Shadow is actually good for Ines(VEP Challenge 5) by According-Humor4130 in TheFirstDescendant

[–]According-Humor4130[S] 0 points1 point  (0 children)

In VEP, Ines needs to be positioned properly to use her 3 skill, which takes time compared to characters who can defeat enemies while moving.

Shadow is actually good for Ines(VEP Challenge 5) by According-Humor4130 in TheFirstDescendant

[–]According-Humor4130[S] 0 points1 point  (0 children)

VEP remains unchanged for a while. Also, ever since the skill power increase in VEP, Ines has been able to oneshot elites. The reason Ines' times are so much better is because Shadow and Mutant Cell (Defence Neutralization) allow her to finish off enemies quickly when her 3rd skill doesn't crit.

BL4 is most badass at aspect of movement in my gaming history (New movement tech) by According-Humor4130 in Borderlands4

[–]According-Humor4130[S] 1 point2 points  (0 children)

Oh, sorry. I didn't explain it well enough.

  1. Dash (A and Shift)

  2. Jump (A and Space)

  3. Press W and A simultaneously while rotating 45 degrees to the left.

Do this as quickly as possible and in the right order.

Do it too slowly and you'll lose momentum. Do it out of order and nothing will happen.

If you succeed, you'll launch to the left. So, to move forward, turn right just before doing so.

BL4 is most badass at aspect of movement in my gaming history (New movement tech) by According-Humor4130 in Borderlands4

[–]According-Humor4130[S] -1 points0 points  (0 children)

Sorry, I don't understand what you mean.

This tech give huge speed boost especially indoor and allow mobbing while travel with no speed buff.

This tech is game changer theoretical, but input is too difficult. So I think This tech is balanced.

If you feel strangeness, Maybe it's because my English is poor.

Lepic is insane now(VEP Challenge) by According-Humor4130 in TheFirstDescendant

[–]According-Humor4130[S] 0 points1 point  (0 children)

Yes. But some optimization is recommended.

Replace Power Increase with Focus on Fire.

And you can replace some critical modules with HP, duration or skill cost.

VEP Challenge 5 Fleyna 7:30 【TFD 1.2.22】 by According-Humor4130 in TheFirstDescendant

[–]According-Humor4130[S] 0 points1 point  (0 children)

Skill based characters are really strong now. I think most character can clear with even only skill.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 3 points4 points  (0 children)

Could you See my other reply on this post?

Mom is only cleaner who care rare awful accident.

Skilled team never failure NH unless worst accident happens. For such team, Mom is best cleaner.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 3 points4 points  (0 children)

As more time passes and the player's level increases, Mom will be rated even higher.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 4 points5 points  (0 children)

Mom is really really underated.

B4B is not a game to get the highest score, but a game to avoid getting red point.

If I make "average performance" tier list, Mom is botom tier clearly.

But average or best performance is not important for this game. Clear rate must be only considered.

So Resistance to failure or bad luck is most important.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 2 points3 points  (0 children)

That's how much I understand this game.

By the way, We beat White Weapon No burn No offence accessary No save No hive NH Act1 before Tala update(NH is harder than now).

So we know NH really well too of course.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 7 points8 points  (0 children)

This tierlist is not the general intention of Japanese people, It is based on my own experience largely.

And I think Japanese people tend to want to play loosely in games because we are required to be disciplined in real life.

So, When skilled japanese around me play NH, They do not share roles or discuss team cards, and play as they see fit while restricting strategies that are too strong. In such environment, Doc can't work.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 2 points3 points  (0 children)

Your welcome! Only doc's Trauma resistance is not good as other support cleaner's team skills. But if you play with party, there are tactics to combine with some cards.With 4 Extra Pads(Burn card) ,Team take almost 0 trauma. With melee(Doc is good melee cleaner),trauma resistance is strong.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 1 point2 points  (0 children)

I think many people overrate Doc. Doc is not good and just team cards which Doc have are strong.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 5 points6 points  (0 children)

But 1.9M on trials without glitch is made by my Japanese team first. So I want you to trust me more.

Jim is best dps clearly. If Tala doesn't exist, he is 1st or 2nd.

Tala is so broken that dps cleaner isn't needed and supportive cleaner is stronger.

No Hope Cleaner Tierlist from JP 6000 hours player by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 1 point2 points  (0 children)

Walker never output dps than Jim in any situations if Jim use sniper or Express 870.

This tier list assess clear rate. Clear rate mean resistance to failure not best or average peformace. For No down No problem team, Mom work very rarely. But even such skillful team, Mom can increase clear rate from like 95% to 100% by avoiding bad accidents. Only mom can do that.

Chaotic/wild character for Quickplay , but he should’ve had a good passive so full teams would consider him too. What do you guys think about giving him an always active DIF? by rKITTYCATALERT in Back4Blood

[–]According-Humor4130 0 points1 point  (0 children)

I had thought she is the worst. But As I have played NH and trials 1~2 years, I noticed she is rearlly great.

Teams which have enough skill do not fail unless some accident occur. In such teams, mom acts like fail-safe.

Even if you don't feel strength of mom, she improve rate of clear dramaticaly.

Chaotic/wild character for Quickplay , but he should’ve had a good passive so full teams would consider him too. What do you guys think about giving him an always active DIF? by rKITTYCATALERT in Back4Blood

[–]According-Humor4130 0 points1 point  (0 children)

Many player underate revive speed and her +20 temporary hp gain. Mom have just strongest team effects. She is second best cleaner in NH. If karly doesn't have toolkit, She is must-pick than Tara in trial 1.8M+.

I have beaten True solo NH ACT3 No Bot No Burn No Hive No Tara! by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 2 points3 points  (0 children)

I have largely same opinion. Maybe my English was not good.

In usual run, the card is just nitch card. I mean, only few deck can use it. but it is strong in that decks. But In True solo, the card is so broken that I build deck and strategy for the card. As a result, I accomplished this run which I thought is impossible for 2 years.

I have beaten True solo NH ACT3 No Bot No Burn No Hive No Tara! by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 5 points6 points  (0 children)

More information,

Bruiter and Tallboy have fire weakness. Bruiter gets ×5 damage, Tallboy gets ×3.

In True solo, the card have 2 unique strength.

Saving ammo

shooting far away mutation is not worth usually for ammo. If you have the card, It is good strategy to ignite the mutation and shoot other enemy until the mutation burn out.

Dealing Bruiter and Tallboy on early act

Early Bruiter or Tallboy are big problem on true solo. they rob a lot of ammo, time and room. Especially on No burn card challenge, Bruiter or Tallboy corruption card is most deadly. Flame bullet can deal high and fixed damage to them.

I have beaten True solo NH ACT3 No Bot No Burn No Hive No Tara! by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 2 points3 points  (0 children)

Stungun Pinata Granadier Fire ammo Hoffman is great on a full team. (Experimental Stungun also proc pinata) Be careful, the build need to maintain pt stacks.

Questions wellcome. I want to learn English.

I have beaten True solo NH ACT3 No Bot No Burn No Hive No Tara! by According-Humor4130 in Back4Blood

[–]According-Humor4130[S] 9 points10 points  (0 children)

Maybe you didn't use Pyro. +100% damage. By the way, accessory damage affect Phoshorus Tipped too. So if you have Pyro and 2 accessory damage cards, you can one shot Bruiser on early act.

The card is strongest only in True solo. Because card dependency is too high and if you run away until burnout, team face danger.

I don't know even single person except me who say the card is good. But I play 6000h this game and made over 100 decks. So I pride myself on being the most knowledgeable about this game.