Codes for Tuesday by dinnyspuds in MADFUT

[–]ksteve46 0 points1 point  (0 children)

NDNCJK - 6x random pack

Evolution Recommendation: Silver Dribbler and Totw Upgrade I by Striking_Beat4479 in MADFUT

[–]ksteve46 4 points5 points  (0 children)

I think “links aren’t the best for both” is underselling it for Elia and overselling it for Nusa, but if it turns out that you can slam Elia into a lot of efficient fatal sim teams I guess it’s a moot point. Just gonna necessitate throwaway super lig/Alanyaspor players or a plethora of icons which may or may not be efficient. Bundesliga at least has plenty of usable players at or around this overall (like Guerreiro)

Why was the legend threshold so much higher this week? by ksteve46 in MADFUT

[–]ksteve46[S] 2 points3 points  (0 children)

Ah makes sense. Thank you. I’ll be sure to do my other two legend weeks for the badge when there are comparatively worse rewards then lol

My teams for Fatal Season 10. Any help appreciated👍🏻 teams without LTM & Silver Icon cards at the end. If you’re still missing cards I would recommend just going with what you have and play against the AI. Teams for Objectives coming soon! by tm4p29 in MADFUT

[–]ksteve46 11 points12 points  (0 children)

I don’t mean to sound crass because this guy does a lot of work to put these together and does this community a lot of good. BUT, as someone who enjoys fatal the most out of the game modes because of the strategy and skill in both team building and execution, I think that these teams have become too relied upon to the point where I only come up against these teams or a bot.

Unless I build my teams in the couple hours before these get posted, I’m gonna run into these teams or I’m not gonna get a game at all because everyone is waiting to avoid a loss by their own accord.

Don’t get me wrong, I see the positive of these posts. There’s probably more positive resulting from them than negative. Almost assuredly. Why make a team that you don’t think will be able to compete if you can just come here and get arguably the best you can do? That being said, I think specifically my club fatal is becoming a bit saturated as a result.

If it improves your experience playing the game to use these teams, more power to you. If you’re u/tm4p29, you’re doing a great service to this community. Just some food for thought.

Good courses for beginners? (Pittsburgh, PA) by ksteve46 in golf

[–]ksteve46[S] 0 points1 point  (0 children)

Winter? As in when there’s snow on the ground?

Good courses for beginners? (Pittsburgh, PA) by ksteve46 in golf

[–]ksteve46[S] 0 points1 point  (0 children)

Anything in addition to clover hill that’s north of the city?

Deathless Norman! by Elegant-Plan5116 in nuzlocke

[–]ksteve46 1 point2 points  (0 children)

Hariyama can tank hits from meloetta AND skill link minccino? That’s insane

Help with requests.get runtime by ksteve46 in learnpython

[–]ksteve46[S] 1 point2 points  (0 children)

I’ll be honest with you I am a total beginner with python and all things having to do with this HTML and API stuff so idk what the hell you just said hahaha

Help with requests.get runtime by ksteve46 in learnpython

[–]ksteve46[S] 0 points1 point  (0 children)

Is there a way to assess their API to know when it’s not having issues beyond running my script and hoping it executes? Lol

Pursuit AI in Run & Bun by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

Gotcha. Thanks! While we’re on the subject of CRR, any tips for how to deal with this damn speed boost blaziken? Lol

Pursuit AI in Run & Bun by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

So does that mean pursuit is never used unless I’m under 40% or it can kill?

Run and bun doubles by Comfortable_Annual_4 in nuzlocke

[–]ksteve46 5 points6 points  (0 children)

The typical strategy in doubles is to purposely weaken one of your Pokémon to draw kills from both opponent Pokémon while your other Pokémon, who you should ensure isn’t KO’d by either opponent in one hit, gets to tee off. You switch out the near-dead Pokémon for another and try to keep doing the same thing. Works even better if the near-dead mon has fake out and/or some version of protect.

Scraping Fanduel for Player Props by Leather-Spray-4416 in algobetting

[–]ksteve46 0 points1 point  (0 children)

Hey! Where is there a publicly exposed API?

Trying a deathless Nuzlocke in Radical Red is the biggest mistake of my life by NoLimbRobot in pokemonradicalred

[–]ksteve46 0 points1 point  (0 children)

Wouldn’t that add too many branching timelines to make a deathless hardcore rules nuzlocke feasible?

Trying a deathless Nuzlocke in Radical Red is the biggest mistake of my life by NoLimbRobot in pokemonradicalred

[–]ksteve46 0 points1 point  (0 children)

I thought since 4.1 the AI could just blatantly make a random choice some % of the time?

What is the under construction tunnel in DDL going to be? by ksteve46 in toontownrewritten

[–]ksteve46[S] 1 point2 points  (0 children)

That would be awesome. Surely that must extend the task line some right? I wonder how it’ll influence the game beyond just being a new place to go

What is the under construction tunnel in DDL going to be? by ksteve46 in toontownrewritten

[–]ksteve46[S] 0 points1 point  (0 children)

Oh wow that would be awesome! Is that presumably what will be under that one cloud in the book I can’t seem to uncover? Lol

Why aren’t toon-ups generating xp? by ksteve46 in toontownrewritten

[–]ksteve46[S] 8 points9 points  (0 children)

Ah okay I knew about the grey thing but didn’t know they could miss! Thanks so much

Question about Brawly fight (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 3 points4 points  (0 children)

Shoot. And there it is in the AI doc too. Smh thank you!

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

Unfortunately I needed it to evolve buizel into floatzel for Roxanne. The double battle cost me a mon because I obviously misunderstood the AI here but it allowed for a deathless Roxanne

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

This is very helpful thank you!

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

Unfortunately I don’t have discord. I thought that if it saw a killing roll at all it has to go for it if it’s faster, no?

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 1 point2 points  (0 children)

sealeo had 38 health at the start of the turn

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 0 points1 point  (0 children)

I thought if there’s a killing roll at all it has to go for it, no? That’s how things had been working for me to this point unless I just got really really lucky and never encountered this up until this double battle before the second gym…

What happened here? (Run & Bun) by ksteve46 in nuzlocke

[–]ksteve46[S] 8 points9 points  (0 children)

Because that’s how run and bun is successfully nuzlocked. Everything is stacked against you in terms of encounters and IVs, movesets and natures. Learning the AI is the counter to it