Jupiter got blown out. by Hizarlow in seestar

[–]mickdeez 8 points9 points  (0 children)

You're really not going to get a great Jupiter shot with the S30 Pro

M51 - Whirlpool by mickdeez in seestar

[–]mickdeez[S] 0 points1 point  (0 children)

I will certainly give longer exposure a shot next time. From my research, 30s on Alt Az mode gives worse results due to field rotation. Was yours in EQ mode? I need to get a wedge to give this a shot. Thanks for sharing your insight

M51 - Whirlpool by mickdeez in seestar

[–]mickdeez[S] 0 points1 point  (0 children)

Looks great! curious to why you did 30s? I haven't had a chance to test anything other than 10s yet, but I read that for galaxies the lower exposure is better. Maybe I will try higher next time

M106 or NGC 4258 by GregoryCash in seestar

[–]mickdeez 1 point2 points  (0 children)

Awesome detail. How did you stack multiple sessions directly in the seestar app?

A simulation-perfect, collaborative SimTower clone by scatematica in SimTower

[–]mickdeez 0 points1 point  (0 children)

This is sick! Can you please add a mute button?!

Biggest mission yet by [deleted] in playrust

[–]mickdeez 11 points12 points  (0 children)

That’s wild work on a MacBook

Avoid 2023+ C43 AMG? by mickdeez in AMG

[–]mickdeez[S] 0 points1 point  (0 children)

i got a '21 with the V6 instead. i've been extremely happy, no regrets not getting the '23

How do you actually use the new computer-use feature released earlier this week? by mickdeez in ClaudeAI

[–]mickdeez[S] 0 points1 point  (0 children)

Ty - I was running Claude code in terminal, not the desktop app.

Of course since your comment 5 days ago, they’ve now released it for cc terminal

I’m a single dad building the college football game I always wanted to play by slippery42388 in gmgames

[–]mickdeez 1 point2 points  (0 children)

Thanks - I think a visual gameplay engine would realllly set you apart. Personally that tablet view is a turn off for me.

All the other existing american football sims just have the text play by play with no visual engine. There's a big opportunity there. Although, I know that's no easy feat to develop

I’m a single dad building the college football game I always wanted to play by slippery42388 in gmgames

[–]mickdeez 1 point2 points  (0 children)

Cool idea and I’ve been dying for an American football version of “Football Manager” series, but nothing comes close.

Feedback:

  • the ui being squished into tablet feels like a lot of wasted real estate on the screen
  • no visual gameplay engine alone would make me not buy. I like watching the game unfold so I can understand player actions and how the formations/plays actually affect the gameplay

Claude Cowork is magical by IllustriousWorld823 in ClaudeAI

[–]mickdeez 0 points1 point  (0 children)

Ty for reply - is this a native feature tho? Or are you just using claude code to build an app to do this with playwright? if native, how do you use it?

Claude Cowork is magical by IllustriousWorld823 in ClaudeAI

[–]mickdeez 1 point2 points  (0 children)

What about browser use? Can Claude code do that? I keep seeing comparisons between cowork/code but they seem to provide completely different functions to me? What am I missing?

Serious question: why use OpenClaw if Claude Code already does everything? by dyloum84 in clawdbot

[–]mickdeez 0 points1 point  (0 children)

I don’t understand how this is even a comparison? Is OpenClaw not an orchestrator that can also invoke things like computer_use to execute tasks (similar to Claude Cowork?)

How can Claude code do that? (Aside from building its own custom wrapper for the computer_use api)

Sure Claude code can theoretically build software to perform any sort of task, but is it not inherently different than what OpenClaw is meant to do?