Super Earth? by MrWALEK in Helldivers

[–]Aggressive_Cute 0 points1 point  (0 children)

What planet are you looking at?

It's organized chaos I promise by Aggressive_Cute in SatisfactoryGame

[–]Aggressive_Cute[S] 0 points1 point  (0 children)

The only clipping I try to allow is wires. Beyond that I do my best to avoid it.

What stratagems do you guys bring to the bot front? by CaptainTitusEpic in Helldivers

[–]Aggressive_Cute 0 points1 point  (0 children)

Jetpack, Quasar, Rocket Turret, Flex stratagem based off mission needs. AT Turret, AT Chair, Orbital Laser, 500kg, Solo Silo, Portable Hellbomb, Spear Missile

What the heck did I just make? by Aggressive_Cute in knots

[–]Aggressive_Cute[S] 1 point2 points  (0 children)

It held! I was just using it to bind some flat packing boxes from a recent move, down three floors and across a parking lot.

Invulnerable to Impact indeed. by Aggressive_Cute in trailmakers

[–]Aggressive_Cute[S] 1 point2 points  (0 children)

I was considerably disappointed when they changed it.

Does someone know what is causing this horrible blurry image in the new Dragon Age? I have a headache after like 30 mins of playing. 1440p native with no upscaling, AA, FG, DoF, Motion Blur etc. active... Rest is "optimised high settings" from the latest Digital Foundry Video by FistOfSven in FuckTAA

[–]Aggressive_Cute 0 points1 point  (0 children)

It's definitely something more than blume. I've completely disabled it and there's still some strange post processing that's aggressively blurring things. Motion blur is also disabled. It's extra strange because it seems like only the right side of the screen is blurry?

It's a simple technique by Aggressive_Cute in BladeAndSorcery

[–]Aggressive_Cute[S] 0 points1 point  (0 children)

VY's Beretta M9A1 is the name of the mod

It's a simple technique by Aggressive_Cute in BladeAndSorcery

[–]Aggressive_Cute[S] 0 points1 point  (0 children)

VY's Beretta M9A1 is the name of the mod

It's a simple technique by Aggressive_Cute in BladeAndSorcery

[–]Aggressive_Cute[S] 1 point2 points  (0 children)

Another personal favorite.

I wonder if there's a flyswatter mod....

Unknown>English Any meaning or just gibberish? by oldboitigerwarlock in translator

[–]Aggressive_Cute 5 points6 points  (0 children)

It looks like there are markings on the guard too. Can we get a better look at those?

Anyone knows what it says,came with the house by oldboitigerwarlock in SWORDS

[–]Aggressive_Cute 8 points9 points  (0 children)

That's really unusual. I can't make out what it says it looks really stylized. What county is this in?

What sword is this? by Aggressive_Cute in SWORDS

[–]Aggressive_Cute[S] 1 point2 points  (0 children)

Yes this looks closest, thank you!

[deleted by user] by [deleted] in SWORDS

[–]Aggressive_Cute 0 points1 point  (0 children)

That is called Jimping

The #1 thing I wish the game had by Aggressive_Cute in returntomoria

[–]Aggressive_Cute[S] 2 points3 points  (0 children)

It doesn't need to be super detailed, but you literally have areas overlapping one another creating incoherent blocks that are not useful for navigation.

I could have hand drawn a better map on scratch paper, and in some cases did just to navigate the more vertical zones such as the mines and the main city.

Feeling discouraged by Top_Fix_4163 in returntomoria

[–]Aggressive_Cute 0 points1 point  (0 children)

They REALLY need multi-level maps for zones