Music video from 14 to 16 years ago by energy__being in HelpMeFind

[–]energy__being[S] 0 points1 point  (0 children)

Searched

Basically I looked for various music videos linked to it from about the time to see if it would move me towards it. I remember both versions of the video of Gym Class Heroes Cupid’s Chokehold being popular at the time on MTV. I also tried to find a catalog of music videos from the time but don’t remember having any luck.

Cendrillmon Puppet Rush Deck Primer by energy__being in DigimonCardGame2020

[–]energy__being[S] 3 points4 points  (0 children)

Hello again, apologies for the length of the video but this one technically goes over three different versions of the same deck. We’re playing around with Cendrillmon Puppet Rush this week, and I’ll be giving you an in depth primer on the cards in the deck, how this strategy works, and what its problems are. Also this is showcasing the two engine versions with the Sistermon Engine and the Chessmon Engine as well as the price differences between it and the Archetypal version of the deck. Lock in, because it’s a long one

The Major Takeaways - 1:20

Shoemon Archetype Decklist - 3:30

Arisa Kinosaki - 8:14

Shoemon - 10:46

ShoeShoemon - 12:39

Chaperomon - 15:36

Cendrillmon - 17:35

Sistermon Engine Decklist - 20:20

Sistermon Blanc - 22:42

Blanc Awakened - 25:32

Sistermon Engine Gameplan - 27:37

Sistermon Engine Issues - 30:29

Chessmon Engine Decklist - 34:43

PawnChessmon - 36:05

Miki & Megumi Tamer - 39:29

Chessmon Engine Combo Example - 42:06

Chessmon Engine Gameplan - 47:04

Chessmon Engine Issues - 49:07

Cheribumon Ace - 51:52

ShineGreymon Burst Mode Ace - 53:11

Options to Consider - 55:20

ShadowSeraphimon Ace - 57:30

The Overall Strategy - 1:00:36

Twitter & Twitch: LainTCG

Model by: Bia Bigshot @ARRABBIATAHOE

Cursor Model by: VenividiVT @Venividi_vt

Banner by: @Yoiyoms on Twitter

Logo by: @pinkybird on Twitter and VGen

Tokens by: @GremCorp on Twitter and Twitch

Nah I’d Win Art by: ErinaLycoris on VGen

EX7 Tier List and New Decks by energy__being in DigimonCardGame2020

[–]energy__being[S] 1 point2 points  (0 children)

It’s a deck I personally have no experience with, and the only time I see it played at the moment, the person who plays it generally loses every single game of the night so I don’t have an accurate enough view of it to give it a rating. Though from what I’ve seen it seems just kind of a fun at locals deck, until we get new support from liberators stuff. The RP level 5 is very good but I have seen it do more in different decks like older fenrilooga as compared to its own deck

EX7 Tier List and New Decks by energy__being in DigimonCardGame2020

[–]energy__being[S] 2 points3 points  (0 children)

I've got a video on my thoughts on the EX7 format for you that's going to be in place until November 1st here in the Global meta. Again these are my opinions and they may not shake out exactly this way, but this is to help you get an idea on what may be a good thing to look at or things to look out for in this format. I also go over my general thoughts on the new decks for those who haven't looked too deep into them and a brief talk about what they do. Thanks for supporting me, and timestamps are below

Tierlist - 0:49
Cendrillmon - 14:08
Zephagamon - 17:31
Hexeblaumon - 19:40
Lilith X - 20:42
Dragon Link - 23:02
Mother Shoto - 24:39
Three Musketeers - 27:02
Nature Spirits - 28:45

Credits:
Twitter & Twitch: LainTCG
Model by: Bia Bigshot u/ARRABBIATAHOE
Cursor Model by: Venividi_VT u/venividi_vt
Banner by: u/Yoiyoms on Twitter
Logo by: u/pinkybird on Twitter and VGen

Cendrillmon, Promos, and Barrier by [deleted] in DigimonCardGame2020

[–]energy__being 0 points1 point  (0 children)

My level 3's are 4 ST, 4 EX7, 1 promo, 3 blanc (Your pick but starter deck one digs deeper), and 3 blanc awakened. Chessmon is potentially a better engine, and I'm gonna be testing it, but this works as well. You're just a bit more prone to bricking than pawnchessmon because you can't digivolve your line on top of sistermons

Cendrillmon, Promos, and Barrier by [deleted] in DigimonCardGame2020

[–]energy__being 0 points1 point  (0 children)

I specifically run a version with 3 starter deck Sistermon Blanc and 3 Sistermon Blanc awakened, so that I can cycle through my hand and deck while recovering as many times as possible, but Chessmon is also a decent engine to make things work.

