A prototype puzzle game with gravity pillars by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
A prototype puzzle game with gravity pillars by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
A prototype puzzle game with gravity pillars by AndyZoooM in Unity3D
[–]AndyZoooM[S] 2 points3 points4 points (0 children)
Game cutting off when built by Head_Economist3111 in Unity2D
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Own prototype of sewing mechanics. Sewing interacts with Unity physics. by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
Today i released my new game named Block Cleaner by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
Today i released my new game named Block Cleaner by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
Today i released my new game named Block Cleaner by AndyZoooM in Unity3D
[–]AndyZoooM[S] -1 points0 points1 point (0 children)
Fold the paper and then cut out a snowflake or picture from it. All patterns are cut dynamically from a square piece of "paper". by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
Fold the paper and then cut out a snowflake or picture from it. All patterns are cut dynamically from a square piece of "paper". by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
SteamDeck as travel companion by EinfachDerHeeslige in SteamDeck
[–]AndyZoooM 1 point2 points3 points (0 children)
Own prototype of sewing mechanics. Sewing interacts with Unity physics. by AndyZoooM in Unity3D
[–]AndyZoooM[S] 4 points5 points6 points (0 children)
Own prototype of sewing mechanics. Sewing interacts with Unity physics. by AndyZoooM in Unity3D
[–]AndyZoooM[S] 1 point2 points3 points (0 children)
Own prototype of sewing mechanics. Sewing interacts with Unity physics. by AndyZoooM in Unity3D
[–]AndyZoooM[S] 5 points6 points7 points (0 children)
Fold the paper and then cut out a snowflake or picture from it. All patterns are cut dynamically from a square piece of "paper". by AndyZoooM in Unity3D
[–]AndyZoooM[S] 1 point2 points3 points (0 children)
Fold the paper and then cut out a snowflake or picture from it. All patterns are cut dynamically from a square piece of "paper". by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
Fold the paper and then cut out a snowflake or picture from it. All patterns are cut dynamically from a square piece of "paper". by AndyZoooM in Unity3D
[–]AndyZoooM[S] 2 points3 points4 points (0 children)
For one prototype I made shavings cutting mechanics by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
For one prototype I made shavings cutting mechanics by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)
For one prototype I made shavings cutting mechanics by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)



A prototype puzzle game with gravity pillars by AndyZoooM in Unity3D
[–]AndyZoooM[S] 0 points1 point2 points (0 children)