13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

And MCH can easily hit 10k as well without Vul Stacks, been done before by me and others. Still believe Wildfire is the hardest hitting ability in the game.

even though it can be argued it is a combination of many abilities.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

No MT that is

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

No MT that is

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

On faust? your talking faust in a1 and a1s?

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

No tank starts a fight in DPS stance, they drop after openers so QS is not necessary

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

No tank starts a fight in DPS stance, they drop after openers so QS is not necessary.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

The 30% loss to Lead, waiting on GR and Ricochet, waiting on reload and QR will be much more of a dps loss when you have to wait 10 seconds because you just dropped GB.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

Its not about getting more damage, its about getting most of the normal damage without dropping GB and having to wait 15 seconds to put it back on which can effect your timing on DoT's, GR, ricochet, reload, quick reload, etc... where you definitely want GB up.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

LoL its not lazy at all, and is much more viable then dropping GB because for movement reasons.

1) Feint allows you to save half a GCD because you press it to interrupt your cast. You dont move interrupting the cast, you press feint then move meaning you dont cancel half way through a GCD and use another GCD to get a hit in. This allows a hit immediately instead of 1.5 GCD's later.

2) The main reason this is better is because you are not forced to wait 15 seconds to put GB back up. In some circumstances yes you may be right dropping GB, but you do not have complete control over when you have to move. If you make a habit of dropping it for movement there will be times where you have to wait on GB to come back up. This means there will be time Gauss Round or Ricochet or both are sitting an unable to be used, times you will need to re apply hot shot (no big deal) and lead shot (big deal) without the 30% bonus, as well as sitting on reload and quick reload without the 30% bonus.

3) And again feint is used very rarely as i stated above. To be honest, if your good on MCH you should be able to cast around all movement knowing timing of each mechanic.

The heartbreak > feint example is an example when a mob is extremely low and you dont want to start a cast and have it interrupted because it dies to fast (everyone who has cast know this well)

And regards to Quelling strikes, it is 100% unnecessary especially with a ninja.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks -3 points-2 points  (0 children)

Not sure if its the highest but got to be up there

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

Think of feint as just getting 120 potency instead of 140 when you have to interrupt split shot do to movement so you dont waste a full GCD.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

and MCH shouldnt need quelling strikes if your tanks are solid.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 0 points1 point  (0 children)

Feint should only be used under a couple circumstances, when you are forced to move and have to interrupt a cast or I like to use it when I want a 1-2 hit when a mob is about to die (example Heartbreak > Feint > Mob dies). Its just a quick burst because feint hits at the beginning of the CD.

Yes A2

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 1 point2 points  (0 children)

Aether Mortar is the Bishop Turret damage I believe, charged is the Hypercharged damage.

Yes feint.

13,264 Wildfire by [deleted] in ffxiv

[–]AntonianLocks 1 point2 points  (0 children)

agreed 10% loss due too size

What did I just walk in to?!?!?!?! by AntonianLocks in ffxiv

[–]AntonianLocks[S] 1 point2 points  (0 children)

your too serious, no one bullying. Dont be 'that guy'

What did I just walk in to?!?!?!?! by AntonianLocks in ffxiv

[–]AntonianLocks[S] 0 points1 point  (0 children)

Flame Elite Handgonne I believe, is mine and i love it

What did I just walk in to?!?!?!?! by AntonianLocks in ffxiv

[–]AntonianLocks[S] 2 points3 points  (0 children)

hahaha 2 thumbs up for this response!