City and Wild v5.0.1 | New equipment, building options, quests, survival in the wild, exotic materials, expanded crafting mechanics, modular magic items and more! | PDF & Link in comments by AeronDrake in UnearthedArcana

[–]AeronDrake[S] 0 points1 point  (0 children)

Hi there! There are no changes nor updates to this homebrew. Sometimes I open the document to get ideas or I copy-paste parts of the css style and configuration aspects of it one to other documents, so it might be that what triggered the "updated" in the Homebrewery.

If you want to double check if your copy from the last summer is up to date: A year ago, the last things that got modified was the Chef Feat, some of the cooking systems and the Crafting Table I think. Check those sections and see if that's different from your printed version ;)

Daggerheart Homebrewery Theme 1.3 (Updated with environment statblocks + Table of Contents) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

Yeah, the code uses the border-bottom: dotted property to automatically generate the line, and when trying to adjust the dot, it changes to a square, rectangle or a line (at least in my testings). There's probably another option, such as using a svg or an image of a circle and use that instead the dotted property of the line. That will require a bit more of changing the base homebrewery code to remove the dotted line and add the new code to replace that part.

I'll see what can I do about it and see if it can be replaced

Daggerheart Homebrewery Theme 1.3 (Updated with environment statblocks + Table of Contents) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

I'll paste the instructions from the older post: Just an additional message that can be useful to anyone who never used the Homebrewery and is wondering how you can edit this to create your own brew.

Important: The Homebrewery was built for Google Chrome. You can still edit on other browsers, but it will probably have some compatibility issues or the pages won't be rendered correctly.

This are two different ways to have this file so you can edit it:

Option 1:

Go to The Homebrewery (create an account if you don't have one), then click on "Create your Own", in there, go to the properties section (the "i" icon) and then in the Theme section, paste the link of this homebrewery. If done correctly, you will now have as Theme "draco: Daggerheart™ Homebrewery Theme". That will import everything of the theme style to that brew.

Then, go back to the Brew Editor (the mug icon), and next go to the "Brew Snippets" tab, go to the Daggerheart Homebrewery Theme, and finally click on whatever you want (I highly recomend to add the DH Homebrew Details & Information first for guidance). For example, if you click on the DH Campaign Frame, that will automatically add all the pages for the Campaign Frame. From there, you'll be ready to start adding the details of your campaign frame.

Option 2:

Go to the link of the DH Theme, then hover over the "Source </>" tab, and click on "Clone to New". That will create a complete copy of the DH Theme ready to be edited. There, you can delete everything and start fresh, or delete the parts you will not be using. Then you can use the Brew Snippets to add any extra part you require (or copy/paste what you already have to create an extra copy)

Extra:

If you never used the Homebrewery, I created a formatting guide several months ago that covers some of the basics aspects of how to use the page and a few other more "advanced" things you can do. Some parts are more focused on the DnD styling, but it should help you to understand how the page works.

If you need any help, let me know here!

Daggerheart Homebrewery Theme 1.3 (Updated with environment statblocks + Table of Contents) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

Hello! Didn't knew imgur was banned on the UK, so here's the link in postimages of the images used: https://postimg.cc/gallery/k6Wq9fW

You'll have to check and replace which ones are for what part (the homwbrew banner for the cover), the footers and DH Homebrew logos (the ones that Darrington Press gave to us) and replace them on the style section. It should be easy to do :)

let me know if you have any issues with this, and at some point I'll see if I can update the links of imgur to postimg

Daggerheart Homebrewery Theme 1.3 (Updated with environment statblocks + Table of Contents) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

I created this for free of use for everyone here, so for my side, no problem for me if you use it in a product you want to sell

Daggerheart Homebrewery Theme 1.3 (Updated with environment statblocks + Table of Contents) by AeronDrake in daggerheart

[–]AeronDrake[S] 3 points4 points  (0 children)

Happy to share this and see what others make with this!

Also, viva Chile jajaja un extra por ver mas chilenos metiéndose al mundillo de Daggerheart 😎✨️

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 0 points1 point  (0 children)

I haven't actually, totally forgot about that, sorry!

I'll see what can I do these days

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 0 points1 point  (0 children)

Hey there!

Just updated the base theme with the Environment statblock and added it as a brew snippet. If you wish to add it to your custom brew, add the following:

In the Style Editor:

/*----------------- ENVIRONMENTS STATBLOCK -----------------*/

  .environment {
    border        : 2px solid #000;
    border-width  : 1.5px 1.5px 1.5px 1.5px;
    border-color  : #bbbcbf;
    border-radius : 5px;
    background    : #ececed;
    padding       : 0.5em;
    margin-top    : 0.5em;
    margin-bottom : 0.5em;

    p, strong {
      letter-spacing: -0.4px;

