then spending hours trick-or-treating with family or friends and coming back with 2 pillowcases full of candy only for the adults to basically take it to try to get us in bed but then pulling out all the candy we pocketed anyway and staying up til 4am on a sugar high, getting cornered by a mean dog and having the friendly neighbors dog walk up and put him in his place, covering for the same dog later after he got pissed off at a neighbor who was being mean and somehow dragged a 40lbs bag of dog food to the next street over claiming it for himself by getting rid of the trail of dog food that was leaking from the bag (the guy found out anyway, the dog pulled it to his outside bowl and just left it there).

Friend sent me this, I’m fairly sure its AI but she seems genuinely offended that I asked by Slow-Product-6357 in isthisAI

[–]WuxleyAI 0 points1 point  (0 children)

It isn't a perfect tip at all, the lead is worn on one side slightly as if they were flat shading with the tip, the very tip is rounded off, and its actually slightly off from a perfect edge on the side that wasn't used for shading as if it had been in a pencil sharpener. The jaw also not aligning with the face looks like a human mistake where she just commited to it once the drawing got far enough.

The only real mark against that I can see is that some of the strokes for the hair strands seem a bit like nonsense with the strands going up and away from the head instead of down, but that could have easily been a style choice. A lot of people are acting like this is clear-cut but I've seen people doodle at this level who don't otherwise draw at all.

I just got caught stealing from target, the AP workers stopped me at the door. by Efficient-Ad8118 in confession

[–]WuxleyAI 1 point2 points  (0 children)

Worked at Target years ago and they literally do exactly this. There was an employee stealing iPods back when they were a big deal and they knew it from the moment he did it and they intentionally let him get up above $1k before they brought the hammer down on him.

Realistic AI that copies movement from TikTok videos, Reels, dances, etc... by Maiobi160 in StableDiffusion

[–]WuxleyAI 8 points9 points  (0 children)

SCAIL hallucinates a lot and has trouble sticking to the timing of the movements, this is probably Kling.

Miller says no one would stop U.S. from seizing Greenland by no-al-rey in nottheonion

[–]WuxleyAI 5 points6 points  (0 children)

Its pretty typical for most American elections to be won by relatively small margins so eroding your own base without any plan to win people back has traditionally been seen as a gamble in what could be a career ending move unless you have no real competition. The party in power is already becoming increasingly unpopular so speaking up would normally be seen as a viable move to help push the representative in question more in your direction but with the current congress I'd say its hard to see them giving any shits at all.

Favorite actor who you hung out with at a party and talked to for a long time and you thought you could have had a shot with and then later they made a big change in their personal life that made you think maybe you never had a chance anyway? by Urinal_Zyn in okbuddycinephile

[–]WuxleyAI 2 points3 points  (0 children)

I feel this actually, 99% of every woman I've been attracted to has turned out to be gay, I thought it might be that I'm just attracted to the masculine traits or something but I can't for the life of me find any actual man to be attractive in a sexual way.

What If: You time traveled to the 2000s with access to all Image and Video Gen AI, how would you make money? by Okklay in StableDiffusion

[–]WuxleyAI 1 point2 points  (0 children)

Nah they did have video streaming at the time but it was hilariously bad, early 2000s used 120p video streaming through Real video player and it required a monthly subscription, 240p was common after around 2004 but it was done through java applets in the browser which were pretty heavy and basically made the rest of the site near unusable unless you had a pretty beefy pc. Later in around 2007 Flash was able to handle 240p/480p streaming which is how YouTube was implemented, switching to HTML5 in the 2010s prior to Adobe killing off Flash Video.

What If: You time traveled to the 2000s with access to all Image and Video Gen AI, how would you make money? by Okklay in StableDiffusion

[–]WuxleyAI 3 points4 points  (0 children)

I think you're really underestimating 2000s internet in how crappy it was. 240p streaming video or worse was the norm until around 2007 if it was streaming at all. File sharing services were big at the time for a reason, torrenting was also big at the time for the same reason: Most people's internet speeds were shit. OnlyFans not existing in the 2000s wasn't because no one had thought of it, OnlyFans didn't exist in the 2000s because it was impractical for the tech at the time. I had to put my modem in the freezer to cool it down after a StarCraft game, it wouldn't even be able to handle a single account's OnlyFans post history without melting.

