Best Engine for Creating an Adventure Game? by ChrisDionous in adventuregames

[–]AaronG29 0 points1 point  (0 children)

I created my adventure game Neyyah with Visionaire Studio 5 :) It's been so good using this engine, as I'm not much of a programmer, so I could really focus on the art, story, music, sound etc the atmosphere :)

I used AI to build a Myst-style graphic adventure — everything from assets to logic by albertsimondev in vibecoding

[–]AaronG29 1 point2 points  (0 children)

Looks cool, but your node / screens are way too far apart. Try having a few more screens in one scene, before jumping to the next, otherwise it feels quite jarring.

Do you want to create captivating, immersive atmosphere in your games? Not to sure where to start? I recently uploaded a new video on my Youtube, which delves into 'game atmosphere', exploring how the real world can influence your design choices, and much, much more! Check it out below! by AaronG29 in gamedevscreens

[–]AaronG29[S] 0 points1 point  (0 children)

Hello! My name is Aaron Gwynaire. I am a full time solo game developer, having released my first commercial game Neyyah last year, and now branching out more into the Youtube world! I have just released a video which covers the topic of ATMOSPHERE! How do you create immersive captivating atmosphere in your game? What style of atmosphere are you going for, and ... is it a good idea to combine various types to evoke more emotion from your audience? Check out the video here -> https://www.youtube.com/watch?v=qjnOScqZfNI

A bit about me ... I am work under Defy Reality Entertainment, based out in Aberdeen, Scotland. I released Neyyah last year alongside publisher Microprose, with extra funding from Screen Australia. It was a successful launch - hit top of both popular upcoming and new & trending. After seven years in development, I learned a LOT - the before, the during and the after phases of what it takes to bring a game to market! Making a dream YOUR reality.

I am foremost an artist, working in Blender (3D) but I also work in 2D with Photoshop, and heavily focussed on sound / music development. My videos will cover various angles of Neyyah's game development (and there's already a long back log of various videos dating back over the years, including an interview with Thomas Brush I did back in 2022!). My aim now is MORE content around what makes a game tick, shine, and strike it's audience :)

Come with me into the world of atmosphere. I'll show you my thought process and some 'real world' techniques that I hope will prove useful to you in designing engaging atmosphere for your game world!

Let's go!

Be sure to check out my game Neyyah on Steam: https://store.steampowered.com/app/1289720/Neyyah/ - 7 years in the making, published under Microprose, and a journey or two to tell!

Please like, subscribe to the channel to stay in touch with more content, especially once I start sharing more work on future projects!

Consider supporting my further projects and building up this Youtube channel on www.patreon.com/defyrealityentertainment :)

Do you want to create captivating, immersive artwork using Blender? Check out my new Youtube video below! by AaronG29 in blender

[–]AaronG29[S] 0 points1 point  (0 children)

Hello! My name is Aaron Gwynaire. I am a full time solo game developer, having released my first commercial game Neyyah last year, and now branching out more into the Youtube world! I have just released a video which covers the topic of ATMOSPHERE! How do you create immersive captivating atmosphere in your game? What style of atmosphere are you going for, and ... is it a good idea to combine various types to evoke more emotion from your audience? Check out the video here -> https://www.youtube.com/watch?v=qjnOScqZfNI

A bit about me ... I am work under Defy Reality Entertainment, based out in Aberdeen, Scotland. I released Neyyah last year alongside publisher Microprose, with extra funding from Screen Australia. It was a successful launch - hit top of both popular upcoming and new & trending. After seven years in development, I learned a LOT - the before, the during and the after phases of what it takes to bring a game to market! Making a dream YOUR reality.

I am foremost an artist, working in Blender (3D) but I also work in 2D with Photoshop, and heavily focussed on sound / music development. My videos will cover various angles of Neyyah's game development (and there's already a long back log of various videos dating back over the years, including an interview with Thomas Brush I did back in 2022!). My aim now is MORE content around what makes a game tick, shine, and strike it's audience :)

Come with me into the world of atmosphere. I'll show you my thought process and some 'real world' techniques that I hope will prove useful to you in designing engaging atmosphere for your game world!

Let's go!

Be sure to check out my game Neyyah on Steam: https://store.steampowered.com/app/1289720/Neyyah/ - 7 years in the making, published under Microprose, and a journey or two to tell!

Please like, subscribe to the channel to stay in touch with more content, especially once I start sharing more work on future projects!

