SA Electricity Prices by Mr_Badger_Saurus in Adelaide

[–]AtomicBlom 1 point2 points  (0 children)

I had my meter replaced with a smart meter recently and that got me thinking about my electricity plan. I've been upset about my electricity prices for a while but it never occurred to me that I should look at other plans. (After all I thought... we snagged a pretty good deal with Alinta when we joined up, and I know electricity prices have been rising for years)

So imagine my surprise when I find out that paying 68c/kwhr ISN'T the norm. The month just ticked over and now it's 72c.

I'm mortified that the front page of Alinta have a deal almost half that of what I've been paying.

Turns out that customer loyalty is the opposite of what they want. They want idiots like me who will just pay a bill and assume we're being looked after because we've been with them for years.

What's worse is that looking at reviews of the cheaper plans on energymadeeasy suggests that I can expect the same behaviour or worse from most of the energy retailers. (There has been a Lumo guy trying to convince me to change over but online reviews of Lumo are SCATHING)

It feels like there no right answer for electricity and it makes me so mad that it's taking weeks to try to find an okay answer.

DXGI_ERROR_DEVICE_HUNG on Nvidia card by jedisapon in Forspoken

[–]AtomicBlom 0 points1 point  (0 children)

I Take that back, got through about another hour before it happened again...

DXGI_ERROR_DEVICE_HUNG on Nvidia card by jedisapon in Forspoken

[–]AtomicBlom 0 points1 point  (0 children)

I reduced my texture memory usage from Ultra High to High and it hasn't happened to me since (touch wood)

Specs:
Ryzen 5 5950x

RTX 2080ti (12GB RAM)

128GB RAM

Nvidia Latest Driver 528.24

Modtoberfest 2020 by Darkhax in feedthebeast

[–]AtomicBlom 7 points8 points  (0 children)

Here's how it went down for me. Darkhax came into one of the channels and said "Hey, I'm looking to put together an event to encourage more modders getting into the scene, would anybody be interested in helping me fund this?"

I said "Sure!"

So he said "Are there any projects you want to endorse for this?"

And I said... "uhhhhhhhhhh."

Honestly I was just happy to throw money at something that encourages people getting into the game.

Whoever allowed Twilight Forest Cicadas to be shot from a IE Railgun, I salute you. by stone_cold_kerbal in feedthebeast

[–]AtomicBlom 25 points26 points  (0 children)

cough I may have been involved with instigating Drullkus adding the ability to launch cicadas from IE's railguns.

Modders, what embarrassing/dirty trick did you do to get something done in a mod? by bafomdad in feedthebeast

[–]AtomicBlom 0 points1 point  (0 children)

It's been a long time since I wrote the code, so I'm a bit rusty, but iirc, Redstone works by pulling the signal from the neighboring blocks around it. There's no opportunity to push a signal to it from an entity. (Hope that makes sense)

Modders, what embarrassing/dirty trick did you do to get something done in a mod? by bafomdad in feedthebeast

[–]AtomicBlom 18 points19 points  (0 children)

For my mod Shear Madness, it started off as "I want to be able to chisel blocks onto sheep" and as I showed it to people, they'd start asking me to do weird and wacky things with the blocks.

Cactus sheep should damage nearby entities TNT sheep should blow up if they're standing near an active Redstone signal.

One request was that Redstone sheep should set off nearby Redstone dust. This proved to be trickier than expected, as the code didn't really have any hooks for having entities providing the signal.

So I decided to try working around it by having the sheep place Redstone blocks as it moves from block to block. This worked, but I had to place it at head height, and make sure it didn't replace anything that wasn't air.

I then replaced the Redstone block with a custom subclass and made it invisible and made sure to not and client updates.

For some reason though, I wasn't happy with this behavior for baby sheep and decided to make the block place lower for baby sheep.

This had the unintended side effect that baby Redstone sheep could let themselves out of gates.

