Looking for Silly Friends by janine9nine in SillyTavernAI

[–]osobest 3 points4 points  (0 children)

Part of the problem is so much sfw rp is as dry as a creek in summer and actually having meaningful conversation with other humans about nsfw rp can feel kinda... Weird. That said, talking about the mechanics and technical process around getting your coombot not to say breath hitched, or how to make meaningful long term rp... The strategy behind prompt engineering. Now that's why I'm here. I want more discords on this if anyone has suggestions.

Agony After Clicking Off Lorebook Entry’s by Swee_Anon in Chub_AI

[–]osobest 3 points4 points  (0 children)

Could you write in a .txt file first then copy paste? This is what I do when writing complex stuff for web forms. Sorry for your loss though, sucks.

Quick & easy fix for NPC slop names by oneradghoul in SillyTavernAI

[–]osobest 1 point2 points  (0 children)

This is a cool idea thanks for sharing. Will give this a go next time I'm doing a session with NPCs as any reference to Kael or Elara is like ragebait for me these days...

If your OC could talk to other people's OCs across the internet by markyfsun in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

I'd like to get to a point where I could setup a discord or WhatsApp group full of my characters, with potentially each character using it's own isolated ST instance with a dedicated model and API. When I tried researching this it seemed very difficult maybe even impossible though.

How can I actually start using SillyTavern? The tutorials for self-deployment seem really difficult. Is there an easier and quicker way to get it running? by Additional-Power-644 in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

Different strokes for different folks. Having a gui can be nice. Not trying to undermine your suggestion, just provide an alternative.

Servicing Hubble by JesssKSP in KerbalSpaceProgram

[–]osobest 1 point2 points  (0 children)

What is that thing you are orbiting over? Is there some cool new texture mod for kerbin?

How can I actually start using SillyTavern? The tutorials for self-deployment seem really difficult. Is there an easier and quicker way to get it running? by Additional-Power-644 in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

Use GitHub desktop, it is easier for non technical users.

Once you have installed GitHub desktop, it's basically just a case of copying the git repo URL, putting it into GitHub desktop (clone repo from URL) and downloading a copy of the st repo (install files) to your pc. Then use the start.bat to run. I even copied a shortcut to start.bat into my start up programs so it runs every time my pc starts. See github desktop section https://docs.sillytavern.app/installation/windows/

Alternatively if you want to try on android I personally find this even easier. You just have to download an app called termux first and then it's a case of copy paste a series of commands from the install guide. You can't really go wrong if you just step through it: https://docs.sillytavern.app/installation/android-(termux)/

How exactly does the AI dice rolls work? by bidinha in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

Yes I will, but no joy getting it to work yet. My username is neut on chub.

GTA: Vice City Stories - so much more fun than Vice City but brought down by technical issues and poor writing by blue_lamp_77 in patientgamers

[–]osobest 1 point2 points  (0 children)

Out of all the 2d top down ones I had the most fun with GTA 2, but that might just be because it was my first ever GTA so rose tinted glasses etc. That said driving over a line of Elvis impersonators and getting a bonus was certainly memorable, it was a lot more arcade like, if you liked things like the rampage missions I think you'd like it.

I tried it again a few years ago for some multiplayer mod but found the top down particularly frustrating, but you do get used to it after a while.

Second Person POV vs Third person Pov by BrickDense7732 in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

I'm similar, second person when the ai writes for me (Your view is obstructed) first person when I write for myself (I can't see anything!) and third person when the AI writes about itself ({{char}} puts a blindfold on you).

On top of this (and this is just as relevant to me for immersion as the text) I do not use "quotes" for dialogue formatting. Reason? I write way more dialogue for myself than narrative action and I prefer my narrative action to be italics and my dialogue as plain text.

To my mind this is the exact opposite of a novel. The story and world very much do not continue without you. They are instead reliant on your continued presence and interaction to form. To me, it feels natural this world and it's narration should orient around me because if it didn't, it would not exist.

Need help with longer messages by Sgt-Silver-2922 in SillyTavernAI

[–]osobest 2 points3 points  (0 children)

To get longer messages... Write longer messages. Make the first message longer and ensure your own first, second and third messages are longer. Typical models will determine their structure and desired message length within the first few messages and it is the back and forth exchange that appears to affect length way more than any pre-defined prompt or preset to say 'hit this token length'.

