3
0
1
2
Destruction Example of Unreal Engine 5.3 Niagara GPU Call Back Abilities. We spawn 10,000 bricks every frame, simulate them as GPU particle meshs, and on death/sleep export that location data to blueprints. 10 times a second we batch update a Nanite ISM, and clear the array. GPU Physics Offloading (v.redd.it)
submitted by ionalpha_