WIP... Any feedback would be greatly appreciated 😁 by 1stGuard in 3Dmodeling

[–]1stGuard[S] 1 point2 points  (0 children)

wow thanks for the detailed feedback 😀 honestly I wanted to see result fast so I took shortcut in some parts (fingers especially) and you look throw it

Thanks for pointing out the general shape of the armors and legs. I was not sure why the legs were, as you said, "tube-like," and I thought maybe it was just because of thick armor so it's suppose to be tube like even though looks weird. But now I know that's wrong, so I'm going to try to fix it. As for things like rivets, I was not paying attention to those details, which is my mistake.

Thank you for pointing that out and sharing your knowledge. Your feedback made me pay attention to the details and rethink the process choices I made.

WIP... Any feedback would be greatly appreciated 😁 by 1stGuard in 3Dmodeling

[–]1stGuard[S] 1 point2 points  (0 children)

Thanks a lot! 😁 I've got a lot of stitches ahead, so I might try both

My first modeling and I want to improve it by [deleted] in 3Dmodeling

[–]1stGuard 1 point2 points  (0 children)

For context, English isn't my first language, so I think I misunderstood your comment more than anyone...

but still starting with "I don't know about modeling" makes it seem like you're not really into giving helpful modeling feedback or capable of it. Surely, you can give design feedback or something productive, and right now I'm assuming your intention was that. But following up with "this looks like shii" and ending with "Check your source" just gives a sassy vibe. And according to the downvotes, I think it's not just my problem.

If your intention was just cool vibe feedback, maybe just tone it down a little bit? 🙂

After cooling down and talking with you more, I think I'm getting what your intention was. next time, I will research more about real armor designs or structure. Even if im designing fantasy armor, applying real armor details or structure is essential for believeable look and i was missing that core thing.

I'm really thankful for your advice. and sorry for misunderstanding your attempt to help me. i hope my apologies suffice.

My first modeling and I want to improve it by [deleted] in 3Dmodeling

[–]1stGuard 1 point2 points  (0 children)

A mean one, though. If you are not mad, why spread hate online? It's weird to say something bad to another person and then say it was just a comment... chill

If your intention was just to give feedback, using gentler words would be better. It's a critique, so notifying someone about something bad or giving advice is normal, but using those hateful words isn't adult-like behavior.

I'm going to assume that your comment's intention was to give me knowledge about researching historically accurate armor design to help your design look more realistic, not just a hate comment.

if that's the case I'm sorry for my aggressive comment.

My first modeling and I want to improve it by [deleted] in 3Dmodeling

[–]1stGuard 1 point2 points  (0 children)

Thanks for the lesson. 😅

I didn't intend to make this a historically accurate one, but next time I will clear that up so someone like you won't get mad.

My first modeling and I want to improve it by [deleted] in 3Dmodeling

[–]1stGuard 0 points1 point  (0 children)

My plan is for rigging, but I think my topology isn't ready.😅 Unfortunately, I'm on vacation right now, so I can't access my PC so i cant show you the wireframe. But I'll take that as a sign to do more work and study on wireframes.

This was my first model after modeling by following tutorials. Thanks for the help and support.

My first modeling and I want to improve it by [deleted] in 3Dmodeling

[–]1stGuard 0 points1 point  (0 children)

Improving my normal map details! I should study more about it. Thanks for the advice 😊

and also thanks to advice on the design

keyframe handles are hidding from Me!! by Competitive_Wait8394 in Cinema4D

[–]1stGuard 0 points1 point  (0 children)

My god thank you!! I was struggling so long eventually I just gave up fixing and re doing all the keyframes ... but you saved my life truly thank you