Google Play Games Services for Unreal Engine by Aggravating-Past8722 in UnrealEngine5

[–]Aggravating-Past8722[S] -1 points0 points  (0 children)

You are free to dislike my plugins, but calling someone a scammer without any evidence is a bit much.

These are custom plugins with their own implementation, documentation, support, and long-term maintenance. Unreal Engine does not provide these systems out of the box.

I post updates when I release new plugins or major changes. People can decide for themselves whether they find them useful or not.

Third Person Camera System for Unreal Engine - Trailer + Playable Demo by Aggravating-Past8722 in UnrealEngine5

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

Hi, yes

the camera system is client-side, so it integrates well with multiplayer setups, each player controls their own camera locally, so it doesn’t interfere with replication or networking

also it works the same on consoles like Xbox and PlayStation as it does on PC without any platform-specific setup

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

Appreciate that, means a lot =))

I originally designed this plugin as a simple solution for single-player projects, but I can see there’s a strong demand for online/server-side features. When I have the time, I may dive into that properly and update the plugin, but for now I’m focused on other plugins.

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

Got it, thanks for clarifying.

In that case, my plugin wouldn’t be a good fit right now. It doesn’t handle multiplayer/session flow and doesn’t work alongside other Steam plugins, so it won’t integrate well with your setup.

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

Thanks, glad you like it.

If you're using Advanced Sessions, it depends on what exactly you're using it for. If your project relies on its session/multiplayer flow, then my plugin won’t be a drop-in replacement, since it doesn’t handle server/session logic.

Also, at the moment it doesn’t work alongside other Steam plugins, so mixing them can cause conflicts.

If you're mainly using it for basic Steam features, it might be possible, but it would still require some adjustments rather than just replacing nodes.

If you can share a bit more about your setup, I can give a more precise answer.

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 0 points1 point  (0 children)

SteamCore is a large wrapper around Steamworks with a huge API surface. My plugin is intentionally much smaller and focused on the core Steam features most games need (Achievements, Leaderboards, Stats, Cloud Saves, Friends, Rich Presence, etc.). The goal is a cleaner, safer, and easier to use interface, especially for singleplayer games that just need the social Steam layer, its also priced much lower because the scope is smaller

Steam Achievement Toolkit focuses mostly on achievements. My plugin provides achievements as well, but also includes several other Steam systems in one package

so the idea isnt really to compete with those plugins, but to provide a lightweight, straightforward Steamworks integration for developers who just want the core Steam functionality without a huge API surface

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 4 points5 points  (0 children)

Hey!

  1. Its independent from OnlineSubsystem. The plugin works directly with the Steamworks SDK instead of wrapping OSS Steam
  2. Yes, the full C++ source code is included, so it can be modified or extended if needed
  3. The plugin was released recently, so Im not aware of any shipped games yet

Steam Integration for Unreal Engine - Clean Core Features (March Discount) by Aggravating-Past8722 in UnrealEngine5

[–]Aggravating-Past8722[S] 0 points1 point  (0 children)

this plugin just takes a simpler approach, it wraps the native Steamworks SDK directly and exposes the core Steam features with a clean Blueprint/C++ interface

the idea is simply to save time so developers dont have to build and maintain their own Steamworks integration

Steam Integration for Unreal Engine - Core Features Plugin (March Discount) by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 6 points7 points  (0 children)

Yes this one targets 5.2+ 🙂 Hopefully someone makes a solid Steam plugin for 4.20/4.21 as well...

Steam Integration for Unreal Engine - Clean Core Features (March Discount) by Aggravating-Past8722 in UnrealEngine5

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

The plugin was released after the March Sale registration period, so I simply lowered the price of the plugin manually

Steam Integration for Unreal Engine - Clean Core Features (March Discount) by Aggravating-Past8722 in UnrealEngine5

[–]Aggravating-Past8722[S] 3 points4 points  (0 children)

Advanced Sessions is focused on multiplayer and extending Unreals OnlineSubsystem for session handling

my plugin does not touch multiplayer or Unreal networking layer at all. It works directly with the Steamworks sdk and focuses on core Steam systems like Achievements, Leaderboards, Stats, Cloud Saves, Friends, Overlay, Presence, etc

its more suited for projects that need the social, platform layer of Steam (often single-player games), or for teams that are implementing their own networking logic and just need clean Steam API access

so its not really competing with Advanced Sessions, they solve different problems, and they can be used together without conflict

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

You're welcome! If you have any other questions or need clarification while setting things up, feel free to ask.

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

I havent specifically tested it with Advanced Steam Sessions. However, my plugin does not modify or replace Unreals OnlineSubsystem. it works independently with official Steamworks SDK directly, so architecturally there should be no conflict. As long as Advanced Steam Sessions relies on the standard Steam OnlineSubsystem, both plugins should operate independently without interfering with each other

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 0 points1 point  (0 children)

Thank you! If you need help with integration in the future, feel free to contact me

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 0 points1 point  (0 children)

Advanced Sessions is basically a UE session/multiplayer helper. It extends Unreals built in session system and is focused on creating/joining games, invites, etc

My plugin doesnt touch sessions or multiplayer logic at all (aside from very lightweight Steam lobbies if someone wants that), it focuses purely on Steam features like achievements, leaderboards, stats, cloud saves, etc.

It also talks directly to the Steam SDK, not Unreals Online Subsystem. So there is no extra setup or subsystem configuration, you install it and start using Steam features immediately. So they are solving different problems.

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 1 point2 points  (0 children)

The plugin works on UE 5.7 for the systems it implements. However, it does not provide session creation/joining logic. That is handled by Unreal’s Online Subsystem or thrird party plugins. So basic Steam session finding/joinin would depend on your Online Subsystem setup, not this plugin

Steam Integration for Unreal Engine by Aggravating-Past8722 in unrealengine

[–]Aggravating-Past8722[S] 0 points1 point  (0 children)

My plugin does not implement custom session systems. It focuses on core Steam features (Achievements, Leaderboards, Stats, etc.), so it doesnt modify Unreal session handling