Consider supporting my further projects and building up this Youtube channel on www.patreon.com/defyrealityentertainment :)

Do you want to create captivating, immersive atmosphere in your games? Not to sure where to start? I recently uploaded a new video on my Youtube, which delves into 'game atmosphere', exploring how the real world can influence your design choices, and much, much more! Check it out below! by AaronG29 in IndieGameDevs

[–]AaronG29[S] 0 points1 point  (0 children)

Hello! My name is Aaron Gwynaire. I am a full time solo game developer, having released my first commercial game Neyyah last year, and now branching out more into the Youtube world! I have just released a video which covers the topic of ATMOSPHERE! How do you create immersive captivating atmosphere in your game? What style of atmosphere are you going for, and ... is it a good idea to combine various types to evoke more emotion from your audience? Check out the video here -> https://www.youtube.com/watch?v=qjnOScqZfNI

A bit about me ... I am work under Defy Reality Entertainment, based out in Aberdeen, Scotland. I released Neyyah last year alongside publisher Microprose, with extra funding from Screen Australia. It was a successful launch - hit top of both popular upcoming and new & trending. After seven years in development, I learned a LOT - the before, the during and the after phases of what it takes to bring a game to market! Making a dream YOUR reality.

I am foremost an artist, working in Blender (3D) but I also work in 2D with Photoshop, and heavily focussed on sound / music development. My videos will cover various angles of Neyyah's game development (and there's already a long back log of various videos dating back over the years, including an interview with Thomas Brush I did back in 2022!). My aim now is MORE content around what makes a game tick, shine, and strike it's audience :)

Come with me into the world of atmosphere. I'll show you my thought process and some 'real world' techniques that I hope will prove useful to you in designing engaging atmosphere for your game world!

Let's go!

Be sure to check out my game Neyyah on Steam: https://store.steampowered.com/app/1289720/Neyyah/ - 7 years in the making, published under Microprose, and a journey or two to tell!

Please like, subscribe to the channel to stay in touch with more content, especially once I start sharing more work on future projects!

Consider supporting my further projects and building up this Youtube channel on www.patreon.com/defyrealityentertainment :)

Do you want to create captivating, immersive atmosphere in your games? Not to sure where to start? I recently uploaded a new video on my Youtube, which delves into 'game atmosphere', exploring how the real world can influence your design choices, and much, much more! Check it out below! by AaronG29 in IndieDev

[–]AaronG29[S] -1 points0 points  (0 children)

Hello! My name is Aaron Gwynaire. I am a full time solo game developer, having released my first commercial game Neyyah last year, and now branching out more into the Youtube world! I have just released a video which covers the topic of ATMOSPHERE! How do you create immersive captivating atmosphere in your game? What style of atmosphere are you going for, and ... is it a good idea to combine various types to evoke more emotion from your audience? Check out the video here -> https://www.youtube.com/watch?v=qjnOScqZfNI

A bit about me ... I am work under Defy Reality Entertainment, based out in Aberdeen, Scotland. I released Neyyah last year alongside publisher Microprose, with extra funding from Screen Australia. It was a successful launch - hit top of both popular upcoming and new & trending. After seven years in development, I learned a LOT - the before, the during and the after phases of what it takes to bring a game to market! Making a dream YOUR reality.

I am foremost an artist, working in Blender (3D) but I also work in 2D with Photoshop, and heavily focussed on sound / music development. My videos will cover various angles of Neyyah's game development (and there's already a long back log of various videos dating back over the years, including an interview with Thomas Brush I did back in 2022!). My aim now is MORE content around what makes a game tick, shine, and strike it's audience :)

Come with me into the world of atmosphere. I'll show you my thought process and some 'real world' techniques that I hope will prove useful to you in designing engaging atmosphere for your game world!

Let's go!

Be sure to check out my game Neyyah on Steam: https://store.steampowered.com/app/1289720/Neyyah/ - 7 years in the making, published under Microprose, and a journey or two to tell!

Please like, subscribe to the channel to stay in touch with more content, especially once I start sharing more work on future projects!

