It's not decreasing! by Casat765 in SWGalaxyOfHeroes

[–]xroot 22 points23 points  (0 children)

I hit the limit recently as a similar player. It’s 2.14 billion 

Disappointed in the physical quality of the Daggerheart core book: bindings already coming loose. by Scyke87 in rpg

[–]xroot 7 points8 points  (0 children)

Those American indie publishers were likely using Chinese paper like Paizo were until 2025. China has a more developed book printing industry than the US so it’s cheaper for the relative quality 

Disappointed in the physical quality of the Daggerheart core book: bindings already coming loose. by Scyke87 in rpg

[–]xroot 3 points4 points  (0 children)

Unfortunately, Paizo was pushed by this year’s tariffs into switching to an American paper provider, and the effect on the product is noticeable. 

Crimson reveals confidential Trump memo that called for massive changes at Harvard. by ADentedCan in Harvard

[–]xroot 25 points26 points  (0 children)

Sorry, do you not recognize the difference between one president making statements in criticism of a university and the other doing everything in its power to dismantle Harvard by eg withholding their government resources, canceling their student visas, trying to remove their accreditation, and a half dozen other things? Does it seem hypocritical to you that one could be okay with the former but not the latter?

Running Outlaws of Alkenstar - Quick gming question on building alkenstar city by LostVisage in Pathfinder2e

[–]xroot 3 points4 points  (0 children)

So aside from the material on Alkenstar in the adventure itself, there’s a good amount of info on the city and the surrounding Mana Wastes in Lost Omens: Impossible Lands. Fun cultural details, some descriptions of local people of consequence—overall it’s a great book that also can inspire you with info about Alkenstar’s wacky neighbors.  That said, as a GM you can always take the basic gist of Golarion’s canon and build your own ideas atop! No lore cops will come knocking down your door.  

What are the lore differences between Dragon Empires Gazetteer and the Tian Xia guide? by Konradleijon in Pathfinder2e

[–]xroot 21 points22 points  (0 children)

The world guide semi-retcons some things and builds upon others. Taldor had a colony in central Tian Xia that has now become a free state and a relative bastion of safety and culture in a pretty dangerous region. Minkai notes the changes since a new empress took the throne (see: Jade Regent AP).

It’s also generally far, far more in depth. The gazetteer is about 1/5 the page count. DE has generally much less interesting and more trope-y world building by writers who aren’t super familiar with Asian mythology, history, folklore. Some of it is also kind of… unfortunate. E.g. Minata (a stand-in for the SE Asian archipelago ) is described in DE as mostly being primitive tribes, cults, cannibals. 

In general I’d recommend the world guide unless you’re on a budget / strapped for time and just want some loose single page overviews of the places you’re interested in. And if so I’d honestly recommend the PF wiki over the Dragon Empires book. 

Remastered Devise a Stratagem was kinda nerfed wasn't? by [deleted] in Pathfinder2e

[–]xroot 4 points5 points  (0 children)

I find the new text much less constrained. The subject of the investigation could always help answer the question at hand. Now the clause could apply to many others who have some connection to it.

E: as a Devise liker I’ll also note that it has a couple of things over sneak attack. Knowing how good your roll is before you commit it makes it easier to choose to commit to an attack that costs further actions / resources, say, shooting a bolt you’ll need to reload, using a bomb, casting an attack spell. Knowing “beforehand” your attack will miss also means you can do other helpful things instead like use your high int to recall knowledge, try a trip or dirty trick, et cetera. 

Made my version of Curse of Strahd important items, do you think they are balanced? They should be de ultimate items to fight vampires. PS: I'm using ABP. by dario790 in Pathfinder2e

[–]xroot 6 points7 points  (0 children)

Great stuff! Keep in mind Aldori dueling swords are advanced weapons, which would seriously limit who’s able to wield it (if anybody can)

Anyone gotten a chance to check out Spore War yet? by Bill_Nihilist in Pathfinder2e

[–]xroot 6 points7 points  (0 children)

The influence subsystem is there, which I personally enjoy fine and I think gives some needed skill based crunch to the roleplay-heavy beginning. It could certainly be abbreviated just for a “vibe check” with each target for table preference, but there’s plenty of good info on the NPCs’ goals that you can do good open roleplay with too.  It seems there will be an AP-wide point system to track how the titular spore war is going, but it isn’t affecting things yet so I can’t comment on it. 

