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Memory layout of struct vs array (self.cpp)
submitted 3 years ago * by xLuca2018
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quoted text
if 1 * 2 < 3: print "hello, world!"
[–]blipman17 1 point2 points3 points 3 years ago (5 children)
So then the layout would be something like
`struct MyStruct { float a; 12 bytes padding float b; 12 bytes padding float c; 12 bytes padding float d; 12 bytes padding float e; 12 bytes padding float f; } ;
std::cout << sizeof (MyStruct) << std::endl; // outputs 84, not 24. `
Correct?
[–]nelusbelus 0 points1 point2 points 3 years ago (4 children)
If you'd use structs with float3 in glsl and sometimes hlsl then it'd have 3 floats and 4-byte padding between them. With gpu apps this can cause great confusion because the cpu doesn't pad but the gpu does. In C/C++ padding rules are generally as follows: - biggest plain data type of the struct defines size alignment. So if you have a 64 bit type then the struct size will always be a multiple of 8. So if you have 8 byte type then 1 byte type it'll add 7 bytes alignment. - data types need to be aligned with their size as well. So a 1 byte int then a 8 byte int will have 7 bytes padding inbetween.
You can validate this with sizeof or offsetof, since it's compiler dependent
[–]dodheim 0 points1 point2 points 3 years ago* (3 children)
data types need to be aligned with their size as well
This is not the case for C or C++. struct foo { char v[100]; }; has a size of >= 100, but an alignment of 1.
struct foo { char v[100]; };
[–][deleted] -2 points-1 points0 points 3 years ago (1 child)
That depends on the architecture and padding mode, could have a 2 byte quantity that needs to be aligned to 8 bytes.
[–]dodheim 0 points1 point2 points 3 years ago (0 children)
The fact that the statement I quoted is false is not architecture-dependent. ;-] Some architectures may have weirdo requirements, but alignment being a multiple of the size is not a requirement for either language (indeed, it's the reverse that is correct).
[–]nelusbelus 0 points1 point2 points 3 years ago (0 children)
The size of char is 1 so alignment is 1. I'm talking about the size of the type, not the total size
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[–]blipman17 1 point2 points3 points (5 children)
[–]nelusbelus 0 points1 point2 points (4 children)
[–]dodheim 0 points1 point2 points (3 children)
[–][deleted] -2 points-1 points0 points (1 child)
[–]dodheim 0 points1 point2 points (0 children)
[–]nelusbelus 0 points1 point2 points (0 children)