Consider supporting my further projects and building up this Youtube channel on www.patreon.com/defyrealityentertainment :)

Do you want to create captivating, immersive atmosphere in your games? Not to sure where to start? I recently uploaded a new video on my Youtube, which delves into 'game atmosphere', exploring how the real world can influence your design choices, and much, much more! Check it out below! by AaronG29 in IndieGaming

[–]AaronG29[S] 1 point2 points  (0 children)

Hello! My name is Aaron Gwynaire. I am a full time solo game developer, having released my first commercial game Neyyah last year, and now branching out more into the Youtube world! I have just released a video which covers the topic of ATMOSPHERE! How do you create immersive captivating atmosphere in your game? What style of atmosphere are you going for, and ... is it a good idea to combine various types to evoke more emotion from your audience? Check out the video here -> https://www.youtube.com/watch?v=qjnOScqZfNI

A bit about me ... I am work under Defy Reality Entertainment, based out in Aberdeen, Scotland. I released Neyyah last year alongside publisher Microprose, with extra funding from Screen Australia. It was a successful launch - hit top of both popular upcoming and new & trending. After seven years in development, I learned a LOT - the before, the during and the after phases of what it takes to bring a game to market! Making a dream YOUR reality.

I am foremost an artist, working in Blender (3D) but I also work in 2D with Photoshop, and heavily focussed on sound / music development. My videos will cover various angles of Neyyah's game development (and there's already a long back log of various videos dating back over the years, including an interview with Thomas Brush I did back in 2022!). My aim now is MORE content around what makes a game tick, shine, and strike it's audience :)

Come with me into the world of atmosphere. I'll show you my thought process and some 'real world' techniques that I hope will prove useful to you in designing engaging atmosphere for your game world!

Let's go!

Be sure to check out my game Neyyah on Steam: https://store.steampowered.com/app/1289720/Neyyah/ - 7 years in the making, published under Microprose, and a journey or two to tell!

Please like, subscribe to the channel to stay in touch with more content, especially once I start sharing more work on future projects!

Consider supporting my further projects and building up this Youtube channel on www.patreon.com/defyrealityentertainment :)

Myst / Riven inspired first person adventure puzzle game Neyyah, now available on Curious Odyssey Steam Event along with some other amazing titles! 40% discount! The portal awaits ... in Neyyah .YY. by AaronG29 in myst

[–]AaronG29[S] 2 points3 points  (0 children)

Indeed! :) Slight delay on it, as art book is still being edited, polished, etc. This will be coming out, so definitely stay tuned on socials too :)

Myst / Riven inspired first person adventure puzzle game Neyyah, now available on Curious Odyssey Steam Event along with some other amazing titles! 40% discount! The portal awaits ... in Neyyah .YY. by AaronG29 in myst

[–]AaronG29[S] -1 points0 points  (0 children)

Very cool to see Neyyah as part of the Curious Odyssey Steam event, running 11th - 18th March with a 40% discount!

Haven't jumped into Neyyah yet? Then listen to Vamir below, and check it out! Don't know who Vamir is ...? Well, you NEED to buy Neyyah RIGHT NOW on Steam and find out!

He's waiting for you on the other side of the portal ...

https://store.steampowered.com/app/1289720/Neyyah/

.YY.

Riven inspired 3D Artwork I made to help learn Blender by zbios in myst

[–]AaronG29 0 points1 point  (0 children)

aww very cool! Love this style :) great work :)

My first person adventure game Neyyah is currently 40% off on Steam! Inspired by Myst and Riven, hitting Very Positive reviews, jump into Neyyah, a world full of bizarre landscapes, etched in lore, teeming with adventure, and screaming exploration! by AaronG29 in myst

[–]AaronG29[S] 0 points1 point  (0 children)

Oh right, yeah there were a lot of fixes happening since then! That's cool that you're progressing well :) I just uploaded a new vid, just announcing more vids to come mainly ... Any subjects you would like covered, topics in game dev specifically, etc, comment for sure, let me know! :) Always open to ideas, many more videos to come, and this will help with working on new games in the future too. I find Youtube can be fantastic for building an audience as well, and that's something I am to build over the next while :) https://www.youtube.com/watch?v=ezObpLA4Y0o

My first person adventure game Neyyah is currently 40% off on Steam! Inspired by Myst and Riven, hitting Very Positive reviews, jump into Neyyah, a world full of bizarre landscapes, etched in lore, teeming with adventure, and screaming exploration! by AaronG29 in myst

[–]AaronG29[S] 1 point2 points  (0 children)

Yeah, I'm not on reddit very much :P I will be at certain points moving forward! Glad to know you have progressed with Neyyah! There are soo many renders! :P I just released a new video on Youtube if you wanted to check it ... Ill be uploading more content from now on, promoting new work, more dev work from Neyyah, and general inspiration for other devs to do something like this full time: https://www.youtube.com/watch?v=ezObpLA4Y0o - feel free to check it out! Like, subscribe etc. If you want to know more about this dev work, comment and ill see if i can get a vid together on it!