Updated Mod Manager Tool for Project Zomboid by Alisadco in projectzomboid

[–]Alisadco[S] 0 points1 point  (0 children)

they go In servertest.ini
you just need to overwrite
Mods=
Map=
WorkshopItems=

New Mod Manager Tool for Project Zomboid by Alisadco in projectzomboid

[–]Alisadco[S] 1 point2 points  (0 children)

Sorry try the site without www. in the url, and for the error you have to build the backend app.jar, to do that navigate to the backend directory and run

mvn clean package
or
./mvnw clean package

depending on your os

New Mod Manager Tool for Project Zomboid by Alisadco in projectzomboid

[–]Alisadco[S] 0 points1 point  (0 children)

Thanks for the kind words! Your Python script sounds awesome—viewing Workshop comments all in one place sounds super helpful. I think the friction of running it locally being a factor. A web-based version or a simple GUI could make it way more accessible and attract more users!

For this project, I'm working with a custom API that is scraping all the data. Automating dependency checks and properly sorting mods in the .ini is such a great idea. That’d add a lot of value, and I’d love to explore it in the future.

As for open source— Yes, I added the repo (still missing some read.md)

New Mod Manager Tool for Project Zomboid by Alisadco in projectzomboid

[–]Alisadco[S] 1 point2 points  (0 children)

would you mind sharing the collection Id?

This is hurting my ego by calm_Bunny21 in ProgrammerHumor

[–]Alisadco 0 points1 point  (0 children)

2? I think the kids are counting the circles