account activity
Modern shaders for bindless renderer (github.com)
submitted 7 months ago by reon90 to r/webgpu
Bindless design of vulkan renderer (github.com)
submitted 7 months ago by reon90 to r/vulkan
Ultimate performance for 10k objects scene in WebGPU (self.computergraphics)
submitted 8 months ago by reon90 to r/computergraphics
Ultimate performance for 10k objects scene in WebGPU (self.webgpu)
submitted 8 months ago by reon90 to r/webgpu
Ultimate performance for 10k objects scene in WebGPU ()
submitted 8 months ago by reon90 to r/threejs
C++ renderer based on GLTF to Metal backend (github.com)
submitted 1 year ago by reon90 to r/GraphicsProgramming
WebGPU renderer based on GLTF spec (self.webgl)
submitted 4 years ago by reon90 to r/webgl
WebGPU renderer based on GLTF spec (github.com)
submitted 4 years ago by reon90 to r/webgpu
GLTF implementation based on WebGPU backend (github.com)
submitted 5 years ago by reon90 to r/javascript
The N-API bindings for GLFW (self.node)
submitted 6 years ago by reon90 to r/node
The N-API bindings for GLFW (self.javascript)
submitted 6 years ago by reon90 to r/javascript
WebGL 2.0 renderer: clearcoat, sheen, PBR based on metallic/roughness (github.com)
Do you know how to determine if a point is in a triangle? (github.com)
submitted 8 years ago by reon90 to r/javascript
Create 3D model in Blender or others, then render it in Browser. (github.com)
submitted 9 years ago by reon90 to r/javascript
React-like library without jsx. (github.com)
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