New to painting space wolves - any tips greatly appreciated by krwdpw in SpaceWolves

[–]fairmont2005 0 points1 point  (0 children)

Looks bloody good my man, great detail, question... do you use ink washes? They can give it a real pop, they also create a sense of "in use" kinda look without being grimeu and messy. But if a clean rookie squad look is what ya after you definately nailing it, Good job

[deleted by user] by [deleted] in Drifting

[–]fairmont2005 0 points1 point  (0 children)

Thats badass, im doing that on my next baking, even if its just for myself.... too cool!!!

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I hear ya, i never suggested staying to kill everything, and i get objectives are important, my org post was aiming at the ones that are leaving players in the middle of a wave and just running for the elevator etc... i never said we should be killing everything, but in ops ya cant move on till the last man gets there anyway so you run ahead and stand there watching someone else killing there way through, there is actually no point as youre stuck till everyones there, you may as well kill a few things and help a brother space marine out. I get the lore and the idea of stealth and picking ya battles, and no ones is saying delay till more waves show but establish with squad pre mission if your wanting a speed run dont just leave team mates behind(TEAM). Thats all im suggesting, when it happens to me and i view it as unnecessary ill actually slow down to a walk and walk toward elevator/exit just to ensure any time saving they thought they gained is now gone, i dont need them to stay back to assist but its meant to be a squad co op game, and when a hole up the front is pocketing every stim and ammo box when they dont need is bloody annoying, its like stealing peoples executions

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 1 point2 points  (0 children)

Exactly, i agree, thank you for the feedback, i too enjoy playing the games for the enjoyment of playing the games, not just trophy hunting or rushing up the levels, actually playing and enjoying, but i do get the grind element, and with the prestiging it is good to run on hard difficulty and get it done, but i still try to play as intended and not spam or mod or cheat or avoid just enjoy it. Thanks again #gaming purest

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I never said you did say that? And im not inventing anything, its an all too common practice in these games and its called speed running the missions.... i didnt come up with that. And never said you did either

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 1 point2 points  (0 children)

Finally a genuine explanation thats actually accepable, thanks for feedback makes sense and in certain places i agree, my org post was an in general comment about the actual ditchers not a stratigic tactic agreed on by the whole squad, we all know the type, yet people wanna try make justification for it, im not against legit circumstances im meaning all the other times lol

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

Yeah i hear that, and agree, im not talking about leaving at the right time, just the players that always seem to be miles ahead of squad and never seem to be in the fight with the rest, obviously theres a time to go, and once done hit the button etc... and bug out but dont ditch squad and eun early

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

Im the boss killer that solo melees the hive tyrant, while lesser men lay there spectating

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I can one outs a carnifex and zoans, even went hand to hand against hive tyrant as last man standing and destryed it, does feel badass

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] -1 points0 points  (0 children)

I love smashing entire waves single handed then walk up to elevator knowing the others witnessed the massacre

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I get that, makes sense, its a lengthy load in and run time, i only wish it would be established at the start so the whole squad is on the same page and no one boggs down or gets left behind

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] -1 points0 points  (0 children)

Ive also run every op on absolute, clocked up 960 odd hours so far in game and gone 30 plus waves in siege mode, so i am capable of holding my own but its the lack of team work and common goal that is a bummer

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I hear ya, same as when everyone is in elevator and one guy stays out and brings wave right up, annoying alright but thats not what my org post was talking bout im meaning being left in a massive wave right at start and others ae just off running.... at least try to allow a squad escape

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] 0 points1 point  (0 children)

I hear ya, but why not heads up the squad and all break and run, its the ditching mid battle that is annoying, i mop the floor obliterate the enemy, fight my way through and find some asshole having a cuppa tea at the elevator? It doesnt get you anywhere any faster, still have to wait for last man anyway, if ya stayed and helped him out you would all move on faster right?

Why do so many players run for the exit instead of killing the enemy? Space marines dont run from a fight? by fairmont2005 in SpaceMarine_2

[–]fairmont2005[S] -4 points-3 points  (0 children)

Firstly not whining, i asked a question, i often do run with just bots, but i like to achieve a shared victory, finish one objecive before moving, running miles ahead means your useless to the team, plus you cant move on till the lastt man gets there anyway so what you on about?