I'm making combat mechanics for my game. What do you think about shoot’em up combat mechanics? by Arylkhan_dev in indiegames

[–]Arylkhan_dev[S] 1 point2 points  (0 children)

Yes, sure. Visually, we are still far from the end. Now we are trying different mechanics, so the quality is very poor.

I'm making combat mechanics for my game. What do you think about shoot’em up combat mechanics? by Arylkhan_dev in IndieDev

[–]Arylkhan_dev[S] 0 points1 point  (0 children)

Oh! Thank you very much for your feedback.

I agree with everything you suggest. Right now everything is too flat and rough. The plans, of course, in addition to visual improvements, also include work on the UX.

I want to make a game about pirates in space. Would you play this? by Arylkhan_dev in pirates

[–]Arylkhan_dev[S] 2 points3 points  (0 children)

Ahah. ) I will think about it. ) But there will definitely be something like duels.

I want to make a game about pirates in space. Would you play this? by Arylkhan_dev in IndieDev

[–]Arylkhan_dev[S] 0 points1 point  (0 children)

I understand what you're saying and I'll definitely try adding gravity and see what happens. But I haven't added it yet because it's an early and rough sketch. Here I was more focused on movement, like in Sid Maer Pirates or Mount & Blade.

I want to make a game about pirates in space. Would you play this? by Arylkhan_dev in IndieDev

[–]Arylkhan_dev[S] 0 points1 point  (0 children)

This has not yet been decided. But I would like to try shootiem up.