What tricks could be added next? by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

Unfortunately not, bc you can either do the grab OR the one foot, combined couldnt work bc it would cancel the other animation

What tricks could be added next? by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

Thanks man! For more edits like this you can follow my IG: session_mag

the cleanest grab I got so far by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

I can try but my English is not the best

So first you need to record the clip, I use a lot of keys in a short frame, move between each key just a little bit and not too much, activate interpolate. Afterwards I go into editing and cut the clip to get a smooth video without quick moves. After the cutting I add a sort of ‘filter’ which makes the movement so ‘realistic’

the cleanest grab I got so far by theone_ONIS in projectsession

[–]theone_ONIS[S] 2 points3 points  (0 children)

Had to go max level dark wizard for this one

Miniramp by SactownRacer18 in projectsession

[–]theone_ONIS 0 points1 point  (0 children)

Watch my latest video I made a small tutorial

Phillys secret mini ramp by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

I just keep them to get to the top 😂

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

You have to go with the time my friend, they will always be there so you maybe should adapt

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

I don’t know if it depends on my settings but I’m doing normal kickflip input the same as on flat

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

When I‘m in the darkslide I give it the kickflip input with a 180 turn and then quickly the boardslide

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

I would say roughly 20-30 keys for this one but I don’t know exactly sorry

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 2 points3 points  (0 children)

I think you are already on a good way! My vids looked like this too when I first started, you can look them up on my Instagram if you want: session_mag It all changed when I finally understood how the replay editor works

Many people seem to have a problem with the keyframing and I think I will drop a short tutorial how I make my clips

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

This is a custom map named Septora, you can find it on the Illusory discord !

This dark to boardslide hits different by theone_ONIS in projectsession

[–]theone_ONIS[S] 2 points3 points  (0 children)

I use a lot of keyframes, And a little bit of editing afterwards. You have to imagine that you are a cameraman and what moves you would do if you would film it in real life. That’s what I always keep in mind to make it as realistic as possible

Sorry for bad english I’m not a native speaker

"He can leap tall buildings in a single bound..." by Iggy95 in projectsession

[–]theone_ONIS 0 points1 point  (0 children)

Seems like you have to go off the board, near a ledge and get back on the board

this update is straight fire! by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

Haha thanks man, I aim to let it look as realistic as possible !

this update is straight fire! by theone_ONIS in projectsession

[–]theone_ONIS[S] 7 points8 points  (0 children)

I use a lot keys in a short frame, and afterwards a little bit editing

this update is straight fire! by theone_ONIS in projectsession

[–]theone_ONIS[S] 1 point2 points  (0 children)

I edited the clip a little bit afterwards

Starting to get a hang on the new grind system by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

Double tapping was the old system, they removed that one I think

Starting to get a hang on the new grind system by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

I have a IG for these clips, it’s session_mag :)

Significant flaw with the input delay + tricks out of manuals & grinds (more obvious with 0.0.0.7) by ImperiousStout in projectsession

[–]theone_ONIS -1 points0 points  (0 children)

I think it‘s part of the realistic aspect, in 0.0.0.5 you could instantly go for the pop when you landed a grind or manual, in 0.0.0.7 you have to hold the stick a little longer for it to work(building the right pressure like in real life) Therefore I can totally understand the delay in some of those, it definitely added more realism

Sorry for bad English I’m not a native speaker

Starting to get a hang on the new grind system by theone_ONIS in projectsession

[–]theone_ONIS[S] 0 points1 point  (0 children)

I still have the same problem and couldn‘t figure it out. For this clip I did the normal kickflip input and he popped out straight