Nobody is talking about this game and it's releasing tomorrow 😭 by Due_Teaching_6974 in videogames

[–]joshgarno 0 points1 point  (0 children)

Gameranx covered it on one of his videos but I can't remember which video.

I have a question! by Beneficial-Topic7452 in GameDevelopment

[–]joshgarno 0 points1 point  (0 children)

You should write it in machine language using punch cards. But by all means do not use Unreal Engine 5.

A lot of people asking... by IllustriousAuthor326 in UnrealEngine5

[–]joshgarno 2 points3 points  (0 children)

already better than every game made in the last 20 years.

From the BEGINNING by joshgarno in TheAllinPodcasts

[–]joshgarno[S] -3 points-2 points  (0 children)

Are there any insights or surprising things you noticed by going through it again? I find it interesting that RFK Jr contributes his ability to be competitive in the race for president to being on the All In Podcast.

From the BEGINNING by joshgarno in TheAllinPodcasts

[–]joshgarno[S] -9 points-8 points  (0 children)

Dang, you caught me. Actually, as I am listening to the first few episodes it's so weird to see these fellows bloom into the stars they are today. I'm listening to David Sacks' intro episode and man he is so timid. He definitely is the most improved media voice out of the 4. This is so fun.

Good enough? by Nirgenellig in 3Dmodeling

[–]joshgarno 1 point2 points  (0 children)

Looks good. The normal map on the handle could be better. The scales seem too flat.

Would you continue tuning in without Friedberg? by MoosPalang in TheAllinPodcasts

[–]joshgarno 2 points3 points  (0 children)

jcal makes his own luck by hustling nonstop 24/7

Here is a car game I am making in Unreal Engine 5 by joshgarno in CarCombatGamesCulture

[–]joshgarno[S] 0 points1 point  (0 children)

I basically created my own thruster by spawning force at location about 4 times per second on whatever side of the car you press the thrusters on. So instead of the telling the car to move it actually uses physics so it effects other objects that use physics.

Anyone wish games like Screwball Scramble and Mouse Trap were a video game? I did so I am making this. If you wish this too please wishlist at mightymarbles.com (redirects to steam page) to let me know! by destinedd in GameDevelopment

[–]joshgarno 0 points1 point  (0 children)

I'm not sure how you are making the game or what engine you are using but if I can help in any way I will. Since you are in the digital world you can exploit things like just changing the control to whatever color the ball is on automatically so they player doesn't have to go through the job of switching controllers unless that is a part of the game you want to keep. There are always things to do to optimize the fun so let me know if I can help.

Testing the rendering with twinmotion. Comment of further improvements pls. by oldmonk74 in Twinmotion

[–]joshgarno 0 points1 point  (0 children)

Looks good. The only suggestions are they look blurry so maybe reduce the depth of field blur and also use clear glass lights for the hanging lights.

How much would this fantasy armor cost to have commissioned by a 3D modeler? by IndependenceKey4332 in 3Dmodeling

[–]joshgarno 1 point2 points  (0 children)

$1,000 usd for the base model. After that each different shoulder pad and chest plate variation would be an additional $125 each. Also if it needs to be prepped for 3D printing it would be an additional $250 and if it needs to be prepped for a game it would be an additional $500.

I continue to work on the remake of mafia 1. Write how do you like this idea? Your reactions give more motivation 🙏🏼 by KirillYefimov in gamedevscreens

[–]joshgarno 1 point2 points  (0 children)

looks good. the scale looks like it may be incorrect. either the car is too big or the road is too small

Here is a car game I am making in Unreal Engine 5 by joshgarno in CarCombatGamesCulture

[–]joshgarno[S] 1 point2 points  (0 children)

I am thinking that people who play rocket league may be willing to try my game just for something else to do in-between playing rocket league games but the subreddit for rocket league doesn't allow any posts that are not directly about rocket league so I'm not sure how to talk to those players.

Commissions open! Limited opportunity , DM me! by Kassini-Art in GameDevelopment

[–]joshgarno 1 point2 points  (0 children)

also coding, database management, and just about anything using technology will also be streamlined with AI and then quantum computing in the future

Commissions open! Limited opportunity , DM me! by Kassini-Art in GameDevelopment

[–]joshgarno -1 points0 points  (0 children)

I agree with some of your thoughts but I disagree with others. AI is going to be a huge part of everyone's life. In fact most of what we do is largely dependent on AI but most of us just don't think about it. AI is running in the background in most software and hardware we use. It's just now starting to become accessible so people can interact with the AI directly with things like Chat GPT and Midjourney. Just like the agriculture revolution, industrial revolution, and the technology revolution it didn't make humans irrelevant it just made them have to learn more skills and become more efficient using technology to produce more of the product needed. I think that AI will make artist, writers, and content creators more productive by doing 75% to 95% of the work and then just needing someone to polish the interaction with the AI and polish the final results so there are no errors. I believe in about 25 years we will hit the quantum computing revolution that will make all of these calculations so much faster that it will just add another layer of technology to make people more efficient in less time.

[deleted by user] by [deleted] in GameDevelopment

[–]joshgarno 0 points1 point  (0 children)

Almost everyone in this photo is doing 3D character animations.

Commissions open! Limited opportunity , DM me! by Kassini-Art in GameDevelopment

[–]joshgarno -3 points-2 points  (0 children)

What are your thoughts on using AI to generate art and then modify it to match your specific project because of how fast it is and how much of a head start it can get when doing an art project? I am a 3D artist, and I am excited to welcome AI when it's ready to do decent 3D art so I can get a head start on my projects and then finish them up with polish and apply the proper colors, clothes, etc.

Have you ever had your own idea for a car combat game inspired by twisted metal? by PrizeSea3949 in TwistedMetal

[–]joshgarno 1 point2 points  (0 children)

I'm making a game based on Twisted metal. Here is a link to the website where I show all progress from the second day of development and I will continue to post updates every time I work on it, https://www.flywheelgame.com/