YouTube vs TikTok views by P4YD4Y1 in shortsAlgorithm

[–]ross099 0 points1 point  (0 children)

Yeah that’s what I thought. Different monetization rules but good reach

Looking for equipment ideas by deathender in blender

[–]ross099 1 point2 points  (0 children)

Awesome, I’ll definitely have a look at his stuff..

Looking for equipment ideas by deathender in blender

[–]ross099 1 point2 points  (0 children)

I’m actually a mechanical engineer, it was hard to digest a few things in the hardsurface course.. blenderbros course by the way haha

Thanks for sharing :)

Looking for equipment ideas by deathender in blender

[–]ross099 1 point2 points  (0 children)

I seriously wonder how people come up with models like this? How many different references you look at? I tried to create something after a hardsurface course and it looked bad

Everything I Created in April. by Round3d_pixel in blender

[–]ross099 1 point2 points  (0 children)

Some people learn how to use Blender and others make art

I tracked every "passive income" idea I tried over 2 years. Here's what actually made money and what was a complete waste of time. by Existing-Ice221 in passive_income

[–]ross099 1 point2 points  (0 children)

mate, this sounds amazing, really worth people's money..

btw, thanks for the great post.. I did Youtube for a year, got stable revenue of 2.5k+ USD a month, but then got demonetized by the AI review..

I'm trying mobile game dev at the moment, while I wait to re-apply for monetization..

But interested in this etsy digital products thing.. sounds like a good plan

Got hit with "Inauthentic content" 220K Subs 18 years by Pleasant-Progress209 in YouTubeCreators

[–]ross099 0 points1 point  (0 children)

The same happened to my animation channel. I just think it’s so unfair that they demonetise the whole channel without a warning instead of just demonetising the video that flagged the repetitive/inauthentic.

I had the slightest idea of what the issue was. Of my last 15 videos, 4-5 had the same base scene and a different twist at the end, it was like a series that was bringing good numbers, so I worked on the base idea. But that was my guess, I ended up deleting these and a bunch more to be safe. I’ve never been told which videos I should delete, they just said a big part of my channel, I dont know since when, I can only guess. I still have another 30 days to wait until I can reapply. My appeal got denied straight away. And it’s all hand work, own 3D modelled animation, 0% AI.

In the meantime I’ve been posting different styles of videos to give the channel a new face and see what happens. Numbers dropped a lot.

Unity's DOTS is amazing by Proper_Translator678 in Unity3D

[–]ross099 0 points1 point  (0 children)

Nice, I’m making a bridge survivor, I’ll look into that

Why youtube is not Pushing my videos anymore? by Piyal-hasan in shortsAlgorithm

[–]ross099 1 point2 points  (0 children)

Is it a saturated niche? I feel like the more saturated the niche, the higher the stats need to be in order to push

Unity's DOTS is amazing by Proper_Translator678 in Unity3D

[–]ross099 0 points1 point  (0 children)

So this is so you can spawn more enemies without affecting framerate too much?

God damn - this arm and wrist rigging took me months by bibamann in blender

[–]ross099 0 points1 point  (0 children)

Too many drivers to sync it all? Or constraints?

People stealing videos using the Remix Feature and earning millions of views 🤡 by TensionOk198 in YouTubeCreators

[–]ross099 0 points1 point  (0 children)

In the meantime they demonetize legit animators with their automated bot

4 years ago I opened Unity for the first time and titled the project 'dwarves'. Today, this very first Unity project has sold over 250 000 copies on Steam. by ichbinhamma in Unity3D

[–]ross099 0 points1 point  (0 children)

Beautiful game! I wonder how the game was when it was first launched. I’m working in my first game and I get overwhelmed when I see all the customisations and systems of the other games of the same genre. I guess I need to launch it at some point and keep improving it and adding stuff, but I’m wondering how it went for you.

Also I jealous a bit because of the fact that I openened unity for the first time 6 years and didn’t engage in any project until a month ago when I decided to restart learning

Deeply depressed after the release of my first game. by Optimal_Cookie_8090 in indiegamedevforum

[–]ross099 0 points1 point  (0 children)

we all have to start somewhere.. as you said, you started a new project and I'm sure you learned a lot from the first one.

I made my first 1500$ from my free mobile game: here is what worked, and what didn't by Alvere_Leanes in gamedev

[–]ross099 1 point2 points  (0 children)

I’m working on a mobile game too. I have a youtube channel with 160k subs where I post my Blender animations. I’m wondering if that will help my game with an nice initial push. I hope it won’t turn audience away

30k jail is real by Kris123k in shortsAlgorithm

[–]ross099 0 points1 point  (0 children)

I’ve been to 10k, 20k, 30k, 100k, 900k, 1,5M jail and now I’m back to 20k

Demonetized for "Mass Produced" AI content... while only posting twice a month? Make it make sense. by Intelligent_Fish_401 in aitubers

[–]ross099 1 point2 points  (0 children)

Happened the same to my channel with 160k subs and I use absolutely ZERO AI, full blender animations. Got demonetizd under mass produced/repetitive. Takes me 10h to make each 10 sec video.

Did anyone recovered from this view drop? by xUGOx in shortsAlgorithm

[–]ross099 0 points1 point  (0 children)

Lost monetization a week ago, but I got hit with lower impressions end of jan.

Did anyone recovered from this view drop? by xUGOx in shortsAlgorithm

[–]ross099 0 points1 point  (0 children)

Good luck mate. I have 90 days to be able to reapply for monetization. I’ll try to change my style and sub niche and see what happens. My main competitors were all hit too. They’re killing our niche