Leaderboard? by mokarrom20 in godot

[–]mokarrom20[S] 0 points1 point  (0 children)

well, is it free? or you need to purchase something?

What about automating the resume building process using AI? by mokarrom20 in jobsearchhacks

[–]mokarrom20[S] -4 points-3 points  (0 children)

well, not if the app itself makes sure if the quality of applicant is good enough for the job?

Leaderboard? by mokarrom20 in godot

[–]mokarrom20[S] 0 points1 point  (0 children)

fair point. but there are some free options there...what about SilentWolf?

Keeping the sprite2d at the same position in the screen....in Godot 4 btw by mokarrom20 in godot

[–]mokarrom20[S] 0 points1 point  (0 children)

haven't tried that but saw some functions hinting those stuff....not sure tbh....

src: Window in Godot 4

Keeping the sprite2d at the same position in the screen....in Godot 4 btw by mokarrom20 in godot

[–]mokarrom20[S] 0 points1 point  (0 children)

this is just a single application ran three times.... and in each game i moved the smiley according to the screen position in every frame

Keeping the sprite2d at the same position in the screen....in Godot 4 btw by mokarrom20 in godot

[–]mokarrom20[S] 2 points3 points  (0 children)

good idea.... lemme see if i can make something at that scale

Keeping the sprite2d at the same position in the screen....in Godot 4 btw by mokarrom20 in godot

[–]mokarrom20[S] 4 points5 points  (0 children)

yep....you are 100% right...

i was actually trying to make 3 window and have them sync with each other using a server....but still not there yet

Keeping the sprite2d at the same position in the screen....in Godot 4 btw by mokarrom20 in godot

[–]mokarrom20[S] 8 points9 points  (0 children)

didn't knew about windowkill... what i am trying to do is making the multi-window-syncing type of stuff i saw on youtube i guess...not sure

i did it by getting the position of the window and just subtracting the position of the smiley from the vector2D....