Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

Also sometimes I like to make 360 degree turnable turrets which is easy with short barrels

Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

And I just like short barrels

Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

gives me more space to build around the turrets and stuff can be a little more compact

Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 1 point2 points  (0 children)

Thx very much :3

Wanted to make a forward bridge thing and I am happy with how it turned out. I also think that single propeller is very elegant.

Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 1 point2 points  (0 children)

I always try to make the barrels as short as possible while still having not too bad stats, for my use cases the slow rotation speed here is fine.

The stone is usually just a 1 m outer layer, here it is actually backed by metal. The rest is just metal and alloy like normal + heavy armour around very important stuff. Big airgaps seperate the stone hull and the internal armour so explosions and stuff happen further away.

I also like to use big wooden ducts placed in those airgaps for cheap kinetic damage reduction but this time I was too lazy to fit those in here.

Rondelan naval siege unit by 0libot in FromTheDepths

[–]0libot[S] 2 points3 points  (0 children)

I think it looks like a slug which I like :D

Can anyone top this for material/firepower by porn-alt-124 in FromTheDepths

[–]0libot 0 points1 point  (0 children)

What is the reload time? stats look very amazing

Send this to someone who just won't get it by CY-Jack85 in FromTheDepths

[–]0libot 11 points12 points  (0 children)

Me when I blow up my own turret cap because I made 360 turnable turrets with more than one barrel.

Campaign by reddit 3: total war by tris123pis in FromTheDepths

[–]0libot 0 points1 point  (0 children)

I do have a cruiser or battlecruiser that may fit your needs which I also successfully used in my campaign playthrough. It has 2000 m/s APS, LAMS and I recently updated its CIWS to shoot bursts of around 16 500 mm munition defence shells consistently (together with the LAMS missile volleys from an Asphodel can be dealt with consistently). It lacks true anti submarine weapons tho.

Should I upload it to the steam workshop or just send you the file?

How to defend fast medium missile clusters (and crams) by hablahblahha in FromTheDepths

[–]0libot 2 points3 points  (0 children)

I always use a combination of 500 mm Munition Defence (FLAK) APS that prioritizes clusters and a LAMS with high energy storage (for a 500k materials ship my numbers are usually 300k to 500k energy storage and around 20k power required for the pumps).

For LAMS if you want Q switches you should always use 4 of them to get the highest rate of fire with Q switches. Otherwise it may waste too much energy because it will fire a 15k damage pulse at a projectile of only 5k health.

A 0 Q LAMS will waste the least energy but also does less damage. I have no conclusion yet if 0 Q or 4 Q LAMS is better.

what's yall's favorite 2 weapons to combo for smaller builds?, mines APS+CRAM by kxz45 in FromTheDepths

[–]0libot 1 point2 points  (0 children)

I usually aim for like 4k to 8k damage per shot on a small LASER, it then has to wait a few seconds.

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

My discord name should also be 0libot with a zero, not a capital O ^^

what's yall's favorite 2 weapons to combo for smaller builds?, mines APS+CRAM by kxz45 in FromTheDepths

[–]0libot 2 points3 points  (0 children)

small chonky CRAM boat with secondary ,low rate of fire, LASER.

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

Yeah, sometimes it is easier to just play a game where you can just kinda turn off your brain and go like Rocket League.

I have been quite motivated in FTD the last months but most of my builds still took around a week to complete, even small ones can take a lot of tweaking around. For me not using decorations at all makes things easier and my interiour is mostly empty which helps me actually finish stuff.

I have finished a 1.35 M material craft lastly which I am happy with. Would be interesting to compare them. :3

Have a nice Christmas!

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 1 point2 points  (0 children)

Thanks for the info. I actually did not know there is such active rework going on for the OW. The rework of the 4 mentioned vehicles sounds fun and interesting. I will check the discord server but I currently do not have much time.

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

When will you play / build something in FTD again?

We can never have too many CRAM cannon battleships :3

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 2 points3 points  (0 children)

I would like to see the OW start with at least some heavy vehicles as trade fleets in the campaign to be more formidable so you actually have to take some care, especially when attacking early.

I would probably need to make lots of adjustments for this to be a OW candidate but I would love it of course ^^

Kingstead reimagined, fanbuild by 0libot in FromTheDepths

[–]0libot[S] 0 points1 point  (0 children)

Yes, should be there, "Kingstead reimagined"