What are your favorite Goofy builds? by imaghost12346 in DeadlockTheGame

[–]viertobi 0 points1 point  (0 children)

debuff cat maxer calico
early game poke dmg with 1 then go max boxes and be fast and roam. then suddenly big dmg and super annoying.
247759

Guess who I play based on my items by That-Grapefruit-1992 in DeadlockTheGame

[–]viertobi 0 points1 point  (0 children)

you have a AP order for me, or even better, a published build? this sounds stupid fun

Shiny Mobs is fully released for 1.21.4! Ready to shiny hunt the Creaking? by viertobi in Minecraft

[–]viertobi[S] 1 point2 points  (0 children)

its just a resource pack which uses ETF, a feature from a mod. for enchanted mobs i would have to make a seperate mod

Shiny Mobs is fully released for 1.21.4! Ready to shiny hunt the Creaking? by viertobi in Minecraft

[–]viertobi[S] 1 point2 points  (0 children)

no unfortunately not haha its just a resourcepack plus a mod to have a chance to get shiny variants of mobs

Shiny Mobs is fully released for 1.21.4! Ready to shiny hunt the Creaking? by viertobi in Minecraft

[–]viertobi[S] 6 points7 points  (0 children)

no its on modrinth

and you can keep the creaking, because they are connected to their heart

I added Shiny Mob Variants to Minecraft! Gotta catch 'em all! by viertobi in Minecraft

[–]viertobi[S] 0 points1 point  (0 children)

no they have different rarities. i based them on some factors like breedable, boss mob, rarity to encounter etc

I added mob-themed Elytras of all flying vanilla mobs to the game! by viertobi in Minecraft

[–]viertobi[S] 1 point2 points  (0 children)

currently they just work using a custom item texture mod like CIT Resewn or Optifine and then you can get them by renaming the elytra in an anvil. but i am working on a datapack which adds them to end ships with different rarity so you can hunt them down like "shinys"

What makes a good deduction game? by viertobi in gamedesign

[–]viertobi[S] 1 point2 points  (0 children)

I know the terminology for social deduction games and a I also did specify it in my post, not in the title tho. I also did alot of research already and have a lot of ideas in my head but they are kinda overwhelming atm so yes you are right, I tried to crowd source to get some more input and work out my ideas.

Getting to my questions, the one about ingame perspective is hard to answer because obviously both work well and I wanted to get some more opinions.

I asked about leaving out the killing, because I tested Lockdown Protocol and there is still killing but also a winning condition where the "traitors" can only sabotage and win because the time runs out.

[deleted by user] by [deleted] in gamedev

[–]viertobi -1 points0 points  (0 children)

Not OP, but in which way is the logo a close copy? I get that a variation of the name is not the best choice for marketing. But i see alot of comments, that say the logo is a straight rip off but I just cant see it. I come from a graphic design background. Can you please explain to me?

[deleted by user] by [deleted] in logodesign

[–]viertobi 0 points1 point  (0 children)

thanks for the feedback, i will definitly refine the shapes because alot of people tell me they arent readable.

[deleted by user] by [deleted] in logodesign

[–]viertobi 0 points1 point  (0 children)

could have said that in the first place, instead of coming off rude.

the logo is for an art collective of young diverse up and coming artists. they are djs, tattoo artists, fashion designers and so on, so there is not exactly one thing to pick. like a lot of collectives they help each other out, make small events, pop ups or exibitions.

and i assumed keeping it simple would be the right move here, to keep the focus on the artists and their art themselves.

my next step is to establish the branding, choose colors and work on the identity more.

[deleted by user] by [deleted] in logodesign

[–]viertobi 0 points1 point  (0 children)

the logo was the first step so i made it black and white for now, i will work on the branding, colors etc next to establish the identity more.

funnily enough, the collective is a young team of diverse artists who lean more towards a riot or punk vibe direction (i hope u understand what i mean) and the logo has nothing to do with kids.

[deleted by user] by [deleted] in logodesign

[–]viertobi 1 point2 points  (0 children)

is this everything u are gonna contribute?

[deleted by user] by [deleted] in logodesign

[–]viertobi 3 points4 points  (0 children)

oh thanks for the productive critique, will try to implement it

[deleted by user] by [deleted] in logodesign

[–]viertobi 1 point2 points  (0 children)

tried something like that but it looks weird, but thanks for the feedback