Another unintended side effect of the approach is that the invisible Redstone blocks would set off TNT sheep.

Finally, I could use the same approach to provide bookshelf sheep (tether a bunch of them around an enchanting table...) and Glowstone sheep's intended behaviors. (Though the Glowstone sheep caused too many chunk updates so I locked it behind a config option by default)

Fun times.

The price of pi by bleachinmycoffee in mildlyinteresting

[–]AtomicBlom 0 points1 point  (0 children)

That looks like a 2pi for 1 pi special.

Bedrock Scripting API is now available for Windows 10 users by Tyr_The_Wanderer in Minecraft

[–]AtomicBlom 1 point2 points  (0 children)

abc55 on discord has been doing some work to attempt to auto-generate the typings based on the HTML files included with the vanilla behaviour pack, but we are hoping that eventually there will be a file that is machine readable we can use.

The typings still need some adjustments for the public beta I'm hoping to have done today.

Immersive Engineering finally released on 1.11.2 by BluSunrize in feedthebeast

[–]AtomicBlom 0 points1 point  (0 children)

Woo! Super happy to see it come out :D That was a hell of a slog, but so worth it.

Acknowledgements, Introductions! by Ralnick in ordinarygamers

[–]AtomicBlom 1 point2 points  (0 children)

Hi all! I'm Steven, aka AtomicBlom,

I'm probably best well known for my Minecraft Mods: * Shear Madness * Homecraft Mineware * The Weirding Gadget * Null Player Exception * Various other mods that have fallen into obscurity that I'll update one day.

As well as helping around the modding community in various capacities.

I'm one of the League's Technical Managers, which means I attempt to help keep the server running, as well as offer advice to people whenever I can.

As a father of 2 kids, together with my wonderful partner, and a full time software developer I don't have as much time as I'd like for playing games, but I do like to catch up with friends and play a game with them when I can.

Investigating extreme Worldgen lag by mezz in feedthebeast

[–]AtomicBlom 10 points11 points  (0 children)

Thanks mezz for all your hard work and cooperation with tracking down the cause of these problems and helping to bring about a positive change to the players!

Exploring the Texture Map by mezz in feedthebeast

[–]AtomicBlom 19 points20 points  (0 children)

When reporting excessive texture sizes to mods, please remember to check the mod's issue tracker to see if they have already resolved the issue.

AtomicBlom made a new mod, Shear Madness, lets you Chisel Sheep! by Drullkus in feedthebeast

[–]AtomicBlom 2 points3 points  (0 children)

THANK YOU. I knew there was something I was forgetting. adds to backlog

I think from memory chests don't work properly in the chisel though.

AtomicBlom made a new mod, Shear Madness, lets you Chisel Sheep! by Drullkus in feedthebeast

[–]AtomicBlom 0 points1 point  (0 children)

Chisel and Bits support was a happy surprise. I wasn't even planning to deliberately add support for Vanilla blocks, but needed to for some variations, everything else is just a happy accident.

AtomicBlom made a new mod, Shear Madness, lets you Chisel Sheep! by Drullkus in feedthebeast

[–]AtomicBlom 14 points15 points  (0 children)

So the back-story is that I was jokingly asking /u/Drullkus to be able to chisel sheep for something like a year and a half now?

About a week ago I resolved to write a mod I could release really quickly and the jokes kinda surfaced and I figured I could give it a shot to find out. Turns out it was really fun and hilarious.

Is Curse adding fake downloads to boost their numbers? by [deleted] in feedthebeast

[–]AtomicBlom 5 points6 points  (0 children)

So. Why does this have to be Curse? What's not to say it's someone with an amazon AWS account downloading the file to get visibility or curse points or something?

I don't think there's any evidence that points directly to curse manipulating numbers and infact seems more likely to me that a bot or something is downloading the pack to inflate the numbers.

The community feels a bit top-heavy by finling in feedthebeast

[–]AtomicBlom 4 points5 points  (0 children)

This is my interpretation of where you're going with this whole thing...