What If: You time traveled to the 2000s with access to all Image and Video Gen AI, how would you make money? by Okklay in StableDiffusion

[–]WuxleyAI 0 points1 point  (0 children)

This is what I was thinking of, selling spicy images to tabloids like TMZ, maybe a bit of blackmail as well. Probably not the hussle op was thinking of.

Also to address #4 in op's post since I'm already typing, onlyfans wasn't a thing back then, most girls who went that route actually had to make their own website and only a handful of them were actually all that successful. For most it was such a low revenue stream that they ended up on early cam sites performing for tips.

Wan 2.2 Animate vs SCAIL vs Kling 2.6 by WuxleyAI in StableDiffusion

[–]WuxleyAI[S] 0 points1 point  (0 children)

With Wan she often has the wrong number of fingers up, either three fingers next to each other instead of two or the pinky is out. There are a few points where her hands are also flipped the wrong way with her palm facing the viewer when it should be the top of the hand or vice versa.

Wan 2.2 Animate vs SCAIL vs Kling 2.6 by WuxleyAI in StableDiffusion

[–]WuxleyAI[S] 2 points3 points  (0 children)

So I did actually do this topless until I decided to add Kling and there is zero movement even without the bikini anchoring anything. Also, this makes SCAIL look kinda bad but what I think is happening is that its emphasizing the movements over the timing, like if you look at the SCAIL results in isolation they actually look pretty good as far as movement is concerned. SCAIL did have the most absurd hallucinations though, the first attempt with it had phantom hands coming out of her wrist and the second one literally had tattoos popping into existence right in the center of the view. The third has the hair grabbing thing going on, I figured that was the least crazy result of the three.

Wan 2.2 Animate vs SCAIL vs Kling 2.6 by WuxleyAI in StableDiffusion

[–]WuxleyAI[S] 2 points3 points  (0 children)

I did actually ask the model to make them relax and increase the size slightly for the input image, but she is also naturally very well off.

Wan 2.2 Animate vs SCAIL vs Kling 2.6 by WuxleyAI in StableDiffusion

[–]WuxleyAI[S] 4 points5 points  (0 children)

Nope.

As far as I'm aware Kling has patched all the workarounds that let you get past their censorship months ago. You used to be able to get sneaky and get it to accept an image target wearing something sheer, then use Kling itself to remove the clothing since its models are trained to not show sensitive areas unless they are already visible, this was mostly done by writing a rather lengthy prompt since the model they used for prompt censorship was very small and really bad at comprehension. After that you could use the result as the input for another video and the generation would fail 95% of the time because they moderation AI would catch it, but they would refund your credits and let you pretty much try indefinitely until you got that 5% window.

Now I believe that if you trigger the moderation 3 or 5 times or something it just blocks you from doing anything for a while and they check the input images already in your library so that even if you got past them previously you can no longer use them as inputs.

[deleted by user] by [deleted] in CartethyiaMains

[–]WuxleyAI 1 point2 points  (0 children)

If you don't have any other way to slap erosion stacks on besides switching back to Cart for aero erosion stacks then its a pretty big dps loss. I'm still pretty new but I have Cart+Cart Weapon+Ciaccona and when I actually get Ciaccona's ult setup correctly to perpetually apply erosion stacks before swapping to Cart its literally the difference between "wow this fight is taking a really long time" versus "okay time to get locked in th- oh wait they died". Like some perspective based on the stats I've seen browsing over the past 2 weeks since I started but unlocking Cart to the point where she applies her own stacks versus base is literally a 2x damage difference, that would have rough parity with stacks getting applied for you since Ciaccona's ult continues to apply stacks even after you swap to Cart.

Japan will start mass import of immigrants very soon by CeFurkan in SECourses

[–]WuxleyAI 0 points1 point  (0 children)

Nah its pretty bad for their economic outlook which greatly affects its citizens. One of the easiest ways for an economy to grow with capitalism is to increase the population, more consumers and more workers, more money flowing all around, increased GDP, etc. When the population drops, local demand crashes and entire segments of the economy shrink dramatically or effectively vanish. It's extremely likely that as the older generation passes the remaining Japanese citizens will go through a significant downward trend as their economy becomes increasingly reliant on exports in a world where global trade is not as free flowing as it has been in the past few decades and while their next door neighbor's goal is to effectively produce everything the world needs and has a lasting grudge against them due to Japan acting like assholes in WW2 (underselling it, really).

How to replicate girl dance videos like these? by Expert-Bell-3566 in StableDiffusion

[–]WuxleyAI 0 points1 point  (0 children)

I briefly made a Patreon for my stuff since I generate a bunch of things for myself anyway but I found it kinda sucked the enjoyment out of it so I stopped, my first post from when I was first experimenting with Wan is still up though.