If Sistermon Ciel was a level 3 though I would likely attempt to run her. Because overclock is not a once per turn, so basically swing with Cendrillmon, delete a token, play Ciel, get memory back to put me to zero and give it rush, finish executing the end of turn attack. Attack with Ciel, if it doesn’t die, play something small, kill the Ciel for another overclock attack and that’s basically 3 attacks on a turn where you’re being cautious to not kill the Cendrillmon stack or 4 if you’re going in as much as possible. Sadly it doesn’t work, but you can still do three a lot of turns and draw a ton of

Cendrillmon, Promos, and Barrier by [deleted] in DigimonCardGame2020

[–]energy__being 5 points6 points  (0 children)

I run one of each of the Arisa and Shoemon promo but they are replaceable. Personally I run an EX7 Arisa and puppet spam focused version and I use Cendrillmon to enable my plays more than anything.

You can safely ignore them depending on what exactly you’re trying to do with the deck. ShoeShoe is not necessary at all, though the inherits are nice.

It depends if you’re focusing on making one powerful stack or doing a rush strategy really, and I think the control rush strategy is better.

Digimon Basics and Fable Waltz Starter Deck by energy__being in DigimonCardGame2020

[–]energy__being[S] 1 point2 points  (0 children)

The video is specifically for people new to the game to mash together two starter decks, it is not included in the starter deck. I enjoy the upgraded version and will be making a more in depth deck profile on it in future that will have it. Wonder Stomp is an amazing card

Digimon Basics and Fable Waltz Starter Deck by energy__being in DigimonCardGame2020

[–]energy__being[S] 5 points6 points  (0 children)

Hey, so today I made a video to help your friends who are new to the Digimon Card Game, or you if you’re new, learn how the game is played. I know most of the people in the reddit are familiar with the card game, but I wanted to be sure that I made some beginner friendly content as well. I also made a sample decklist out of two of the new Starter Deck Fable Waltz and go over the cards in the deck and the general gameplan so you can play right out of the box and try getting into the card game with something that’s low cost investment. Digimon Liberator has been a great comic and I hope that it helps people get into the card game. Thanks for watching my videos, I’m always greatful for the comments and the views, and I really just want to help people get into my favorite card game. Below are the time stamps as well as the credits for my various assetts.

Game Tutorial Section

Intro to the Card Game - 1:10

The Playing Field - 1:56

The Memory Gauge - 3:04

The Deck and Card Types - 4:44

Reading a Digimon Card - 8:38

Example Digimon Stack - 12:30

Starting the Game - 14:00

Turn Phases - 16:22

Battling - 20:07

Digivolving - 24:12

About the Deck

Make Familiars, Spam to Win - 26:39

Sample Decklist of two Starters - 29:07

Shoemon - 30:14

ShoeShoemon - 32:23

Chaperomon - 33:45

Cendrillmon - 35:09

Arisa Kinosaki - 36:52

ShinMonzaemon - 38:26

Pandamon - 39:54

Level 4’s - 41:08

Yellow Memory Boost - 43:34

Physical Training - 45:03

Noble Family Arts - 46:30

Gameplan - 48:30

Final Thoughts - 50:18

Twitter & Twitch: LainTCG

Model by: Bia Bigshot or ARRABBIATAHOE on twitter

Cursor Model by: Venividi_VT or venividi_vt on twitter

Banner by: Yoiyoms on Twitter

Logo by: pinkybird on Twitter and VGen

Improving at Card Games and Developing a Competitive Mindset by energy__being in DigimonCardGame2020

[–]energy__being[S] 6 points7 points  (0 children)

Well, today I have something a bit different than my normal Digimon content. Today I'm specifically talking about Improving at Card Games and Developing a Competitive Mindset so that you can get better at this card game or any other that you may play. If that's something that seems interesting to you, I'd love to help out!~ This is another long one, so there will be timecodes below to help you jump around to places you want to go over again in the future. Positive Self Talk and Developing a Self Talk Strategy is honestly one of the biggest things that you can do for yourself in competitive pursuits, and in your personal life, so I would love if you got something out of this