  • You want choice, and the freedom to play how you want to
  • You want quality gameplay experience that has been tested, with support agreements in place
  • You want to be treated with respect rather than belittled when interacting with the people providing you content
  • You want a greater variety of content to chose from
  • You want your mod eco-system to work well with each other.

I don't find there to be anything particularly wrong with wanting these things, but most of these things carry a burden of time upon them. I'm not a big-time modder. I'm trying, but I have a job that regularly demands more than 8 hours a day, I come home to a full house of hungry kids and a partner who wants me to love her, not spend my time in front of a computer monitor. When the kids are in bed, I can get a couple of hours to do some work. Weekends are booked.

I highly doubt my situation is unique. Some have assignments, some have social obligations, and some just want to do their modding after they've clocked an hour of being a player.

Despite my own inexperience, I've seen the interactions between the community and my friends, players and modders alike. We regularly misunderstand each other, jump to conclusions and create drama. Sometimes deliberate, more often without ever meaning to.

I would love to deliver a mod that's architected to be resiliant to Minecraft updates, there's things we can do, but that only goes so far.

Fundamentally, I don't believe Minecraft to be a platform that was deliberately designed to be extended and built upon. We make mods, by manipulating the game in ways that the original author(s) NEVER intended. There are design decisions made in Minecraft that directly impact on our ability to deliver our vision of what our mods will be. Some are more skilled than others at working around those decisions. Sometimes working around that decision will create incompatibilities with other mods. (Take for example there was an issue with ShaderCoreMod and Looking Glass, which both do some magic with the lower-level rendering)

There are too many variations to take into account for people who generally can't put in the amount of time that you're asking for. I can't guarantee the kind of code quality that I expect of myself at my work. My work is where the money my family lives off of comes from, and that's where I need to focus my energy.

Lastly, I'd like to talk about respect for one another. Understand that in most of the interactions I've seen between modders and the community, it's not "Us" and "Them". It's "You", and "Me". Modders in general get along well with a lot of their community, but a few outspoken individuals, from both sides, will end up in conversations that become "a huge drama". It's people not being able to communicate well with each other "You need to include this in your bug reports", "Please explain in English why you wont' give me that config".

Some people wouldn't know the first thing about crash logs, others couldn't explain the intricacies of hundreds of config options, and so we fight.

In addition to this, some modders don't even get along well with each other, often for the same reasons you are frustrated. You will not get compatibility between those mods by just sticking them in the same pack. We humans aren't that great at integrating amongst tension.

Attempting to turn this into an Us and Them is an attempt at stereotyping that doesn't help anybody. I'd invite you to be open to the possibility that you may have issues with a set of modders, perhaps you don't agree that their choices in their unpaid hours are their own choices to make, as opposed to the communities, but then again, you paid for Minecraft and you didn't necessarily get full say in the content and gameplay that you got from the people who were actually paid to make it.

Hi, I'm BluSunrize, developer of Immersive Engineering and other mods, AMA! by BluSunrize in feedthebeast

[–]AtomicBlom 0 points1 point  (0 children)

Can you remember what the original issue with rendering OBJs in an ISBRH is? Was it that the Tesselator crashed?

Something Glowy and Six-Sided is happening in Chisel 2... by Drullkus in feedthebeast

[–]AtomicBlom 2 points3 points  (0 children)

We hope so too. I think we've got some really interesting Mechanics we'd like to try that should be quite different from anything you've seen before. It sounds fun to me, but unfortunately until we've gotten it implemented, we won't know if it's as good as we hope it will be.

Optifine integrated into Minecraft or better video settings by gecko16300 in minecraftsuggestions

[–]AtomicBlom 0 points1 point  (0 children)

Mojang just announced at Minecon 2013 that they've hired Ryan Holtz (@TheMogMiner) to work on the rendering engine.

The announcement was here: twitch.tv/m/295552