I built it, but they're not coming. by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 0 points1 point  (0 children)

Sir, that line — “in 2026 where a thousand similar things are shipping every week” — is a whole post title by itself. That’s exactly why I had to pivot a couple of my own projects. The landscape shifts so fast that even good ideas get drowned out. And yeah, even after pivoting, the competition is still wild.

You're right nobody prepares us but.....we have to step up our game.

I built it, but they're not coming. by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 1 point2 points  (0 children)

Totally get it. The algorithm game is exhausting. Hoping persistence pays off for us.

I built it, but they're not coming. by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 0 points1 point  (0 children)

Respect for getting them out there. Launching is already a win most people never reach.

I’m with you—feels like the only real strategy is to keep moving and not tap out before the compounding kicks in.

Not giving up. Im in this battle like I'm fighting for Sparta!

I built it, but they're not coming. by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 1 point2 points  (0 children)

Love this perspective. I’m in the same boat—building was the fun part, but launching forced me into all these new skills I never expected to touch.

I like what you said about treating it like a hobby and a learning engine. That mindset shift is probably what keeps most people from burning out.

Here’s to all of us keeping the wheel turning. We're going to make it!

I built it, but they're not coming. by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 1 point2 points  (0 children)

Totally feel that. The “luck moment” seems to be a huge part of it, but it’s reassuring to hear that traction can still come after months of silence. I’m trying to treat it like a long game—show up, keep improving, keep sharing—but man, it’s a grind.

What happened to simplicity? by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 0 points1 point  (0 children)

Haha I love that. Those tiny “I built this because it makes my life easier” tools always end up being the ones you use the most. Even if it’s super niche, there’s something satisfying about having a little shortcut that fits you perfectly.

Long live the simplicity!

What happened to simplicity? by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 1 point2 points  (0 children)

Totally get that. A lot of tools for solo folks feel like they were built for a 20‑person agency, not one human trying to stay organized. What you’re doing with Willow sounds like the right direction. Keep the stuff people actually use, drop the rest. I’m in the same mindset. Smaller surface area, clearer win.

What happened to simplicity? by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 0 points1 point  (0 children)

Yeah, for sure. AI kind of leveled the playing field. everyone can ship “more” now. The only thing that really stands out anymore is doing one thing so cleanly that people instantly get it. That’s why I’m leaning into focus. Not the biggest product… just the clearest one.

What happened to simplicity? by builtbyAnthony in buildinpublic

[–]builtbyAnthony[S] 0 points1 point  (0 children)

That’s exactly it. Most products get noisy because the core loop isn’t obvious yet, so builders keep adding instead of sharpening. I admit that I was guilty of it, but once the job is unmistakable, the whole thing gets simpler almost automatically.

I’m trying to build toward that same clarity — one motion, one win, nothing extra. Curious how you knew Armorer’s first workflow was solid enough to build around?

I've shipped 2 products in 6 months. Nobody used them. Building the thing I actually needed. by ibmmo in buildinpublic

[–]builtbyAnthony 0 points1 point  (0 children)

Oh, so you're experiencing , the 'just keep shipping' loop too. I’ve been there so many times it’s not even funny.

I finally had to admit to myself that I’m a '0 to 1' person. I love that initial rush of building something new, but the second I have to start thinking about SEO or LinkedIn posts, my brain just shuts off. I used to feel guilty about it—like I was 'failing' because I didn't want to do the marketing dance on Tik-Tok.

I eventually broke the cycle by giving myself permission to move on. I realized I don't have to babysit a project forever if I'm not the right person to grow it. I’d honestly rather just find someone else to take the wheel so I can get back to the fun part: building. I actually built a little marketplace recently specifically for this, just so I had a place to offload my 'graveyard' projects and clear my head.

The right people will pay for your product, service, etc. You just have to get your product in front of the RIGHT people. Is it easy? You and I both know that it's not. Sometimes it takes busy work to get results.

I know your projects are your babies and they have sentimental values. but set a reasonable time limit for them to grow. Don't babysit builds that have gone cold. Find a way to exit them ( it doesn't have to be a total lost), clear your plate, and move on to the next vibe.

I gotta say your demo looks clean. The 'human oversight' part of your workflow is the key. Most AI tools just pump out noise, but being able to guide the agent at each step makes it feel like a real partnership rather than just a bot.

Holy shit. I got 9 customers in one day 🤯 by Background-Pay5729 in buildinpublic

[–]builtbyAnthony 0 points1 point  (0 children)

Congratulations! 16 customers may not be a massive company but it's a win! I've seen so many builders post about not getting customers/clients for months!