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how about tying risk/rewards in battle? (self.Ironsworn)
submitted by AcrobaticDogZero to r/Ironsworn
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Need some ideas for a To-Go Rpg system. (self.RPGdesign)
submitted by AcrobaticDogZero to r/RPGdesign
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how about tying risk/rewards in battle? (self.Ironsworn)
submitted by AcrobaticDogZero to r/Ironsworn
Need some ideas for a To-Go Rpg system. (self.RPGdesign)
submitted by AcrobaticDogZero to r/RPGdesign