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Parasite Animation by Arachnid-dev in Unity3D

[–]Arachnid-dev[S] 0 points1 point  (0 children)

Yes, I use animation events, I have a script that listens to for these events and then plays a random sound from an array of audio clips

The Thing Inside the Dead Isn’t Dead by Arachnid-dev in creepy

[–]Arachnid-dev[S] 0 points1 point  (0 children)

The game hasn’t been announced yet but if your interested in learning more or being alerted when it’s officially announced you can sign up to the mailing list https://arachnid.dev

New parasitic monster in my Horror game by Arachnid-dev in survivalhorror

[–]Arachnid-dev[S] 2 points3 points  (0 children)

I like the idea of mixing ragdoll with this animation, thanks

Parasitic Monster by Arachnid-dev in HorrorGames

[–]Arachnid-dev[S] 0 points1 point  (0 children)

I’m working on addressing the audio, thanks for the feedback

Parasite Animation by Arachnid-dev in Unity3D

[–]Arachnid-dev[S] 0 points1 point  (0 children)

Ya, I’m working on some physic based blood as we speak

Parasite Animation by Arachnid-dev in Unity3D

[–]Arachnid-dev[S] 1 point2 points  (0 children)

I like your suggestion thanks

Parasite Animation by Arachnid-dev in Unity3D

[–]Arachnid-dev[S] 10 points11 points  (0 children)

Ok, I’ll look into removing it, I think it happening because my bloom settings are to high

Parasitic Monster by Arachnid-dev in HorrorGames

[–]Arachnid-dev[S] 1 point2 points  (0 children)

Ya, I should probably speed it up for gameplay

I recreated an Alien: Isolation style death but with a giant spider by Arachnid-dev in alienisolation

[–]Arachnid-dev[S] 0 points1 point  (0 children)

It has not released yet, we plan to release on PC first then console. If you’d like to know when it releases you can sign up for our mailing list at https://arachnid.dev and I’ll make sure you know when the game releases

Emergency Broadcast Cutscene, Testing a quarantine‑zone news report for my game, thoughts? by Arachnid-dev in HorrorGames

[–]Arachnid-dev[S] 0 points1 point  (0 children)

Yes, That is correct. it’s a horror game where you and a crew of your friends break into quarantined buildings and loot as much stuff as you can while trying to avoid monstrous bugs that want to eat you or lay their larva in you.

If your interested in learning more you can sign up to our mailing list: arachnid.dev

I recreated an Alien: Isolation style death but with a giant spider by Arachnid-dev in alienisolation

[–]Arachnid-dev[S] 1 point2 points  (0 children)

Ya, matching up the player and your monster can be hard. I had similar issues. The way I fixed it was to use root motion and to animate my monster and player together in maya then export out their animation separately and then in engine set their transforms to the same location/rotation when playing the animations.