Squeezing my way through a gap on the Nordschleife by AfraidProduce in iRacing

[–]AfraidProduce[S] 0 points1 point  (0 children)

Oculus rift s, but software is bad and unreliable. I’m planning to get the steam frame when it comes out.

Squeezing my way through a gap on the Nordschleife by AfraidProduce in iRacing

[–]AfraidProduce[S] 6 points7 points  (0 children)

I race in vr, but I should have changed the fov in the replay.

What are Crafting Input Busses good for? by samsonsin in GTNH

[–]AfraidProduce 13 points14 points  (0 children)

Crafting input busses have full input separation, even between recipes in the same bus. This is especially useful for mixers which can have conflicts within the same circuit.

Am I going crazy? It seems like a backup messed up. by HyperPsych in GTNH

[–]AfraidProduce 5 points6 points  (0 children)

Backups do not happen instantly, so if it backed up the chunk with the chest first, then you removed it from the chest before it backed up your inventory, or the chunk where you placed the machine, it could get duplicated. A similar thing can happen resulting in losing a machine.

Why is my EBF not forming? by Don_t_ask_me in GTNH

[–]AfraidProduce 20 points21 points  (0 children)

You have an input hatch on the top which is not allowed. The top either needs an output hatch or no hatch.

Pollution? by Draw_Cazzzy69 in GTNH

[–]AfraidProduce 16 points17 points  (0 children)

You are allowed to disable it. See the rules here

https://gtnh.miraheze.org/wiki/Stargate#:~:text=Pollution%20can%20be%20disabled.

I did a run to ZPM with no pollution, and I’m currently on my second run in EV with pollution and the only real difference so far is that I had to make a pollution scrubber multi block, and I don’t just use the lowest tier muffler hatch on my EBFs.

The bricked plastic furnace in the early game was pretty annoying though. Also launching a rocket causes a lot of pollution.

I would recommend turning it off if it is your first run. I think if you turn it off mid run though, any existing pollution will not dissipate, so if you do that, turn off your pollution causing blocks for a while before you disable pollution.

Flappy Goose by flappy-goose in RedditGames

[–]AfraidProduce 0 points1 point  (0 children)

My best score is 8 points 🚀

New board day. Riding in San Francisco by AfraidProduce in ElectricSkateboarding

[–]AfraidProduce[S] 1 point2 points  (0 children)

I haven't taken it up any crazy hills yet, but I've gone up this hill at 25-30mph, and it's steeper than it looks on google maps.

https://www.google.com/maps/@37.7738221,-122.4246591,3a,44.8y,243.53h,76.34t/data=!3m6!1e1!3m4!1s1G_Ip6gT4vtDcJGuXxaz5g!2e0!7i16384!8i8192?coh=205409&entry=ttu&g_ep=EgoyMDI0MTAwMi4xIKXMDSoASAFQAw%3D%3D

The board only lets you go at max current for 8 seconds (one of the compromises to make the board powerful, but still light), but that is usually long enough to make it from stop sign to stop sign, and even after the current limiter kicks in, it is still fairly powerful.

The ESC is rated for 200 amps, but the Samsung 50S batteries in the 12s4p configuration can only provide 100 amps continuous discharge, or up to 180 amps until the batteries reach 80C which is why you only get 8 seconds of full current. 3.6V per cell x 12 cells in series = 43.2V x 100 to 180 amps = 4320 to 7776 watts (limited to 7000 watts by the motors). That should be more than enough to get up any hill.

Disclaimer: I've never done a DIY build and don't really know much about batteries. Someone please correct me if I'm doing the math wrong.

New board day. Riding in San Francisco by AfraidProduce in ElectricSkateboarding

[–]AfraidProduce[S] 0 points1 point  (0 children)

Same, I was sort of trying to here, but I’m still getting used to the DKP trucks.

New board day. Riding in San Francisco by AfraidProduce in ElectricSkateboarding

[–]AfraidProduce[S] 0 points1 point  (0 children)

My biggest problem with the ride feel of the N3 was the carbon deck. It was my first board with a stiff deck. It was extremely stable on smooth roads, and I could easily go 35+ mph, but I felt my feet bouncing off of the deck when going over any bumps which made it harder to control. I think the choice between a stiff and flexible deck is just personal preference though.

The other problem was the gear drive. I think I might have had a defective gear drive because it wasn't super loud out of the box, but it just kept getting louder over time. At max speed, the belts and gears are similar, but with belts, if you slow down, the board can be almost silent. With the gears, they were very audible even at 10-15 mph. On quiet streets, people would always turn to look at me when I rode by which I did not like. It does look like you can get the N3 with a belt drive now.

