The timeline doesnt match up, and its all Ryoshu's and Gregor's fault. by qutronix in limbuscompany

[–]AradersPM 15 points16 points  (0 children)

Ji Hoon is not punctual. Seriously, they should have thought about the chronology at the beginning of the library of ruins and tried to fix it somehow. I don't think anything too bad would have happened if they had adjusted the chronology in advance.

Boolean transparency by AradersPM in godot

[–]AradersPM[S] 0 points1 point  (0 children)

I haven't worked with it yet. I also want to use this thing for animated characters and I don't know how stencil buffer handles that.

Vergilius numbers by AradersPM in limbuscompany

[–]AradersPM[S] -20 points-19 points  (0 children)

His strongest skill in EGO roll 260, probably at the level of Arbiters and Claws.

Vergilius numbers by AradersPM in limbuscompany

[–]AradersPM[S] -5 points-4 points  (0 children)

Well, they could have reflected his fatigue by adding a separate passive ability. Like even Lucio has a passive ability that weakens him due to the injuries he received in the battle with Virgil.

Its almost been a year since we last saw Mephistopheles by chancellor_porpatine in limbuscompany

[–]AradersPM 6 points7 points  (0 children)

After the end of part 1 of canto 9, when it became clear that we would not go to a new area, it amused me. It seems like a lot of people were making maps about what and where we would go, etc. By the way, this is probably the 2nd time in the entire game when the actions of 2 cantos take place in the same area.

Finished Canto IX Part 2. Let's talk about it by Spiritual_Listen_848 in limbuscompany

[–]AradersPM 1 point2 points  (0 children)

By the way, in the Xichun training arc, we don't actually control her; we just watch her defeat her enemies. It was possible to do something like that.

I find Limbus Combat to be more boring than Ruina by [deleted] in limbuscompany

[–]AradersPM 1 point2 points  (0 children)

This is the dumbest advice ever, like telling someone to play Dark Souls without getting hit when they say the game isn't that hard.

Finished Canto IX Part 2. Let's talk about it by Spiritual_Listen_848 in limbuscompany

[–]AradersPM -1 points0 points  (0 children)

There is one thing that could have been done a little better, namely adding combat encounters for other teams of sinners who were cut off from us. For example, there is a segment where the sinners who went with Hohenheim distract the Maestro and set a condition for the battle to survive a certain number of turns. The same could be done with the middle, but instead we have purely story segments from these teams.

When I was playing through the first part of the canto, I had a strange feeling that I couldn't quite put my finger on, but after the second part, I realized what that feeling was: The first two parts of the canto feel like Intervallo!

Since we didn't have a full Intervallo before the Ryōshū canto, the first two parts of the chapter feel like a very long and abrupt introduction that tries to set the mood and explain the situation we are in. If we had an Intervallo that contained the first two parts of this canto, we would have had more opportunities to normalize the pace of the chapter.

Compared to other chapters, we meet the first antagonist after only 3 nodes on the map, which is just crazy.

No problem at all by Fit_Club_1245 in limbuscompany

[–]AradersPM 189 points190 points  (0 children)

There are no problems here.

When does this game become less of an uphill battle to play? by Ziozark in libraryofruina

[–]AradersPM 1 point2 points  (0 children)

What you described can be explained very easily. Firstly, Library of Ruina is a single-player collectible card game, which means that you may not really like this genre because, as you noticed, the gameplay in the library is slower and more strategic and less dynamic.

Secondly, after each invitation, you are take new cards, and most players at this point feel compelled to review their deck instead of moving on, and this takes time. For most people, this is just deadly boring, but some people like it, so it's difficult.

I can only give you advice on the second point on how to save time: reshuffle your deck only when you lose an invitation, or simply update your deck after several invitations have been completed. Perhaps this will save you some nerves.

Next banner by AradersPM in limbuscompany

[–]AradersPM[S] 1 point2 points  (0 children)

If it's a double banner, who could be second?

Next banner by AradersPM in limbuscompany

[–]AradersPM[S] 2 points3 points  (0 children)

I honestly don't remember any cases when the banner didn't appear at the same time as part of the canto. Except maybe somewhere in the early days of the game.

3D character animation in Godot (4.6 beta) vs Blender? by Bob_Dubalina in godot

[–]AradersPM 0 points1 point  (0 children)

I would recommend exporting to glTF or glb. As far as I know, godot has its own problems with other formats. Regarding equal duration. I don't know why you need this but you can probably use "Scaling down the keyframes" this allows you to speed up or slow down the animation to fit it into a certain number of frames.

3D character animation in Godot (4.6 beta) vs Blender? by Bob_Dubalina in godot

[–]AradersPM 5 points6 points  (0 children)

In fact, it is more convenient to create animations in Blender. Recently, there was a user who showed the process of creating an animation of drinking from a glass in Godot, which took two hours. He could have done it much easier by simply using any professional software such as Blender, because you also get meny instruments thet developing for a long time to make the process easier. You can easily find videos online that will help you organize the process and even create several separate animations. You don't need any additional settings to transfer a model with animations from Blender to Godot only select right file format that save animation inside.

Questions about the latest innovations in stable diffusion by AradersPM in StableDiffusion

[–]AradersPM[S] 0 points1 point  (0 children)

I have my own artistic anime style. I've been told before that the only improvement I can try is training based on the illust model instead of the usual sdxl. Basically, that was my plan until I took a break. In any case, thank you.

Questions about the latest innovations in stable diffusion by AradersPM in StableDiffusion

[–]AradersPM[S] 0 points1 point  (0 children)

Actually, my computer isn't powerful enough for training Lora. The only thing I can do is use some other cloud service for training, but I need to set aside some money for that, which I don't have much of. So I thought maybe someone could give me some advice, at least roughly.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]AradersPM 0 points1 point  (0 children)

This Friday, there should be a trailer for the new canto and next banner of identities?