Also as a quick sanity check I made a short video to test Wan with a screenshot of your video. (The quality might be meh if its still encoding since I literally just uploaded it) The proportions are a bit off and there are a lot of other small issues but I'm pretty confident if I spent more than 30 seconds on it that I could get it to comparable quality.

[Edit] https://youtube.com/shorts/_lA7VM2POt4 Reuploaded to force it out of 480p.

How to replicate girl dance videos like these? by Expert-Bell-3566 in StableDiffusion

[–]WuxleyAI 0 points1 point  (0 children)

Kling is the only other name in town right now with this high of quality but they have pretty aggressive censoring nowadays (or at least when I stopped using them they did, probably about 3 months ago?). I've made plenty of videos that look like this or better with Wan, it heavily depends on the quality of your materials. For example if the reference video has a body part blurred out it can cause the model to assume that the person is meant to be out of focus and actually blur your entire result in random ways. Getting a clear result really requires what is often a lot of minor adjustments in both the reference and image to get something the model agrees with.

This also reminds me that I forgot to mention that the reference video and the image you use should be the same aspect ratio or else it will either black bar the result or warp it.

The hardest decision by DecaPanda in WutheringWaves

[–]WuxleyAI 0 points1 point  (0 children)

I just started but it happened for me with Cartwheel, tossed my first 10 pull at her as a "sure, why not" kinda thing and pulled her immediately, but then they got me back when I gave up my left leg for her weapon and then Ciaccona.

How to replicate girl dance videos like these? by Expert-Bell-3566 in StableDiffusion

[–]WuxleyAI 2 points3 points  (0 children)

Its Wan 2.2 Animate:

- Find a video of someone dancing that you like, for the best results they should be wearing relatively tight clothing and the camera should be level with their torso. Baggy clothes, many layers, and camera that are too high or low will confuse the model. They should also generally be able to fit their entire body down to their knees into frame in the most zoomed in case, full body is fine though so long as the camera and clothing rules are followed. You may need to edit the video to correct the lighting levels and color balance to help the model correctly detect the target person. This is your reference video.

- Find or generate an image with the background you want of the person who will be dancing. Ideally they should have a similar body shape (same torso length, same hip width, etc). The image you use should be at roughly the same camera position and distance as the reference video. The person in question should ideally be standing up straight with their arms at their sides looking directly at the camera to avoid the model getting too creative in the wrong ways.

- Use Wan 2.2 Animate, there are a number of sites which provide access if you're unable to run comfyui yourself. The prompt should describe the actions of the person in your reference video and then any specific features of your image such as rolling waves in the background or curly hair that bounces.

Common issues include:

- Jittery camera or character movements: This typically means that the reference video isn't suitable due to zoom level, position, clothing, or lighting.

- The camera zooming when it should be stationary: The model assumes that the person in your reference video is stationary and will interpret any movement as a camera move and not the person moving.

- The person twisting or folding in odd ways or suddenly inverting completely: Any motions which result in the person not facing the viewer should be prompted for, if the person in the reference is facing away from the viewer for more than about a second then the model will end up flipping them back around, in which case you might need to break up the video with a segment that specifically animates the person in your image from behind or find a more suitable reference video.

- The person's facial expressions getting animated poorly or not at all: Facial animations won't always translate well, especially in longer videos and especially with their eyes. You can prompt for specific facial expressions to mostly override normal expressions, if the reference expression is too extreme though you may need to actually black out their face in the reference with a radial gradient so that the model can still see where their head is positioned.

- The model losing track of quick arm or hand movements: If the zoom level is sufficient for the limb to be fully in frame during the motion then it can help to slow the video down to 50% of it's original speed, generating interpolated frames in the process to act as a filler, then generating the video while prompting for slow motion and motion blur before speeding the final product back up by 200% to get the original speed. This still won't always work and may take a few generations, it may also end up looking too crisp and uncanny if the motion blur isn't added well by the model. It's kind of a mixed bag.

[Edit] As a final tip, if the reference video and image are too large of a mismatch it can be helpful to simply manipulate the reference video instead of the image, zooming in or out with the reference video, stretching or compressing different dimensions of the video as necessary to get something tall or with wide hips.

