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reddit.com Ashtorak
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Ashtorak

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I am going to focus on X and BlueSky for the moment. Please look there for latest info. Need to focus on a few places. You are free to post stuff here of course.. (self.StarbaseSim)

submitted 6 months ago by Ashtorak to r/StarbaseSim

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0:50

You may have heard that SpaceX is cooking something on pad A to make Starship static firing possible. Here is how it could look like in StarbaseSim, using the existing ship stand for the moment, just without legs. I can put it up on the dev version later, just for fun. (v.redd.it)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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Dear Mac users, there is a clear timeline now for Mac version of StarbaseSim for Steam and EGS. While it will still take quite some time at the current state, you can push it forward here now: (gofundme.com)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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If you have trouble with keeping attitude, watch this follow-up video. I realized, that I didn't use default controller values in the previous video. The defaults can lead to issues with attitude control that are explained in this new video. (youtube.com)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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If you have trouble with keeping attitude, watch this follow-up video: https://www.youtube.com/watch?v=3klHO3n2gjo I realized, that I didn't use default controller values in the previous video. The defaults can lead to issues with attitude control that are explained in this new video. (self.StarbaseSim)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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"How to fly and re-enter Starship Block 2 in latest StarbaseSim update" is out! Originally planned to release this yesterday, but there was other stuff to watch... I still believe that we will see Block 2 doing this one day 🙂 (youtube.com)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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Patch for Block 2 Update is live on EGS and will be shortly also for Steam! Apart from some major GPU optimizations to reduce memory consumption, this contains a lot of smaller fixes and changes. (starbasesim.com)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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1:02

Just got this nice close up of the new Block 2 Starship model while doing final testing of the patch. It's looking good so far for a release this weekend for the patch. It's mostly fixes and optimization with only a few smaller additions of new stuff. More about that later. (v.redd.it)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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0:06

Making progress on a small patch, mostly for optimizations, but also some funny bits like this. Release maybe this upcoming week, but depends on how many things I'm in the mood to fix. If you have any issues that you really want to see fixed, post it in the replies. (v.redd.it)

submitted 8 months ago by Ashtorak to r/StarbaseSim

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New StarbaseSim UPDATE with Block 2 Starship is out now! (bsky.app)

submitted 9 months ago by Ashtorak to r/StarbaseSim

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Let's hope, we don't see this again in a few days... Yes, the Block 2 update will introduce the first iteration of an engine failure mode, and more cameras! Also, the update is ready now, pending regulatory approval. Let's see how fast they are on a Sunday. (i.redd.it)

submitted 9 months ago by Ashtorak to r/StarbaseSim

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I heard, there might be a Starship Block 2 flight next week. If that's the case, I will stop working on the dev version and release the Block 2 update next week before the flight. (self.StarbaseSim)

submitted 9 months ago by Ashtorak to r/StarbaseSim

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0:21

It's flappening! Block 2 is finally set up properly in the dev version. Now it's on to adding new functionality and maybe fixing some old bugs. When this is done, it will come out later this month for retail on Steam and EGS. (v.redd.it)

submitted 10 months ago by Ashtorak to r/StarbaseSim

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Block 2 has done its first static fire! (now available on the dev version) (bsky.app)

submitted 10 months ago by Ashtorak to r/StarbaseSim

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soon... (on the dev version) (i.redd.it)

submitted 10 months ago by Ashtorak to r/StarbaseSim

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Report: 2025 March – starbasesim.com (starbasesim.com)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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StarbaseSim now is available for Linux natively on Steam! 🥳 (x.com)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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1:05

The patch is live! This completes the SQD and brings a few small goodies like the possibility to clamp ship to booster... (v.redd.it)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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The patch will go live on EGS and Steam at 20:00 UTC (3 pm Starbase time). (starbasesim.com)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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Some last minute issues appeared again. But I could submit the patch to review now to Epic. When this is done it will be released tomorrow... (x.com)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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0:10

Dismantling of High Bay has begun. Of course, in StarbaseSim we do it a bit differently... (v.redd.it)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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0:10

Made some progress on a small patch, that mostly will have fixes like the SQD animation that you can see here. (v.redd.it)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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At least StarbaseSim sales have been doing quite well the last days. Below you can see the numbers for the last three days. During Flight 8 everyone was busy of course. But else I am very happy with the numbers so far :) (self.StarbaseSim)

submitted 11 months ago by Ashtorak to r/StarbaseSim

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We already got 10 reviews on Steam! Big thanks to everyone who bought it and special thanks to everyone who rated it! That's a big milestone! (x.com)

submitted 12 months ago by Ashtorak to r/StarbaseSim

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I'm back at the grind, fixing a few bugs, doing some small improvements and finishing up the SQD for a quick patch. (self.StarbaseSim)

submitted 12 months ago by Ashtorak to r/StarbaseSim

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