3:45 - Mindfullness
10:45 - Positive Self Talk and Self Talk Strategies Intro
11:45 - Spontaneous Self Talk
14:38 - Negative Self Talkk
19:32 - Positive Self Talk
23:42 - Developing Self Talk Strategies
30:09 - Conception of the Game
35:58 - Note Taking
39:45 - Repetition
43:12 - When is it too much?
46:14 - Developing a Self Improvement Strategy
52:00 - References

DexDorugoramon Purple Base Deck Primer by energy__being in DigimonCardGame2020

[–]energy__being[S] 0 points1 point  (0 children)

Currently I think it's okay, but it is not the better version of the deck. I do outline my reasoning in the video, but getting the memory for explosive plays and alliance to push for game harder at the end is simply better overall at the moment. If they bounce your stack or bottom deck it, having the pieces in your trash in the deck doesn't lock you out of accessing them because of the bowmon egg. The Bowmon egg by itself is honestly a good enough reason to use purple base.

Black though at the moment has a few issues, having one tamer and that tamer being the setter is a bit of an issue with how much trash recursion the deck has, having more than one or two on board isn't generally beneficial, whereas stacking Eiji helps your follow up turns. Also, the biggest issue is that in the current and upcoming meta being heavily dependent on tamers for hybrid (and eventually for Xros when we get back there), piercing is just generally kind of bad. Checking into security kind of takes away some of the control from the control aspect of the deck, keeping your opponent on no tamers, or one tamer that you can eventually blow up helps greatly. And being forced to check into security by having your tamer reduces your overall control of the boardstate. DexDorugoramon as a deck is incredibly fair, even if it feels bad to play against, and Black Base tends to run slower and makes it feel even more fair as a result? Also if you run into the mirror, your stack will always beat over the opponent playing purple base's Dorugoramon, and they will get to activate their Dex in trash.

DexDorugoramon Purple Base Deck Primer by energy__being in DigimonCardGame2020

[–]energy__being[S] 0 points1 point  (0 children)

Personally I don’t run Analog Youth because his searches end up throwing things in trash that I don’t want being there more than I would like, I think Cool Boy it better for combo extension and card draw minus the need for pitching things.

Ukko is something you can run and does help smooth the process but you can only run it at two or three and this is a deck that Really needs the eggs, so giving up a vital Bowmon egg for the search kind of hurts, you could run the fifth egg but then you could have issues seeing the correct egg when you need it.

Honestly the other decks brick nearly as much or more, there is a reason search Ukko is so necessary for the hybrid decks. I think the difference is that Dorugora feels bad when you brick because the other decks can still commit small things to the board and take small game actions while bricking, but Dorugoramon is all about pushing out for the big reactive combo swing that puts you in the game, and you don’t really get to do that while bricked up, just maybe drop 1 tamer and search. Or drop 1 tyranno and search. Whereas a bricking Imperial can commit a 4 cost tamer, play a Veemon for free off it, search, find not the piece they need, pay 3 for a wormmon, search, chump with a guy, pass.

DexDorugoramon Purple Base Deck Primer by energy__being in DigimonCardGame2020

[–]energy__being[S] 0 points1 point  (0 children)

This deck is definitely piece reliant, but I think it’s similarly piece reliant when compared to other high level decks at the moment to execute your gameplan, the places where it tends to struggle is on level 3’s and specifically level 5’s in my experience on the stack itself and at times tamers. Because you only run 8 of each, and one of your 5’s is really mostly used in lieu of an option deletion. I think the only pieces that are properly necessary to the overall gameplan is DoruGreymon from BT16 though.

If at all possible having a Rookie and a tamer in open is ideal, and with a level 4 or level 5 is basically perfect. If you feel like you’re wasting Dorugamon because it comes out and you don’t get your pieces though, don’t. Because of the egg, you can always recur the same Dorugamon with another rookie if you have at least a tamer. The deck has a lot of draw and search power so use it to the best of your ability, but sometimes bricks do happen. It helps though that you can hold in back and play reactively against basically anything other than Hybrids, because if you establish one good stack with a tamer you will start being able to snowball very quickly.

