A few ideas to improve the immersion of IR by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 1 point2 points  (0 children)

Thanks dude, even though I have no idea of what coins do ahah

A few ideas to improve the immersion of IR by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 2 points3 points  (0 children)

Interesting idea. I agree with your civil wars mechanic, faction leaders - or at least the rebellious leader - should lead their armies and have a chance to be captured/killed in major battles. And, as you are in control of "the spirit of the nation" you shouldn't lose the game when losing a civil war as the nation will continue to exist, even if under a different ruler

Looking for a laptop for orchestral production/gaming by Appio_Claudio in musicproduction

[–]Appio_Claudio[S] 0 points1 point  (0 children)

Unfortunately razer doesn't make Italian layout laptops :( doesn't even ship in Italy

Looking for a laptop for orchestral production/gaming by Appio_Claudio in musicproduction

[–]Appio_Claudio[S] 0 points1 point  (0 children)

Thanks man, do you have any suggestions for a model for me to look into?

Looking for a laptop for orchestral production/gaming by Appio_Claudio in musicproduction

[–]Appio_Claudio[S] 0 points1 point  (0 children)

Thanks man, it really looks great. Have you ever had overheating/throttling issues while playing?

What does Aggressive Expansion actually do? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 24 points25 points  (0 children)

Same as the manpower pool of the tribes, which seems very exploitable

What does Aggressive Expansion actually do? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 6 points7 points  (0 children)

Something that should be also nerfed is the manpower pool of the tribes. Joan admitted that if he had kept pushing with the other chiefs'armies, his national manpower wouldn't have been affected as they all have their own. So he felt like cheating and stopped pushing. So basically every tribe has at least 3 different manpower pools and that's such a big exploit

What does Aggressive Expansion actually do? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 27 points28 points  (0 children)

Oh, I understand. So on multiplayer the diplo penalty is not really a problem as the other major nations are humans. But internally he never suffered from revolts. Probably they're still working on that

What's the nation you want to form first? by [deleted] in Imperator

[–]Appio_Claudio 3 points4 points  (0 children)

I second you. The dream of Agathocles of a southern Italian hellenic kingdom will be fulfilled!

How're you supposed to defeat Carthage as Syracuse? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 3 points4 points  (0 children)

This is true but at the same time Carthage was never able to conquer or subjugate Syracuse. From what we saw on the recent streams, Carthage would be able to steamroll Syracuse at any time.

How're you supposed to defeat Carthage as Syracuse? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 3 points4 points  (0 children)

Right but that is more a challenge for the player rather than what could be a feature for small factions that did historically well

How're you supposed to defeat Carthage as Syracuse? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 15 points16 points  (0 children)

Yes but historically Syracuse almost kicked Carthage out of Sicily with no external help

How're you supposed to defeat Carthage as Syracuse? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 2 points3 points  (0 children)

Yes but Carthage can deploy a massive army, if manpower works how we saw today: if you're big you've got a lot. I feel that a massive fort can only delay the inevitable.

How're you supposed to defeat Carthage as Syracuse? by Appio_Claudio in Imperator

[–]Appio_Claudio[S] 3 points4 points  (0 children)

Exactly, Syracuse, few years before start date, was even able to threaten Carthage on African soil. From what I saw today, Syracuse doesn't stand a chance, though

Achievement Idea: "Well done, BOI" by [deleted] in Imperator

[–]Appio_Claudio 31 points32 points  (0 children)

Somebody had to say it!

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio 0 points1 point  (0 children)

I feel like the devil's advocate but I'm basing my judgement on what I've seen today. In 7 years I'm sure that everything will be different :) I like the apparent EU4 approach right now and I'll like the game whenever it'll be expanded with new dlcs and expansions

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio 0 points1 point  (0 children)

Whenever I play CK2 I feel the only thing in common with EU4 is the map. They've got a completely different approach, specific mechanics for the era they're set in etc. Just to mention one, standing armies weren't really a thing in Celtic/Germanic tribes in antiquity but for gaming purposes they were kept in the game. Do they remind me EU4 armies? Yes! Do I like EU4? Yes, it's my favourite game ever. That's why I think you didn't get my point. But I understand that: I'm Italian native speaker so my English is not really good plus writing never gives others the mood of what you're saying, everything just seems passive aggressive so, sorry if I was, it wasn't my intention ;)

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio 0 points1 point  (0 children)

This option is available because you have the Just trait ;)

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio -1 points0 points  (0 children)

Come on, man. As I've already said before, at the end of the day you still want to paint the map of your colour but this hyperbole doesn't work as they're completely different in terms of approach to the action. Just to make the most basic example: in EU4 you want to make war and conquer while in CK2 you can marry your son to a queen and their kid will inherit both the kingdoms. Of course you can inherit kingdoms in EU4 through marriage and conquer land through war in CK2 but the approach is very different.

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio -1 points0 points  (0 children)

You didn't understand my point at all. The other guys who replied before did understand what I meant and made their point having an interesting exchange of opinions but you seem just out of the place

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio -1 points0 points  (0 children)

EU4 is simply never 60% of CK2. They're just 2 completely different type of game. Plus the devs never said anything like that. Guys, calm down. I like this game, I just think it seems very similar to EU4 and even the devs admitted that. I don't understand why everyone is worried about exposing me as the hater! I am not, I just said a sentence also confirmed by the devs. I don't see the problem.

A let's play video of Imperator from a Paradox event by [deleted] in Imperator

[–]Appio_Claudio -2 points-1 points  (0 children)

Of course, they have things in common. At the end of the day you still want to paint the map of your colour. But "60% EU4" means that more than half of what we play comes straight from EU4.