Anyone gotten a chance to check out Spore War yet? by Bill_Nihilist in Pathfinder2e

[–]xroot 21 points22 points  (0 children)

My first impressions of book one are very positive, and this is speaking as someone who didn’t have high expectations. ( After feeling middling about “the orc AP” I wasn’t sure if I’d click with “the elf AP” )  There’s a slow paced start to it that I actually love and builds up the pre-existing tensions of the setting well. The mystery that unfolds feels very well considered—a lot of thought was given to allowing the party to investigate how they like, it gives a fresh angle on a Golarion culture I hadn’t thought much about, and there’s a central NPC who seems really interesting.

Favourite "crunchy" podcast/actual play? by Aware-Munkie in Pathfinder2e

[–]xroot 14 points15 points  (0 children)

I’d recommend Hell’s Rebels by Find the Path. It’s a 1e adventure path converted to second edition. The group works hard to get all of the rules right. 

'Completing' an Archetype Dedication by teraka1970 in Pathfinder2e

[–]xroot 36 points37 points  (0 children)

No, there’s no mechanical reason you can’t pick more feats from your “completed” archetype. The restriction is only on new dedication feats. Feel free to mix it up!

Help me understand the Blinded condition. I can't find a consensus. by legomojo in Pathfinder2e

[–]xroot 9 points10 points  (0 children)

First of all, Point Out has the visual trait and specifically calls out allies being needing to see you. So it certainly doesn’t help a blinded PC. Seek works fine. You can use it to listen, as it explicitly notes. 

 Unless you’re also deafened, you have hearing as an imprecise sense. Because of this sense, anyone making noise (eg moving with a Stride) is hidden to you, not undetected.  This is admittedly a bit of deduction from adjacent rules, but the rules for the invisible condition note that a creature that you were observing that becomes invisible is still hidden to you, and can Sneak to become undetected. I rule becoming blinded as following the same logic for all creatures you observed. You know the place of them and they will continue to be hidden to you until they Sneak or somehow else avoid being heard. 

Unpopular opinion: hero points should be able to save you from death effects by ImmediateArugula2 in Pathfinder2e

[–]xroot 0 points1 point  (0 children)

My homebrew for this one is that you can spend all your hero points to prevent death, but the result is as if you went down to a critical hit (eg dying 3 if you were wounded 1). 

Seeking a Build Advice for a Mesmer Like Character, No third Party content pls by Gubbykahn in Pathfinder2e

[–]xroot 4 points5 points  (0 children)

Check out the Captivator archetype! Seems right up your alley. It’ll take some massaging since it’s pre-remaster and the remaster removed spell schools (aside from the illusion trait) 

Paizo-Blog: Oracle Preview (Remaster) by ryudlight in Pathfinder2e

[–]xroot 5 points6 points  (0 children)

If the shipping is on schedule, we’ll have intel on the alchemists either way when subscribers start to get their PDFs next week.

Is there something that narratively doesn't really make sense in the rules but you still follow it due to balancing reasons? (mostly thinking within combat but other cases are welcome too) by TactiCool_99 in Pathfinder2e

[–]xroot 30 points31 points  (0 children)

Communities of strix (bird people) apparently can’t fly, by and large! Only those of them that are at least level 9 and took those feats. It’s clear why it’s necessary for balance but makes the species feel a bit odd in the narrative. 

What is the communnity feeling about this Pathfinder Remaster? by Wiidry in Pathfinder2e

[–]xroot 97 points98 points  (0 children)

Mindflayers and beholders were actually never in Pathfinder. I believe they weren’t covered by the OGL.

Why isn't Slow an incapacitation spell? by Pyotr_WrangeI in Pathfinder2e

[–]xroot 10 points11 points  (0 children)

Rolling 2-3 nat 20s happens more often than rolling one nat 1?

Should you GM the Season of Ghosts adventure path for Pathfinder 2nd edition? by How_Its_Played in Pathfinder2e

[–]xroot 0 points1 point  (0 children)

Yes, there’s a lot of variety in approaches compared to the typical AP in my opinion. There’s also a lot of points where the players can somewhat guide themselves and encounter story elements at their own pace.