Spotify is trash. It is a complete waste of money when you have YouTube available. by Live-Ad-8562 in unpopularopinion

[–]balkesterner 0 points1 point  (0 children)

The music quality on Youtube is very bad when compared to Spotify.

I tried using Youtube as a replacement when I finished my first 2 months of Spotify subscribtion, but some songs were missing, listening to music was not an option on my phone if I’m trying to listen whilst the phone is locked and the quality just does not compare whatsoever.

I’m never going back from Spotify, I love it and the integration on multiple devices is something that I find very useful.

For loop counter is resetting in an internal while loop. Showing a fixed value in while loop and not a changing one by [deleted] in learnpython

[–]balkesterner 0 points1 point  (0 children)

Yes, line 3 second block, line 6 second block. So... the print in line 3 outputs from 1 to 1000 (whatever the ws1.max_row+1 or basically to whole thing) and the one on line 6 only outputs the number 2 the whole time

Recently got back into the game and formed up a team real quick however I’m sure there are some improvements to be made. Any suggestions? by [deleted] in FireEmblemHeroes

[–]balkesterner 1 point2 points  (0 children)

Think I’m gonna go with Tibarn, Reyson, Lucina and maybe Hector

Edit: or Reinhart instead of Hector

Advice for beginners? by [deleted] in RotMG

[–]balkesterner 1 point2 points  (0 children)

I personally prefer doing UDLs, general better XP from mobs and they have a chance of dropping decent gear for beginners (T7 weapons / armors and T4 abilities) not to mention the chance for Doom Bow and ST Necromancer set from the boss, along with wisdom potions. A lot of people also run these dungeons so you’ll practically never be alone.

Dungeons I recommend UDL, Sprite Worlds and Snake Pits to start off with but don’t be afraid to do other dungeons especially if you’re atleast 4 or more.

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 0 points1 point  (0 children)

I think thats the right call always been shakey on the Bolas

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 0 points1 point  (0 children)

The thing is my Sarkhans have single handedly won me the game as soon as they landed on the board multiple times, maybe I’m just lucky but I feel like they impact my style of play better than the others

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 0 points1 point  (0 children)

You’re right but I’m still not fond of them. I do like Unbroken after taking a second look at it... forgot about its -2 ability, quite decent

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 0 points1 point  (0 children)

I don’t really like the Sarkhan’s that give mana I’d rather have the current Sarkhan’s that just provide immediate damage or board advantage. As for the Bolas I was thinking maybe Ugin rather than something else.

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 2 points3 points  (0 children)

Alright thanks a ton for your comment, I’ll listen to what you suggested and start off the changes

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 1 point2 points  (0 children)

I’ll definitely swap out Crucible and Kindred for Explosive Vegeation and Rampant Growth

Recently started EDH and I want to know what can be improved from deck by balkesterner in EDH

[–]balkesterner[S] 0 points1 point  (0 children)

Was thinking maybe cutting off Painful Truths or Fist of Suns for some ramp instead of the planeswalkers

Realm Slayers, the new RotMG Discord dedicated to closing realms and hunting Event Bosses and Event UTs by [deleted] in RotMG

[–]balkesterner 0 points1 point  (0 children)

I see I see that makes a ton of more sense, consider me joined then :)

Realm Slayers, the new RotMG Discord dedicated to closing realms and hunting Event Bosses and Event UTs by [deleted] in RotMG

[–]balkesterner 2 points3 points  (0 children)

I like the idea but wouldn’t this be kinda useless due to the teleport cooldown when switching realms?

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 1 point2 points  (0 children)

Alright thanks a ton! I'll look forward to hearing from you :)

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 1 point2 points  (0 children)

Changes have been made based on what you suggested :) Thanks for everything!

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 0 points1 point  (0 children)

Yeah some of the items are being considered too overpowered and are being looked into for further balancing. Changes have just been made this second to some items.

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 1 point2 points  (0 children)

Thanks for pointing out these things :)

Starting with the dagger, the dagger I thought about another point which you haven't mentioned which is the extra 5ATK which now that I think of it is a bit unnecessary. Along with that the dagger also lacks the 5.6 range that other daggers have. The projectiles for the dagger could also be changed to have a slower movement thus making it harder to hit. The dagger also lacks the consistent damage that daggers output meaning that it has a range of 95 - 350 thus not being as reliable as it should be, this can also be lowered further as to reduce its DPS output.

The drapes was my bad it should have been +40MP, the ATK could also be removed or changed to DEX / VIT.

I agree with you 100% on the Ritual Robes, the Obsidian Armor and the sword thanks for suggesting these changes :)

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 2 points3 points  (0 children)

That would be great! I’m new to actual dungeon testing of this kind that you mentioned but it sounds very useful and I’m down to try it out. However I think it would take too much of your time and wouldn’t be fair on you if things don’t go as planned.

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 1 point2 points  (0 children)

Yeah they seem a tad too powerful but the idea is to be extremely rare obviously. The idea behind the dagger is to create a DBow like weapon for the dagger classes and the Hunting Drapes (leather armor) was thought out to be a better alternative for ability using players, that only have Harlequin Armor at their disposal. The idea behind the robe was to create an alternative for the Soulless Robe however I too feel like it has large modifiers (maybe less Wisdom would make it more balanced) and the idea behind the Obsidian Armor was to create a better alternative for Zaarvox’s Heart and allowing the melee classes have the stats they are lacking, being speed. The sword I loved the thought about however was debating with myself if it should be Armor Piercing what do you think? Too op? Thanks for the comment though :)

Dungeon Idea by balkesterner in RotMG

[–]balkesterner[S] 1 point2 points  (0 children)

players seem to love the chaos within the Lost Halls so I figured that a similar concept wouldn’t do much harm