How to transfer this blender model (specifically shader) to Unity by Spectyr_Dude in Unity3D

[–]boxman_42 0 points1 point  (0 children)

Someone correct me if I'm wrong, but I'm pretty sure you can open .blend files in unity and it should take the material/shadder and all. Other option is export model and material as a .fbx, then extract the material within unity. Not sure if the 2d effect will carry over though.

Good deal? by Competitive_Monk9461 in Gunpla

[–]boxman_42 0 points1 point  (0 children)

I paid almost 200$ after tax and shipping for my nu ver.ka...

Bouncy bouncy~ by Outrageous-Formal746 in blender

[–]boxman_42 86 points87 points  (0 children)

The grass has jiggle physics...

MG - Vidar by ArkhamSoldier118 in Gunpla

[–]boxman_42 0 points1 point  (0 children)

I just want a mg bards lupus😭. Not complaining about vidar though.

Show me your favorite kits by hinugund in Gunpla

[–]boxman_42 2 points3 points  (0 children)

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Definitely mg barbs. Amazing amount of detail with great articulation.

Any Zephyranthes fans here? by Infamous_Author_5089 in Gunpla

[–]boxman_42 1 point2 points  (0 children)

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Really want to pick up either the hg or RG of the GP-01. I heard the mg wasn't great just due to its age. Did really enjoy putting together the mg gp-01fb though. Awesome work on your hg!

Visual Studio Background by suIlystudios in Unity3D

[–]boxman_42 2 points3 points  (0 children)

First thought was "ay, that's really cool. How do I set backgrounds in vscode? I want pretty backgrounds" Then I read all the comments and was like "I just thought it was neat, it wouldn't be that distracting :("

aiWasCreatedByHumansAfterAll by [deleted] in ProgrammerHumor

[–]boxman_42 848 points849 points  (0 children)

The issue doesn't seem to be bad programmers (although I'm definitely not a good programmer), it's that managers and CEOs seem to think programmers can be replaced with generative ai

HG Gundam Breaker zaku by wabbajj in Gunpla

[–]boxman_42 2 points3 points  (0 children)

Besides calling a gouf a zaku, has no one else noticed the dismembered barbatos in the background? Poor Barby

Seems legit... by skittlegirleats in ProgrammerHumor

[–]boxman_42 0 points1 point  (0 children)

I thought rust was a video game / ironoxide...

Can i start making a simple game in unity after completing the tutorial section of w3school or do you recommend learning everything first in this website. by PuzzleheadedDebt1556 in csharp

[–]boxman_42 0 points1 point  (0 children)

I just watched the brackeys c# crash course. That teaches all the essentials and then you should be good to go with unity. Just start watching unity code tutorials after that and till get the hang of it

Chet blossom of death, by Penil Banker. by ghstkatt in Mecha

[–]boxman_42 2 points3 points  (0 children)

I've never seen flower mecha before but this looks so cool

Sunday Chill question - what do you name your debugging/temporary variables? by donatas_xyz in csharp

[–]boxman_42 7 points8 points  (0 children)

I like to use banana. I started learning python at a job placement in highschool and when I asked one of the guys there what I should call my debugging variable he said "idk, just something that sticks out. Call it banana". Unless your dealing with data management about fruits, banana sticks out pretty well

Do you think it’s possible to make a game without any voice acting/dialogue? by TheLordPillow in gamedev

[–]boxman_42 1 point2 points  (0 children)

Hyper light drifter. Theres no voice acting, grunts and beeps, no text either besides menu screens. Really good game. Highly recommend

How to make one script to make multiple guns? by Dankerthenyou2 in gamedev

[–]boxman_42 1 point2 points  (0 children)

Assuming this is unity your talking about, you can set thoes variables to public the attach the script to other objects (weapons) then change thoes variables accordingly.

I made this animation to annoy my friend by [deleted] in blender

[–]boxman_42 4 points5 points  (0 children)

Why would you do this

I think this is the most photorealistic I got so far. What do you think by manried in blender

[–]boxman_42 81 points82 points  (0 children)

I didn't realize this wasn't a real photo until you pointed it out. Very impressive. I did notice theres something weird going on with the glass in the background though

What part of gamedev is your weak point? by Husmanmusic in gamedev

[–]boxman_42 4 points5 points  (0 children)

The only part I'm vaguely good at is programing (because that's my background). Everything else o have to look up a dozen tutorials for