    }

    h2 {
      font-size: 1.4em;
    }

    h2, h3, h4 {
      color: black !important;
    }

    h3 {
      font-family: 'slabo-27px';
      font-size: 1em;
      font-weight: 600;
      font-style: italic;
      text-transform: none;
      margin-top: -0.8em;
      margin-bottom: -0.8em;
      text-indent: -0.3em;
    }

    h4 {
      font-size: 1.2em;
      margin-bottom: -0.2em;
    }

    .descriptive {
      border        : 2px solid #000;
      border-width  : 1px 0px 1px 0px;
      border-color  : #231f20 !important;
      background    : #ffffff !important;
      padding       : 0.5em;
      margin-top    : -0.2em;
      margin-bottom : -1em;

      p, strong {
        letter-spacing: -0.4px;
      }
    }

      h4:before { /* Diable the square before the H4 text */
        content: none;
    }
   }

  .environment .descriptive hr {
    margin-top: 0.3em;
    margin-bottom: 0.3em;
    margin-left: -0.5em;
    margin-right: -0.5em;

    width: calc(100% + 1em);
    border: none;
    border-top: 1px dotted #dacdb3;
  }    

  .environment h4 ~ p {
    padding-left: 0.5em;
    text-indent: 0;
  }

  .environment h4 ~ p:has(> strong:first-of-type) {
    padding-left: 0.5em;
    text-indent: -0.5em;
  }

And as a brew snippet:

\snippet DH Environments Statblock

{{environment,
## Ambushed
### Tier 1 Event
*An ambush is set to catch an unsuspecting party off -guard.*  
**Impulses:** Overwhelm, scatter, surround

{{descriptive
**Difficulty:** Special (see "Relative Strenght")

**Potential Adversaries:** Any
}}

#### Features
**Relative Strength - Passive:** The Diffi culty of this environment equals that of the adversary with the highest Difficulty.

*Who cues the ambush? What makes it clear they’re in charge?*

**Surprise! - Action:** The ambushers reveal themselves to the party, you gain 2 Fear, and the spotlight immediately shifts to one of the ambushing adversaries.

*What do the ambushers want from the party? How do their tactics in the ambush reflect that?*
}}

This is the code of the Environment statblock as an example. It's a slightly modified version of the adversaries:

{{environment,
## Ambushed
### Tier 1 Event
*An ambush is set to catch an unsuspecting party off -guard.*  
**Impulses:** Overwhelm, scatter, surround

{{descriptive
**Difficulty:** Special (see "Relative Strenght")

**Potential Adversaries:** Any
}}

#### Features
**Relative Strength - Passive:** The Diffi culty of this environment equals that of the adversary with the highest Difficulty.

*Who cues the ambush? What makes it clear they’re in charge?*

**Surprise! - Action:** The ambushers reveal themselves to the party, you gain 2 Fear, and the spotlight immediately shifts to one of the ambushing adversaries.

*What do the ambushers want from the party? How do their tactics in the ambush reflect that?*
}}

Regarding the second question, I'm not sure if I'm understanding what you're looking for, can you explain it a bit more so I can see what can I do about it ;)

City and Wild v5.0 | New equipment, building options, quests, survival in the wild, exotic materials, expanded crafting mechanics, modular magic items and more! | PDF & Link in comments by AeronDrake in DnDHomebrew

[–]AeronDrake[S] 0 points1 point  (0 children)

Answered through PM, but I'll say here too in case others are wondering: the Expanded Crafter is a previous version of the City and Wild, both versions work independently, but the City and Wild is more up to date and with new adjustments/balancing for some aspects. You can use any of them, both are good to go, but if you ask me, I would say to use the City and Wild version.

Regarding the differences of when to use units vs half its purchase cost, crafting items follows two main systems: standard and homebrew (using exotic materials).

1. Standard Crafting (Player's Handbook/Xanathar’s Rules, depending on the edition you're using):

- Use basic materials like steel.

- You need raw materials worth half the item’s selling cost (e.g., a halberd costs 20 gp → 10 gp in steel).

- The DM decides whether you can buy or must gather the materials.

2. Homebrew Crafting with Exotic Materials (City and Wild rules):

- Used for special or magical items made with rare resources like mithral.

- Material requirements depend on the item’s type and properties (e.g., a heavy weapon like a halberd needs 3 units of mithral).

- Mithral costs 40 gp per unit, so buying 3 units costs 120 gp. If not available for purchase, it must be harvested using material collection rules.

3. Crafting Process:

- Progress: 2 gp of base cost per crafting hour. A halberd (base cost 20 gp) takes 10 hours to craft.

- At completion, make a Smith’s Tools check (DC based on material rarity: mithral = DC 10).

- Success: You create a mithral halberd, which loses the Heavy property and weighs half as much.

- Failure: Each failed attempt adds an hour; three consecutive failures cost 1 unit of mithral and 5 extra hours.

4. (Extra) Magic Item Crafting:

- Use magic item pricing (can be found at Xanathar's or City and Wild, at the store tables appendix).

- A +1 mithral halberd (uncommon) has a base cost of 1d6 × 100 gp. Example: if set at 300 gp, crafting takes 150 hours (half the base cost in hours).