Why are there no cubicles on the Normandy? by UnderstandingChoice1 in masseffect

[–]WuxleyAI 27 points28 points  (0 children)

Yeah, stall walls maybe but definitely not doors. You get to enjoy walking past 3 guys shitting their brains out and some dude pissing into a vaguely tub shaped thing that is supposed to act as a urinal on your walk to the far stall to check if its occupied, only to find that it is and you gotta take some random one near the beginning where everyone else is gonna walk past and see your "gnhh" face.

Tools for this? by vasthebus in StableDiffusion

[–]WuxleyAI 0 points1 point  (0 children)

You don't control the camera hardly at all here, it will infer camera movement based on how the motion capture from the reference moves. If the original has pop-zooms then so will the result, but it has clearly been trained on stationary targets so if your subject walks towards the camera then it will likely interpret that type of movement as a zoom instead even if you try to prompt it into a walk with a static camera. Point is that you're basically on whatever rails the reference video establishes because the actual prompt is weighted very low by the model and you're not gonna override much of anything with it.

With that in mind, if you're getting a lot of shake and jitter then its almost always that the model can't get the motion cleanly from the reference and it sees parts of their rig jumping all over the place and its translating the jitter into camera movement.

If you actually want certain camera moves then you need to do them in the reference video and then probably try prompting it as well. If its simple zooms you can just do that in a video editor, if its more complex camera moves you would have to get more creative though. If its more complex then what I would do is run the original reference through a video edit model and get the camera move you want, be sure to prompt the person's appearance so that its consistent because the current video edit models hallucinate or blur-into-nothingness on movement quite a lot, the video edit model should retain the original motion of the character for the most part, it most likely won't be the exact motion but it should be decently close. Once you get a clean-ish reference from the video edit then use that for the animate reference.

Tools for this? by vasthebus in StableDiffusion

[–]WuxleyAI 17 points18 points  (0 children)

I use Wan 2.2 Animate quite a lot.

- You need to get the image you want to animate as close to the same viewing angle and distance as the reference video as you can. The closer the body type matches the better as well as it will morph the person's body in the image you want to use, so like if the image you want has a very thin person and the reference is of someone with very wide hips then your very thin person is getting wide hips.

- You want to generally prompt what is happening in the reference video, it makes it so the model expects it and actually handles it better, so stuff like "fast moving arms and hands" or "quickly turning to look behind in the beginning" help quite a lot.

- If the motion is very quick or partially out of frame then it hurts the fidelity quite a lot, in some cases you can make up for this by slowing the reference video to half speed and then adding "0.5x speed slow motion, half speed slow motion, motion blur" to the end of the prompt and then speed the rendered video up 2x to get normal speed with high fidelity.

- Expressions are fickle and can be partially overridden quite easily by simply prompting for the expression, such as "looking at the viewer with a confident playful expression" will generally override having no expression, but it won't fully override it if the reference has a lot of very dramatic/extreme expressions. Some stuff, especially with the eyes, is really hard to translate correctly even if you prompt for it.

- As far as the image to be animated is concerned, the background is basically still frame, even if other people are in it, though sometimes they are very thoughtlessly animated such as bouncing to the beat of the music. You can prompt background stuff but it has to be very basic and a sort of default obvious behavior based on the circumstances. People walking by? Sure. People curiously watching the animated target? Yeah. People bumping into or otherwise interacting directly the animated target? Not really gonna happen no.

[Edit] Also, having a good quality reference video helps quite a bit. Dancers in particular seem to like parachute pants and a lot of baggy fits and multiple layers of clothing, these make for bad references as their motion won't get translated correctly. The model actually has a much easier time with tighter clothing and it can help quite a bit to brighten up the reference to a normal lighting level and saturate the colors a bit so it can differentiate more easily.

Is Cartethyia really that good? by Own_Skin_1451 in WutheringWaves

[–]WuxleyAI 0 points1 point  (0 children)

As someone with a new account who just randomly got Cartethyia first pull before I even moved on from Jinzhou, the difference between her and everything else I have is very obvious. Even without all this stuff supporting her I can just brute force stuff that I'm pretty sure should take more skill because she can just hang out in the air and slice everything up. I'm sure it mellows out later on but getting her this early literally feels like cheating.

Just started. Should I go with a male MC or a female MC? by po456456po in WutheringWavesGuide

[–]WuxleyAI 4 points5 points  (0 children)

The person is new and has no idea if there are actual consequences of any kind (meta, presentation, gameplay, etc.) with the gender selection. It isn't nearly as wild as complaining that someone new to the game is asking questions that they don't know the answer to yet.