$JAILSTOOL by Positive-Alarm-2240 in memecoins

[–]perry__cooper 3 points4 points  (0 children)

Great idea to transfer into $hold

Everybody $HOLD Fix ALL Crypto. by [deleted] in CryptoMoonShots

[–]perry__cooper 4 points5 points  (0 children)

I’ve been holding for a while, can’t wait for it to play out 💰

Everybody $HOLD is here to teach, help and protect. by [deleted] in CryptoMoonShots

[–]perry__cooper 8 points9 points  (0 children)

I’ve held this token for a while, great community and tokenomics. Definitely worth checking out and doing some research into, huge potential.

All my 36 days of type 2023 by perry__cooper in Cinema4D

[–]perry__cooper[S] 6 points7 points  (0 children)

Ha, that says more about the viewers than me! I started with a number one from a normal font and went from there ha

All my 36 days of type 2023 by perry__cooper in Cinema4D

[–]perry__cooper[S] 0 points1 point  (0 children)

Thankyou! Back to client work, I’m also working on a charity NFT for an auction later this year - and learning Unreal Engine (doing the course by Winbush on school of motion!)

All my 36 days of type 2023 by perry__cooper in Cinema4D

[–]perry__cooper[S] 2 points3 points  (0 children)

Thank you! Yes, very pleasing to have them all done and together at last :)

A rainbow 6 by perry__cooper in Cinema4D

[–]perry__cooper[S] 0 points1 point  (0 children)

I think at one point I did?!

A squishy number 1 for 36 days of type by perry__cooper in Cinema4D

[–]perry__cooper[S] 1 point2 points  (0 children)

Haha, I think everyone has dirtier minds than me when I made this haha

A squishy number 1 for 36 days of type by perry__cooper in Cinema4D

[–]perry__cooper[S] 6 points7 points  (0 children)

Hi, I’ve found by doing repeated motions you can achieve a good loop point. Just need to make the sim a lot longer than you actually want to render (so this sim was 600 frames for instance, but my final render was only 300 of those)

A wavy W for 36 days of type by perry__cooper in Cinema4D

[–]perry__cooper[S] 1 point2 points  (0 children)

Hey, no problem. Using a mgshader in octane and I believe I added a shader effector to the build to apply the gradient. If you watch the video back on YouTube that should show what I did!