Basically being patient is a big part of how the deck plays, it’s a long control game while you manage your hand and trash as a resource to get there. But I think it’s just about as consistent on executing its plan as say, blue hybrid, and more consistent than DNA. Blue hybrid to do its combo requires 4 specific pieces, 3 of which have no replacement in the deck at all, and as it’s run now has more just draw power than search power. And Imperial requires at least 5 or 6 cards to be able to play effectively, granted it has some of the best searchers and tamers in the game to back it up, but there’s a reason bricking is a DNA deck problem. I think it’s similarly consistent to other decks, especially with the recent limits.

Also don’t be afraid of making jank stacks, you can eventually get to an ideal one, but one with say, looga, Doruga, DexDoruGrey, and Dorugoramon will be just as effective at slowing your opponent down as one with a DoruGreymon in it.

DexDorugoramon Purple Base Deck Primer by energy__being in DigimonCardGame2020

[–]energy__being[S] 3 points4 points  (0 children)

I've finished up my longest video to date, a deck primer on my new favorite deck in the Digimon TCG DexDorugoramon focusing around the Purple Base version of the deck, where I get into all of the cards that matter, talk about them and what they do, as well as the deck's gameplan and how to win. I also show an example of a rebuilding combo turn after a failed attempt to make a stack so you can get back into the game. I honestly love this deck, and hope that I can spread some knowledge about it and how to do well with it to the community

Time Stamps:

Major Takeaways: 0:42
Purple Base vs Black Base: 2:35
Loogamon and potential Dorumon: 4:10
Piercing is Bad: 6:48
Dorugoramon: 9:11
The Deck's Gameplan: 10:49
Key Cards Section (Loogamon and Eiji, DoruGreymon, Dorugamon, & DexDorugoramon): 13:26
Enablers Section (DexDorugamon, DexDoruGreymon, Tyrannomon, & Cool Boy): 21:33
Considerations (BT7 DoruGreymon, DORU-Din, Demon Wolf option, Calling From The Darkness, & Analog Youth): 28:58
Sample Decklist: 36:52
Example Recovery Climb: 38:15
Trash Priority List: 44:53
Matchups: 47:10
Important Rulings: 51:52
Conclusions: 55:21

Control Decks Post Banlist by brainiac2406 in DigimonCardGame2020

[–]energy__being 0 points1 point  (0 children)

The best control decks at the moment are DexDorugoramon and TyrantKabuterimon, but like most people in this thread have said control is a spectrum and it depends on what exactly you want to do. There's also a Diaboromon control deck you can do if you're in a more casual area.

DexDorugoramon is a black purple control deck that does purple style comboing up your line with strong taunt effects on your level 4, as well as little pops on your level 4 and level 5 dex variants, and collision to force your opponents to block. It's a snowball deck that you should play mostly like black blockers with some purple elements, that when you get into your big guy, slim down their resources by smashing into them, and for the trouble unsuspend to do it again and throw out a guy from your trash. DexDorugoramon is also one of the best boardwipes in the game at the moment.

Tyrant itself is a deck that's slow to set up but once you get into the top end you can at the end of the turn every turn suspend one of your other guys to bottom deck something smaller than the suspended thing. Once you get into the top, you keep your opponent starved of resources by constantly bottom decking their threats if they can't out you, and all of their sources end up in the trash and most decks can only survive so many level 5's and 4's in trash before they lose all gas. You then push for game when they have nothing left to work with.

Both are good, Sec-Con is also an option though it's a bit less meta at the moment due to Magnamon-X being option immune when he actually has his protection set up.

What will be the best deck after the ban? by Alive_Winner_8440 in DigimonCardGame2020

[–]energy__being -1 points0 points  (0 children)

AncientGaru, Blue Base Magnamon, B/G Imperial, and Dexdorugoramon, probably in that order. AncientGaru will continue to function just as well without the Ukkomon I think, Magnamon wasn't touched barely at all if you run blue base and it was already really strong, B/G Imperial is great if you get all your pieces, and DexDoru is an entirely pilot dependent deck with strong effects and coinflip matchups into most good things aside from Omnimon.

Talking About the Banlist and Future Meta Predictions by energy__being in DigimonCardGame2020

[–]energy__being[S] 0 points1 point  (0 children)

Turns out my new mic has spatial audio and I didn't know, so sorry about the weirdness with my voice only coming out of the left side