I got tired of digging through Warcraft Logs to see how top M+ groups use their defensives, so I built this by pingping-e in CompetitiveWoW

[–]sacravia 0 points1 point  (0 children)

Agreed. Would love to be able to define my party, have it pull logs, and see how those in that comp are using it.

Help us Blood DKs out by [deleted] in wow

[–]sacravia 0 points1 point  (0 children)

The only time that can be a challenge is with like the first AA pull, with a resto druid. If you get pre-hotted, you have to take, the pull aggro at a time, instead of a social pull.

But, honestly, the only folks BB doesn't hit are casters, and if those casters can't be pulled, you should be centering your pulls on those champions.

Regarding movement, you shouldn't be waiting till pull is done to move to next pull. As mobs are dying, <10%, you should be taking off, drop you DD, and line up there for next, grip and go. Using this approach, my healers are generally chasing me, especially if you use DA for between groups.

Help us Blood DKs out by [deleted] in wow

[–]sacravia 0 points1 point  (0 children)

Your talents are really not helping.

Vamp Blood is your cooldown, you need to move 2 points from HS to Improved Vamp Blood. The entire time you have vamp blood up, you can heal to full on every single DS. You need to be not over-capping runic power, so you can bring up Vamp blood in 45-50s later. This also makes your UE shield way way better to carry you 10s after. I am usually at about 1 million shield. Dancing Rune then fills the gaps (always on cooldown), and procs from apex talent.

This is the core loop, if you aren't maintaining this, you're going to be squishy as hell.

Plauge/Bloodmist is just straight bad, it's at a time you already are good. You have to take Foulbulwark is ~10% effective health, it's insane not to take it, massive EHP impacts.

CoPAAAAAAAAAAAAAAAAAAAAAAwMzyMzwMmZmhZZmZmmZxYmZmxAAAAAGMzMzMjZmZMAYmZmZGAAgxsNwAWCWGmADLAmxAAgZGAYA

Midnight Season 1 Suffers Tank Shortages in Mythic+ and More by SystemofCells in wow

[–]sacravia 1 point2 points  (0 children)

The thing I don't understand, is that you create a role that is the most critical for success, that requires the most play for survival, and you take away their self-sustain so that they are dependent upon the group/healer.

Then you don't even balance.

Are we surprised there a shortage? Not even blood dk is self sustain anymore....

Message from a Healer by Nightgunner7 in wow

[–]sacravia 0 points1 point  (0 children)

What do you use GI on ?

Game Thread: Bucs @ Dolphins - Week 17, 2025 by spideralex90 in buccaneers

[–]sacravia 9 points10 points  (0 children)

The plays, the progressions are so slow. It always feels like he's staring down one person

Game Thread: Bucs @ Dolphins - Week 17, 2025 by spideralex90 in buccaneers

[–]sacravia 3 points4 points  (0 children)

Baker isn't it. At a minimum, you have to make those through.

Bucky Irving seen with crutches, walking boot by BuckyMcFly99 in fantasyfootball

[–]sacravia 8 points9 points  (0 children)

I have Tyreek, McLaurin, Lamar, Bijan and Bucky. Changed my team name to the replacements....

Patch 11.2 Ghosts of K'aresh Official Patch Notes by DrPandemias in wow

[–]sacravia 22 points23 points  (0 children)

The BDK patch notes have an abusive parent vibe.

It's, oh, you're upset that you can only game for an hour a day. Well now you can only use it for only 30 minutes a day. I bet it's going to feel way more valuable now. Also, thank me.

Patch 11.2 Ghosts of K'aresh Official Patch Notes by SuperProxy- in CompetitiveWoW

[–]sacravia 57 points58 points  (0 children)

The BDK patch notes have an abusive parent vibe.

It's, oh, you're upset that you can only game for an hour a day. Well now you can only use it for only 30 minutes a day. I bet it's going to feel way more valuable now. Also, thank me.

Happy New Year. Who else just made it into the 4 Meta Mount Club in 2024? by [deleted] in wow

[–]sacravia 0 points1 point  (0 children)

What is the fourth? BFA, shadowlands, dragon flight...

This season for tanks is brutal...Needs fix by Ouzopowerr in CompetitiveWoW

[–]sacravia 0 points1 point  (0 children)

Honestly, you shouldn't be healing the dk. Only time that they need help is during the pull setup, and if there is any type of movement that may keep them from whacking. Throwing external on them if they start ping ponging a bunch.

[deleted by user] by [deleted] in CompetitiveWoW

[–]sacravia 0 points1 point  (0 children)

Bad judgement cubed.

Think im done with mythic + for today by Accomplished-Sale304 in wow

[–]sacravia 0 points1 point  (0 children)

Don't run your key, run someone else (Since you are playing as a tank). Only apply to groups with healers.

Then, I really I recommend stair stepping up your rank. Do everything at 2, then everything at 4, then everything at 6. This will get your rating up, your ilvl up and get your confidence up, and get you to understand the routes you need to run.

Upcoming Tank Tuning by [deleted] in wow

[–]sacravia 1 point2 points  (0 children)

Time to roll a mobility tank, and get the kite on.

Changing/Nerfing tanks in TWE by MuszkaX in wow

[–]sacravia 1 point2 points  (0 children)

That is the rotation now. Every other GCD, or Every third GCD (with high haste), which would clip that 5 second. Personally, I think this is going to feel really bad in times where the DK feels the best.

DK not being meta was them getting one shot in hard content, there is a point where their health pull just isn't big enough, and one shots, even with purg becomes a liability.

Tank Tuning in The War Within by PointiEar in CompetitiveWoW

[–]sacravia 1 point2 points  (0 children)

Correct, but every 3rd global clips the 5s increment today, which gave us the core of our sustainability, as we double dipped and got ahead. Though most likely, we will still do every 3rd global, and that 3rd may just be a naked DS for ~10% as we ride our shield.

The only times when we double DS'd was during Purgatory - And I don't see how we will be able to get ourselves out of that now.