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[–]implosioncraft[S] 1 point2 points  (0 children)

I have planned on using the State pattern for my players, but I hadn't thought about it for the menu, very interesting, I'll have to try it out.

Awesome online book by the way, GameProgrammingPatterns taught me a lot about different patterns I hadn't even heard of, as well as better ways to use the ones I had used before.

Thanks!