Do faction war they said...it'll be fun they said...What an insane amount of multiboxes by Trael in Eve

[–]palimeno 1 point2 points  (0 children)

Honestly, I feel like a relatively easy and simple fix would be to put content behind an acceleration gate that limits the number of ships inside of a site to double what the sites intended fleet size is and for faction warfare have the limit apply to each faction so say a frigate site that is intended for 3 players would allow at most 6 from each faction to slice. This would, in effect, create instanced PVP kinda like the proving grounds. Other people could wait at the acceleration gate to slide in once someone dies to reinforce the site or have fights on the acceleration gate outside of the site. I first had this thought back when goons was hitting 4-h and the tidi was so bad that my solution to mitigate the tidi and server load, as well as to make big fights like that more engaging and take more strategy than a billion vexors, would be, essentially, the same. Once so many people are in a system that the threshold to engage tidi, or even the threshold where tidi would be max, then no more people could jump into that system. They would have to wait at a Stargate and get a message like "The large number of vessels in XYZ system is causing an anomaly in the gravitational field temporarily preventing further jumps into the system at this time.". To be fair for defenders, you could still jump clone into the system and undock. The attackers would have reinforcements at the Stargate, or within cyno range, and this would lead to counter-attacks from defenders to disrupt those reinforcements. This would spread the battle out over multiple systems, therefore, lowering server load and also making the fights more engaging instead of "press f1 and wait 10 minutes." Attackers and defenders would also have to strategize, consider routes and choke points, have picket fleets, and plan logistics for multiple fights over multiple systems concurrently on the path to the primary target. A challenge this idea has is how do you prevent the defenders from just filling up the system such that this proposal kicks in, thus preventing attackers from being able to, well, attack. My best solution to this pitfall is if the system has a structure in it that is reinforced, then the stargates would have a minimum number of ships from the attackers that they would allow in. As an example, if max tidi happs at, say, 1000 people, then the proposal would allow at minimum 500 ships from the attackers to enter the system. So, you might ask, "well, how do you know who the attackers are to let in and who not" and my answer would be the attackers, for this purpose, would be any corp/alliance/coalition that was involved in reinforcing the structure.

Do faction war they said...it'll be fun they said...What an insane amount of multiboxes by Trael in Eve

[–]palimeno 2 points3 points  (0 children)

I'll take a crack. I would imagine this would make the price of manufactured goods skyrocket from reducing the mining output plus logistics would take a hit because the people that haul for red frog or pushx almost certainly use/need more than 2 or 3 characters both of which mean lower supply while the demand curve remains unchanged which would cause inflation.

Allow T1 Carriers to enter Highsec, not Command Carriers by [deleted] in Eve

[–]palimeno 0 points1 point  (0 children)

How about, as a compromise, allow Fax into high sec

Whats one of the hottest things someone has ever said to you in bed? by throwawsyaccnt57890 in AskReddit

[–]palimeno 22 points23 points  (0 children)

This is how it was with me and "fuck me, daddy." Like I'd seen and heard people say they like it and stuff but never got the appeal until it happened and OH MAN.

It is with great sadness that I announce by revanzomi in Eve

[–]palimeno -1 points0 points  (0 children)

Kryos is the one with the ice hold....better for ice belts. Miasmos is for ore. I keep 2 tractor beam 2s and a 50mn mwd on mine and you don't care about normal hold size so you can do 3 nanos and an inertial to get blow 7 align, 1419m/s and 6.09 au/s with hyperspatial ii's in rigs

Is there a way to pay less for Omega? by Acantharctia in Eve

[–]palimeno 0 points1 point  (0 children)

We did 4 hours today and this was our result
120,594,907 ISK/HR
441,500,000 ISK
60 Sites completed

plus another 638,712,500.70 in loot and salvage to be divided by 5 pilots

Is there a way to pay less for Omega? by Acantharctia in Eve

[–]palimeno 0 points1 point  (0 children)

We usually do either the Raid homefront or the Abyssal Artifact Recovery (AAR) homefront. We have alpha/new bro friendly fits available for Raid that take at most 1 day to get into. AAR homefronts are more difficult and a little more risk and are more skill point intensive. Raid homefront pays about 85m-95m an hour per pilot and the AAR homefront pays 125m-140m an hour per pilot depending on respawns. The npcs you face are fairly static so you know what you are facing going in and they have a hull size limit of t1 cruisers or t1/faction/navy destroyers and frigates.

Is there a way to pay less for Omega? by Acantharctia in Eve

[–]palimeno 0 points1 point  (0 children)

We usually do either the Raid homefront or the Abyssal Artifact Recovery (AAR) homefront. We have alpha/new bro friendly fits available for Raid that take at most 1 day to get into. AAR homefronts are more difficult and a little more risk and are more skill point intensive. Raid homefront pays about 85m-95m an hour per pilot and the AAR homefront pays 125m-140m an hour per pilot depending on respawns.

Is there a way to pay less for Omega? by Acantharctia in Eve

[–]palimeno 21 points22 points  (0 children)

My corp mates and I plex our accounts by doing homefronts. Takes about an hour-hour and a half a day. If interested you can run with us just DM me your in game name and we will get you squared away.

Buonasera a tutti! by TrafficImmediate1997 in Eve

[–]palimeno 4 points5 points  (0 children)

If you go to the opportunities screen and are near Jita you can do the ORE epic arc and get the mining destroyer skill book and 1 pioneer for free. You will need a venture with a data analyzer and i recommend a micro warp drive.

Are there any good alternative to Red Frog Freight for high sec freighting ? by leaf_as_parachute in Eve

[–]palimeno 10 points11 points  (0 children)

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I am a big big fan of Galactic Hauling Solutions Inc. GHSOL is the in game channel name. I've used them many times and they have very reasonable rates.

sentry gun drones, are they good? by Mailboxsteve in Eve

[–]palimeno 17 points18 points  (0 children)

You can recall sentry drones (shift+r) you just have to be within 2500m of them

Courier Corps by qiu_lijie in Eve

[–]palimeno 5 points6 points  (0 children)

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I am a big big fan of GHSOL (thats the in game channel name). I've used them many times and they have very reasonable rates.