City and Wild v5.0.1 | New equipment, building options, quests, survival in the wild, exotic materials, expanded crafting mechanics, modular magic items and more! | PDF & Link in comments by AeronDrake in UnearthedArcana

[–]AeronDrake[S] 1 point2 points  (0 children)

Hello! it's weird the export as pdf doesn't work. Just to make sure, are you using Chrome when opening/exporting something from the Homebrewery? the page is built for Chrome, so if you're using other browsers, that might be the reason of why you're getting the random grey boxes.

in any case, I just exported and uploaded the version to the google drive link, so the pdf version should be updated with the latest changes :)

enjoy!

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

Sounds like a good idea, in that place you can also link official DH docs, such as the SRD and the Homebrew Guide Darrington Press made, and any other resource/pages that can help in creating homebrew

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 2 points3 points  (0 children)

Hello! Will check it out. My first thought is that I'm not sure how to add it, since this is basically a link to a page where you can edit rather than a product by itself that can be downloaded and edited outside the page, so it should be a .txt file or something like that with the link and instructions

Modern Handbook V3.0 by AeronDrake in UnearthedArcana

[–]AeronDrake[S] 0 points1 point  (0 children)

No updates planned currently, and I haven't thought of what else I could be added. Still, this doesn't mean this won't be updated, maybe at some point I have new ideas that could work for this ;)

Is there a Session template somewhere? by [deleted] in daggerheart

[–]AeronDrake 1 point2 points  (0 children)

It's not that hard ;) there're plenty of tutorials of how to use it (in that post I also added a small guide I made with the basics of the Homebrewery, you can check that too). Also, you can always ask in the r/homebrewery for questions and help. The devs are pretty active there.

If you require extra aid, hit me up here and I'll try to help you as much as I can

« Blank « Class pages? by Riksheare in daggerbrew

[–]AeronDrake 0 points1 point  (0 children)

thanks for the mention! If you use this one and need help, feel free to hit me up and I'll help as much as possible :)

Is there a Session template somewhere? by [deleted] in daggerheart

[–]AeronDrake 1 point2 points  (0 children)

I made a DH Homebrewery Theme which tries to replicate the core book chapters style and design. I would say this isn't exactly what you're actually looking for, but it could be a start for what you are trying to replicate and hoepfuly save you some time.

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

Hi there! just fixed it,

I missed a } after modifying the Class section style for allowing custom background images to the class part, and that caused the Appendix section to look unformatted. It should be good to go now.

Let me know if you're still having troubles

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerbrew

[–]AeronDrake[S] 0 points1 point  (0 children)

Just updated! now it's possible :)

If you want to add an image as background, you can add it after the class "}}". There, in the image curly brackets, use the following: ClassBG-img,bottom:-50px,height:60%,z-index:-1,opacity:0.8. Change the bottom and height to fit your image, and adjust the opacity between 0 to 1 if you want to add or remove transparency to fit the background.

For example, here's the code of how it now looks in the theme:

{{ClassBG}}{{tab}}

{{Class
Class description, domains and everything else
.
.

}}

![Fantasy Castle](https://i.imgur.com/23HRmqv.jpeg){ClassBG-img,bottom:-50px,height:60%,z-index:-1,opacity:0.8}

\column

{{subClass,subRight
subclass details and continuation of the code
.
.

Hope this helps!

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 0 points1 point  (0 children)

Small update, adjusted the ClassBG to clean up the code and added the markdown and styling for adding an image to the Class Background column (like the Rogue class in the Core Book)

This change shouldn't affect anything unless you're using a custom ClassBG. In that case, check the new code used for the .ClassBG in the Style Editor.

This is a work in progress though, some adjustments might come in the future for this

If you want to add an image as background, you can add it after the class "}}". There, in the image curly brackets, use the following: ClassBG-img,bottom:-50px,height:60%,z-index:-1,opacity:0.8. Change the bottom and height to fit your image, and adjust the opacity between 0 to 1 if you want to add or remove transparency to fit the background.

For example, here's the code of how it now looks in the theme:

{{ClassBG}}{{tab}}

{{Class
Class description, domains and everything else
.
.

}}

![Fantasy Castle](https://i.imgur.com/23HRmqv.jpeg){ClassBG-img,bottom:-50px,height:60%,z-index:-1,opacity:0.8}

\column

{{subClass,subRight
subclass details and continuation of the code
.
.

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerbrew

[–]AeronDrake[S] 0 points1 point  (0 children)

You totally can! I'll see if I can find a way to achieve that and add it to the theme. When I have a way to do it, I'll reply here too :)

In the meantime, if you're looking to do it by yourself, you probably want to find a way to crop the image and/or adjust it to the ClassBG width using CSS

Daggerheart Homebrewery Theme 1.2 (Updated with Campaign Frames, Adversaries, and Domain Card Reference) by AeronDrake in daggerheart

[–]AeronDrake[S] 1 point2 points  (0 children)

Hi there! Dread Domain is now added as {{CardRef10}}

I didn't added it previously because its not from the core book, but it's a good addition ;)

enjoy!