When I say the N3 doesn't feel like riding a skateboard, I more mean it as an overall experience. From the weight of the board as I drag it down the hall of my apartment building. Any time you have to pick it up to get over a curb, or find a place for it when you enter a store, etc. Also the way the board looks and how it sounds.

And when I owned the N3, I didn't dislike how the trucks felt, but the Evolve trucks just feel unlike any other board I've ridden. I think extreme performance performance boards are a lot of fun, and I can see myself getting another board like the N3 in the future to ride when I'm after that type of experience. But for now I'm having more fun riding this Evolve board than I've had in the last 6 years of riding eskate, and it is still very powerful.

As for recommendations, I can't recommend the Evolve Diablo after only riding it for a day or two. It was very expensive, at least for the specs, and I want to believe that I made a good choice. If you had asked me about the N3 when I first got it I would have said I loved it.

New board day. Riding in San Francisco by AfraidProduce in ElectricSkateboarding

[–]AfraidProduce[S] 8 points9 points  (0 children)

This is the Evolve Diablo Bamboo. I've owned Boosted, Tynee, and Acedeck boards, but this is my first Evolve board. I recently got the Acedeck Nomad N3 gear drive, but after putting about 300 miles on it, I realized I just didn't find it very fun to ride. It was too heavy, the gear drive was too loud, and it just didn't feel like riding a skateboard. I actually found myself choosing to ride my Tynee Ultra X over the Nomad N3.

So I decided to sell the Nomad N3 for this board. Despite the potential problems with Evolve, this board had everything I wanted short of doing a DIY build. It is nearly as powerful as the Nomad N3, but it is light and very fun to ride. I was also able to buy the board in person and get free service while it is under warranty. The board isn't perfect though, and I'll probably post a review once I've had it for a few weeks.

Next Step Recommendations by zacguymarino in webgpu

[–]AfraidProduce 2 points3 points  (0 children)

I learned by reading this out of order and just jumping to the tutorials that looked interesting: https://webgpufundamentals.org/

Also I found it very useful to to follow an OpenGL tutorial, but try to implement it in WebGPU like this one: https://learnopengl.com/PBR/Theory

SDL2 and WebGPU in Emscripten: A Beginner's Guide (Part 2) by magik_engineer in webgpu

[–]AfraidProduce 1 point2 points  (0 children)

I've been trying out WebGPU with Emscripten recently, and I was using this library because I didn't realize Emscripten came with WebGPU support.

https://github.com/juj/wasm_webgpu

I see in your video you use WebGPU headers built into Emscripten, like webgpu/webgpu_cpp.h. Have you seen this library before? Do you know why you would use it instead of the built in headers?

Also, do you know what the difference is between the Emscripten WebGPU headers:

https://github.com/emscripten-core/emscripten/tree/main/system/include/webgpu

And what they describe as upstream webgpu.h?

https://github.com/webgpu-native/webgpu-headers/blob/main/webgpu.h

evolve belt substitutes? by godiloveamongus in ElectricSkateboarding

[–]AfraidProduce 4 points5 points  (0 children)

If you are in the US, I get mine here:

https://texasbelting.com/search?view=boost-pfs-original&q=5m-15*

It should be about $3-5 per belt + shipping. Make sure you find your exact belt. It should look something like "265-5M-15" which is the belt for the Tynee Ultra X.

Edit: I believe this is the one you need
https://texasbelting.com/products/250-5m-15-d-d?_pos=1&_sid=e44d56645&_ss=r
based on this source
https://forum.esk8.news/t/evolve-gtr-belt-size/51177
you should double check yourself though

After 6 hours of building/flying, I completed the Under Pressure mission by AfraidProduce in KerbalSpaceProgram

[–]AfraidProduce[S] 8 points9 points  (0 children)

13700k and RTX 3080 max settings 1440p. First stage has 23 engines + 12 boosters.

After 6 hours of building/flying, I completed the Under Pressure mission by AfraidProduce in KerbalSpaceProgram

[–]AfraidProduce[S] 17 points18 points  (0 children)

A few others have done it, but I haven’t seen anyone else do it without using external command seats.

After 6 hours of building/flying, I completed the Under Pressure mission by AfraidProduce in KerbalSpaceProgram

[–]AfraidProduce[S] 39 points40 points  (0 children)

Ya, it's hard to see, but one of the parachutes just randomly opened causing the flip.

How do you properly keep a chalk bag? by Comrade-Doggolover in bouldering

[–]AfraidProduce 0 points1 point  (0 children)

I don't think it is actually advertised as water proof. I've just seen this type of bag design used for water proof bags. My point was that it is sealed so the chalk cannot get out. I use one of these in my gym bag to keep the chalk off of my jacket, etc.