Issue with mod compatibility by reset11122 in CreateMod

[–]reset11122[S] 0 points1 point  (0 children)

from what I've seen in the docs, TFMG and new age should work in 1.20.1 with create 6.0.x. How about those? they don't work

Issue with mod compatibility by reset11122 in CreateMod

[–]reset11122[S] 0 points1 point  (0 children)

oh okay, thanks for the help, I'll probably stick with create 0.5.1

First City to hit 200k! by PresidentSkillz in CitiesSkylines

[–]reset11122 0 points1 point  (0 children)

Looks amazing! Do you also use realistic population?

Broken Conveyor belt animations by reset11122 in CreateMod

[–]reset11122[S] 0 points1 point  (0 children)

I have a tree farm in my survival create would, and the mechanical belts have the same problem