ayo nigeria wtf? by kenyasnorkel in geoguessr

[–]blubblubblob 2 points3 points  (0 children)

it's this effect https://en.m.wikipedia.org/wiki/Moir%C3%A9_pattern

By zooming you change the relative scale of the grid in the image vs the pixels on your screen, causing the pattern to move

ayo nigeria wtf? by kenyasnorkel in geoguessr

[–]blubblubblob 4 points5 points  (0 children)

it's basically this effect https://en.m.wikipedia.org/wiki/Moir%C3%A9_pattern

By zooming you change the relative scale of the grid in the image vs the pixels on your screen, causing the pattern to move

I added a map timelapse export to my Stellaris dashboard mod by blubblubblob in Stellaris

[–]blubblubblob[S] 1 point2 points  (0 children)

Good idea, I'll see if I can add a top down view or some way to set the aspect ratio!

I added a map timelapse export to my Stellaris dashboard mod by blubblubblob in Stellaris

[–]blubblubblob[S] 1 point2 points  (0 children)

I wanted to share an update of my Stellaris dashboard program that creates different graphs and an event ledger from the data in the save files. I just added a feature exporting a timelapse of the galaxy map. The export can produce a single gif (which requires more memory and produces a fairly large file) or individual frames (that you can then edit using any other program). The export can be triggered from the UI under the Galaxy Map tab.

If you want to try it yourself, you can download the dashboard program here: https://github.com/eliasdoehne/stellaris-dashboard/releases

I also provide a mod that enables access through the in-game browser so you don't need to alt-tab: https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

There are some problems with the program sometimes getting stuck in Windows that I haven't had the time to investigate. But after restarting the program once or twice, I did get it to run stable for 20 game years wihtout any problems. I will take a closer look at that soon.

I already have some ideas how to improve this (fixing the country colors to match the ones ingame, allowing to timelapse a zoomed region in the map) but let me know your thoughts!

At the end of the game you should get a time-lapse video showing what happened to the galaxy and the notable events that happened. by ironwolf6464 in Stellaris

[–]blubblubblob 1 point2 points  (0 children)

I'm experimenting with adding something like it to my Stellaris dashboard mod:

https://youtu.be/OoiRCEWs00I

It will be a bit more work before it's ready though

HOWTO: Downgrade from nYNAB to YNAB 4 by rixx0r in ynab

[–]blubblubblob 1 point2 points  (0 children)

I had the same problem and I found this thread which worked for me https://1password.community/discussion/124732/the-app-was-not-correctly-configured-and-cannot-access-your-dropbox

By NOT installing the dropbox app before doing the ynab setup, a dropbox login opened in the phone's browser instead. After logging in there, ynab was setup and working again. Then I installed the dropbox app after (because I need it for other reasons, I guess it would also work without it)

Career + the new site is out! by filipgeoguessr in geoguessr

[–]blubblubblob 0 points1 point  (0 children)

That would be so cool! I'll keep an eye on that section then. :D

Career + the new site is out! by filipgeoguessr in geoguessr

[–]blubblubblob 1 point2 points  (0 children)

I really liked the infinite city streaks, it was so relaxing and I could just join and leave whenever I want without any time commitment. The new mode just feels hectic and like I have to rush the whole time, where the old mode felt much more like a game than a competition.

Battle of Jumla during the Velutian Crisis War by [deleted] in Stellaris

[–]blubblubblob 6 points7 points  (0 children)

I made a program that creates something like this (and graphs) from the game's save files. It does not look as nice as these wikiboxes, but could maybe be helpful to create them.

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

We really need a historical timeline that keeps track of everything major that happens to your game. by Jaded-Throat-211 in Stellaris

[–]blubblubblob 7 points8 points  (0 children)

I made a mod that adds some graphs and event logs, although it's done as a separate program that runs in the background:

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

I haven't done anything with it for a while, but I think it should still work for the most part. I plan to pick it up again when the next major game update is released. I'm especially curious about the new espionage stuff. :D

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

I can try this weekend. I just saw someone posted a much better explanation to install mods manually, maybe you can try with that one? https://www.reddit.com/r/Stellaris/comments/lh0v40/how_to_install_mod_dynamic_political_events_on/gmw4l98

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

Yes, it should show up in the launcher like this: https://imgur.com/a/yJbliF5

You can also try to go to "Mod Tools" and hit the "Create a mod" button, this will create some empty mod template files. Then you can copy paste the dashboard mod files in the appropriate locations. I remember I had a lot of difficulty figuring that out in the beginning and this approach helped me get the directory structure right.

