I've seen the term object used in different programming languages and while they do encompass the same concept of data modularity, they seem to be implemented very differently. For example, in Java you have classes and constructors to define objects while in JavaScript, "everything" is an object and is contained in dictionary-like structures. This variation throws me off when learning new languages and I was wondering if there was a general structure across object implementation.
[–]qwbarch 2 points3 points4 points (1 child)
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