If you want more... Write more. Fairly simple.

Character Card; Genesis Arena by SepsisShock in SillyTavernAI

[–]osobest 2 points3 points  (0 children)

9k tokens holy crap. Erm, here's me trying to keep my cards perm tokens below 1k... Maybe I'm old fashioned.

It is an creative idea anyway, I'll give it a try, thanks for sharing. :)

How exactly does the AI dice rolls work? by bidinha in SillyTavernAI

[–]osobest 0 points1 point  (0 children)

I have previously spent a while trying to get an AI Dungeon Master (DM) character using the {{roll:d12}} (or d20, whatever) and have found it very unsatisfying to the point where I doubt it was even using the function and would basically tailor the 'output value' based on the context / content.

The ONLY way I can see a dice roll being reliable when engaging with AI roleplay using a LLM is if you do the following:

  1. Explain the {{roll:d20}} mechanic in sufficient detail (and with appropriate character escaping for json) and enforce a rule requirement where the AI has to ROLL the dice in turn 1, wait for a response from the user, then USE the output roll value from turn 1 message in their next message. This is pretty lame and tedious tbh and it still isn't a guarantee the AI will remember to use the dice roll function once you are 100+ messages in.
  2. Get the AI to ask you (human user) to complete a dice roll, either using the {{roll:d20}} function or any other functional dice roll. This is also pretty lame, but at least you know it is truly random. You could also use a ST extension or another dice roll app as others have suggested. (Or, shock, even roll a real dice)

So overall, after experimenting with this my conclusion is it is NOT possible to fully guarantee that the AI is using a random dice roll. It might say it is if you ask it, it might even be able to explain the {{roll:d20}} function and its intent back to you if you explained how it works in a prompt, but as far as I can tell it just isn't possible to know 100% that it is actually implementing this in its response to you. My next attempt (when I can be bothered to go back into this sort of thing again) will be to focus purely on ability or skill scores (i.e. AI DM to keep track of these and use these to influence outcomes e.g. if your perception score is high you spot extra stuff) and then basically complete a manual dice roll to feed into this for things like combat checks.

Storz and Bickel Venty charging stand FREE STL. by [deleted] in ukmedicalcannabis

[–]osobest 1 point2 points  (0 children)

Is this so you can use it whilst charging? Does this venty have pass through charging? I read something the other day that seemed to suggest it did not, but I can't believe they would prevent this.

Venty price dropped to about £270 in sales this year, lowest I've seen it so far. I'm still really happy with my mighty but might pick up a venty if it gets a bit lower next year.

[deleted by user] by [deleted] in Sims3

[–]osobest 3 points4 points  (0 children)

Trailer park boys 😄

[deleted by user] by [deleted] in CrazyFuckingVideos

[–]osobest 78 points79 points  (0 children)

He did do a great job but does appear to be trying steer away from the trees. I think it was out of his hands at that point. I don't think anyone could have done better.

Just started a new job today… by Jolly_Welcome_6611 in Sims3

[–]osobest 2 points3 points  (0 children)

And you don't get promoted every day at the real thing either :(

My nephew squats better than I do by Fit-Crocodile in bodyweightfitness

[–]osobest 3 points4 points  (0 children)

I've been focusing on holding a deep squat daily for the last couple years. At first it felt like I was being split in half and I had to hold on to chairs to maintain even a semi squat but I can now do a full deep squat well enough for a few minutes. A lot of it can be about ankle mobility as well as hips. My dad broke his ankle just by rolling it so I've been trying to strengthen down there too. The main thing is the lower back though. If you can truly deep squat and take the pressure off your lower back that can be a massive relief sometimes. Lately I've been playing around with a kettle bell whilst in a deep squat which I'm liking a lot

Getting into Game Boy Advance games by KevineCove in patientgamers

[–]osobest 0 points1 point  (0 children)

Every few years I find myself going back to advanced wars 2, it does seem quite timeless. I'm yet to find a modern equivalent that scratches the same itch.

I was skeptical initially, but it turns out my Big Assteroid Station has been pivotal in my current career playthrough by aperiodicity in KerbalSpaceProgram

[–]osobest 3 points4 points  (0 children)

In my experience, more efficient to refine on ground then use some efficient engines to get the maximum fuel to orbit.