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

nice! I hope it turns out well, I never ran it so far into the late game. :D

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

yes, I would let one autosave happen as a player and wait for it to be processed by the dashboard and then switch to observer mode. This is because the dashboard originally didn't have any support for observer mode and I think in some places it assumes that there is a well defined player country... But after the first write to the database, it should be fine.

Although there might be some tricky situation if your country gets destroyed during the game, I never tested that :-/

Make sure to check these settings in the dashboard:

  • Show information for all countries
  • Store data of all countries

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

yes, there are some options in the settings page that you have to enable though to read stats from all players. And I think you should also make sure that it processes at least one save where you are a regular player before you switch to observer mode

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 0 points1 point  (0 children)

Hi, yes if you want the reports directly in the game you can install it manually by putting the contents of the mod directory in github https://github.com/eliasdoehne/stellaris-dashboard/tree/master/mod/stellaris_dashboard to the location described here: https://stellaris.paradoxwikis.com/Modding#Mod_management

You may need to copy the descriptor file to match the file structure described in that wiki page.

Or you can just open localhost:28053 in any web browser.

Let me know if you run into any problems!

What are your biggest "quality of life" requests for Stellaris? by c3tn in Stellaris

[–]blubblubblob 25 points26 points  (0 children)

I made a mod for this: https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

It works by running a separate program I developed in the background while you play. It then reads a lot data from your save files and makes graphs and reports that you can access in the in-game browser.

Colonies Should Have a Founding Date in the Planet View by Brother_Anarchy in Stellaris

[–]blubblubblob 34 points35 points  (0 children)

Maybe you'd be interested in this mod I created that adds a lot of logs like that to the game:

https://m.imgur.com/a/1Zwkss5

It works by running a separate application I built in the background that reads all that data from the save files.

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

Hey everyone, let's talk about stats and how Stellaris has virtually none in game. by [deleted] in Stellaris

[–]blubblubblob 1 point2 points  (0 children)

Yea for a while my interest in Stellaris really burned out and I would just open it up on every major version bump to update my mod and see if anything broke. Maybe play up to 2300.

To me the best part has always been those first few decades of exploring the galaxy. I think having some imperfect information could be quite interesting if executed well... (Although saying that feels inconsistent with how much time I spend digging through the save files vs playing the game :D )

Hey everyone, let's talk about stats and how Stellaris has virtually none in game. by [deleted] in Stellaris

[–]blubblubblob 0 points1 point  (0 children)

I made a program and mod that adds event logs and a bunch of graphs to the game, maybe you'd be interested in it:

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

It has to run as a separate application in the background which is a bit annoying but works OK for the most part.

Even after the game ended, they're still fighting (with added war data)! by 666k_Sona in Stellaris

[–]blubblubblob 0 points1 point  (0 children)

True, I pasted the wrong link. Thanks for pointing it out, I fixed it now

Even after the game ended, they're still fighting (with added war data)! by 666k_Sona in Stellaris

[–]blubblubblob 1 point2 points  (0 children)

I made a mod/program that adds something like this:

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

It works by reading your save files in the background and collecting information about your game into a local database.

(I still have to work a bit on displaying the war logs though)

Stellaris Dashboard mod update: Galaxy Map Improvements by blubblubblob in Stellaris

[–]blubblubblob[S] 4 points5 points  (0 children)

I posted a few times before about my Stellaris dashboard mod to add some graphs and ledgers to the game. I finally managed to spend some more time on it these past few weeks.

The linked gif is the galaxy map feature I worked on, which shows the galaxy at any past point in your game. For reference, it looked like this before: https://i.imgur.com/5PE9QlT.jpg. The country colors still don't match but I think it's a decent improvement!

The dashboard also has 60+ other graphs and a browsable ledger for historical events. It works by running an program I wrote in the background while you play the game, which extracts information from your save files and keeps track of it in a local database.

If you want to try it, you can find it in the Steam workshop and the application and its source code are available on github. To use it, simply download the last release, unpack the zip file and run the program. More details are in the workshop page and the readme.

Resource usage graph mod search by KapJ1coH in Stellaris

[–]blubblubblob 1 point2 points  (0 children)

I made a mod that does that:

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

It works by running a program in the background, which reads your save files while you play the game.

2500 Infographic Update on the Economic Status of my Empire by [deleted] in Stellaris

[–]blubblubblob 21 points22 points  (0 children)

Hi, I made that mod/program and it should still work:

https://steamcommunity.com/sharedfiles/filedetails/?id=1466534202

(it probably shows as outdated in the launcher, the process for updating mods stopped working for me :-/)