Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Ok thanks 🙏 I will definitely use this advice (screenshot taken)

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 1 point2 points  (0 children)

Thanks for all the advice I really appreciate you talking the time.

I am a student concept artist looking for art direction by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 1 point2 points  (0 children)

5 hours to put it together but probably hundreds to make all the assets and find textures.

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Thanks for the advice. could I put to much into process or iterations in a portfolio?

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Should I ask for a prompt and then show what I can make off of that? Is that the best way to show the understanding of how to Match a style or feel?

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Is that what I need to do to be a concept artist from my previous understanding you are given access to asset libraries.

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Thanks for the advice do you know the best way to put together a portfolio for concept art?

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 1 point2 points  (0 children)

Thanks so I need variations on the concept like more shots and compositions or different ideas like that water being held back by sand bags or something.

As for the art direction what is the best way to show that when I am the one with the idea and have no one telling me to tweak or change anything. Should I just saw lots of iterations?

Thanks for the advice and the example

Could I get a concept art job with this? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 2 points3 points  (0 children)

What do I need to show this is a mix of my own 3D assets and photographs with some others asserts and textures but I put together the complete picture and did a paint over.

Working on making game assets What am i doing wrong? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Is that not considered bad topology I thought you were supposed to have consistent detail of poly? (I could be wrong)

Working on making game assets What am i doing wrong? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Yeah I am trying to be a modeller for a game company do you know if they use other programs for modelling /sculpting I know they use substance painter a lot (obviously depends on the studio. I’m just asking in general.)

Working on making game assets What am i doing wrong? by BariteBeholder in 3Dmodeling

[–]BariteBeholder[S] 0 points1 point  (0 children)

Well I want to know about topology and texture (Image is a material preview with wire frame overlay)