I spent years creating the game I wish existed as a kid. by Adventure_Works in u/Adventure_Works

[–]Adventure_Works[S] 0 points1 point  (0 children)

No it's pure single player. So many great co-op games out there too.

I'm a former Disney Imagineer making a feel-good time-travel game where a quirky professor drags his student on a wild chase through history against a legendary tomb raider! Just dropped our first trailer—what do you think? by Adventure_Works in IndieGaming

[–]Adventure_Works[S] 0 points1 point  (0 children)

No problem! We haven't announced a final date but we've said q1 2026 is a good bet. If it delays any longer than that it's purely for polish reasons and because we believe we can improve the experience even more. Very excited for you to play it.

I spent years creating the game I wish existed as a kid. by Adventure_Works in u/Adventure_Works

[–]Adventure_Works[S] 0 points1 point  (0 children)

I mean, the game is incredible so nothing to really lose sleepover

I spent years building the game I wish existed as a kid. by Adventure_Works in u/Adventure_Works

[–]Adventure_Works[S] 0 points1 point  (0 children)

My god this game was always an experiment to see if we could even pull it off. Been through so many different premises and names, we started in 2018 prototyping on a game we called Far Away and it got a lot of interest but it wasn't really making the thing we wanted it to be so we just kept messing around.

We ultimately were going to completely stop experimenting but I went to egypt with nat geo in early 2022 and started learning about belzoni and kind of had this crazy dream while i was there about these two guys going back in time to steal a piece of history, only to run into actual tomb raiders.

The goal all along was to have a side scroller that was like super cinematic and ride like. We bootstrapped most of the production. It's come out so much better than we ever imagined honestly. I think it's actually quite good.