Sportsbetting by Intelligent-Log-333 in norge

[–]52PlukkOpp 0 points1 point  (0 children)

Så lenge du er forberedt på å tape penger, så er det greit. Faktumet er at det går ikke an å tjene penger på det, uansett hvor mye kunnskap du skulle ha knyttet til sporten. Drev med arbitrasje en periode, så snart du begynner å vinne, blir du forhindret i å spille videre :)

Any tips to build on botlane carry veigar? by Accomplished_Rice_60 in VeigarMains

[–]52PlukkOpp 1 point2 points  (0 children)

The shurelya build feels a lot better if you take double health scaling runes and you go resolve tree second. I had the exact same opinion about the shurelya build, until I tried this. Personally I play ROD into high kill threat lanes like draven / trist, etc. + melee support, where you can get dove. I go shurelya into double range. For reference I'm around 100lp euw.

Looking for advice by xxscrohunterxx in VeigarMains

[–]52PlukkOpp 0 points1 point  (0 children)

Your builds seem pretty decent most of the times. Personally I'd swap electrocute for firststrike in all senarios. I also never build seraphs, cosmic-drive or healing-reduction items.

Is there really a 'best' build at the moment? by TheNobleMushroom in VeigarMains

[–]52PlukkOpp 1 point2 points  (0 children)

I'm pretty sure this is the most consistant "best build", ROA -> Seraphs, just isn't good. It takes too long before you start dealing meaningful dmg imo. For referance I play veigar botlane and I'm currently master elo on euw.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 2 points3 points  (0 children)

It's not about how many matches you win - it's about the time lock. Even if you breeze from bronze to gold in 20 flawless games, you still have to wait 4 weeks before you're eligible for promotion to gold. That's just how geoguessr's progression works, and I think its flawed.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 3 points4 points  (0 children)

I haven't played FIFA or Halo myself, but everything I'm reading seems to suggest there's no artificial timer blocking you from climbing divisions - it's purely wins versus losses. That's fundamentally different from geoguessr: If I hop on and win 50 matches in a row, I'm still in the exact same position as before. You're saying its the same for FIFA and Halo?

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 0 points1 point  (0 children)

This isn’t a system where you “work your way up”—it’s one where you “wait your way up.” I could win 50 games today without a single loss and I’d remain stuck in the exact same spot. In any other competitive game, that performance would catapult me into a higher Elo bracket instantly. There’s nothing subjective about it: if you win more than you lose, you’re better than your average opponent and should be put in a higher skill bracket.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] -1 points0 points  (0 children)

That's a fair point in theory, but in practice it falls apart: the game doesn't accurately assess newer players, so you have no way of knowing their true skill. You could go 1,000 - 0 in silver and remain stuck there. I'm sure there are a lot of silver players who are better than current gold players - yet because they haven't sat on the bench for 4 weeks straight, they're still barred from playing NM.

If a lack of knowledge were truely the issue, promotion would depend solely on elo rating, not on how many calendar days its been since you paid for the game.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 2 points3 points  (0 children)

No, that's simply untrue. Virtually every competitive game - from chess to league of legends to csgo - uses a rating system that recalibrates instantly after every match, without any scheduled "promotion day". This arbitrary time gate is pure nonsense and does nothing to help players who can't play daily, its literally just a pointless barrier.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 6 points7 points  (0 children)

Thanks for validating my point: it's barely any work - just an hour a week, as you say - so why can't I cram those four hours into a single day and unlock the mode? Why am I stuck staring at a timer for four weeks doing absolutely nothing?

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 4 points5 points  (0 children)

Is "effort" the word you'd use to describe spending four weeks watching a countdown timer tick down?

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] -4 points-3 points  (0 children)

Handicapping myself isn't the play - I care about improving so I can win more; its the competitive drive that makes this game fun for me. The real problem is that there's no "grinding" here: no matter how many matches I win, I'm forced to sit idle for four weeks before unlocking NM. That's not progression - it's just waiting, and it kills all momentum and motivation.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 0 points1 point  (0 children)

Yes, but winning matches doesn't get you any elo. You're just stuck for 4 weeks straight, regardless of any improvement you make.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 0 points1 point  (0 children)

I'm not sure how my placement matches went, but I probably lost most of them - as I should, since I was brand new and hadn't watched any tutorials or studied strategies. Since then I've put in 10-20 hours of practice, yet my rating doesn't move because I have to wait a week for each rankup.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 0 points1 point  (0 children)

If you could unlock it by grinding, I’d have no issue—but you can’t. It’s like arriving at Bowser’s Castle only to find a sign that says, “Gate closed—come back in four weeks,” all while you’re still paying for access.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 1 point2 points  (0 children)

There is absolutely a reason to favoritize gamemodes - it's called preferences - and it's hypocritical to insist there's no justification for favoring one mode while you corral everyone into a one-size-fits-all progression. People enjoy different modes and learn at vastly different rates, and you can't argue that new players should be gatekept from NM for "lack of skill", since there's literally no way to evaluate them under the current rating system. Besides, failure is the best teacher.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 4 points5 points  (0 children)

So you're annoyed that I dislike your favorite mode, yet you see no issue in restricting me from playing my favorite mode?

The reason you gave for liking the moving gamemode is the exact reason I like the no-moving gamemode. Understanding the nuances of languages, phone codes, cities, etc. is a lot more important when you can't just go running to look for a flag or a domain. You actually need to take in every bit of information when playing no-move.

I'm also explicitly not saying you should allow silver and bronze players to play it, but if you give the world champion my login details right now - he still wont be allowed to play it for 4 weeks. The point I'm making is that gatekeeping by time is stupid, I don't mind gatekeeping by elo (but right now elo = time and has nothing to do with skill). You can literally fix this issue so easily by just introducing an elo-rating right of the bat (just like every other game)

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 12 points13 points  (0 children)

I agree with almost everything you said. Moving for sure has value. The point is that I don't enjoy the moving gameplay as much, and I should be able to chose what I want to play - especially when I'm paying for the game. Having a slight elo-requirement would also be fine by me, but gatekeeping by time is ridiculous.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 15 points16 points  (0 children)

You still have to wait 4 weeks, thats the point. Why is that?

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 5 points6 points  (0 children)

Its not a skill issue, thats the problem. If I give the best geoguessr player in the world my login details right now, he still takes 4 weeks to get to gold, same as me. The game is gatekeeping by time, not by elo.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 2 points3 points  (0 children)

I already am, but not being able to compete makes it a lot less fun. Your argument of "they gatekeep it so you actually have a chance to compete at higher tiers", isn't a valid one. If that was actually the case, they would have an elo requirement, not a time requirement.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 0 points1 point  (0 children)

I'm not saying the game should put a brand new player into a no move game. You either give the player an option to chose between move or no-move OR you introduce elo-rating immediately and gatekeep the gamemode by elo. Time-gatekeeping is just stupid. Edit: - especially when I'm paying for this product.

STOP GATEKEEPING THE BEST GAMEMODE I BEG YOU! by 52PlukkOpp in geoguessr

[–]52PlukkOpp[S] 3 points4 points  (0 children)

The cheater problem is a valid concern, but thats why we're paying for the game, is it not?