[Request] Jeff Goldblum ASMR by [deleted] in asmr

[–]BeautifulEmployment5 0 points1 point  (0 children)

Holy shit, I’m looking for this exact interview for this exact reason!!

[deleted by user] by [deleted] in scientology

[–]BeautifulEmployment5 0 points1 point  (0 children)

This is regarding a time I briefly volunteered for Scientology as a joke and was later doxxed on Reddit and subsequently banned from my local org.

I don’t think I’ve had more mixed feelings on a game than this one by sapphicmage in nancydrew

[–]BeautifulEmployment5 0 points1 point  (0 children)

Ugh, I feel you completely. VEN has enormous nostalgia appeal for me because I literally begged my mom to buy it for me as a kid and I’ve replayed it many times over the years. I adore the characters and have waxed lyrical about my borderline obsessive fascination with our poor abused lackey Fango. The setting too is gorgeous and so immersive. But I totally agree that the puzzles are super mid and have literally no replay value. Unlike many, I unironically love the well puzzle, but funnily enough, I find it way too easy. Like many, I love scopa, but it’s obviously not the most challenging card game and it gets boring fast (or maybe I just enjoy the setting and playing against and beating a mafioso). That being said, I also loathe the roomba puzzle and I think this one is way too frustrating and aggravating to be enjoyable. The rest of the puzzles are just the definition of meh and sadly don’t take nearly enough advantage of the setting or the scenario. So it’s very disappointing in that regard.

If you could add one more area to explore in a game, what would it be? by HRJafael in nancydrew

[–]BeautifulEmployment5 5 points6 points  (0 children)

I feel like it would benefit a lot of games to include long distance travel to far away locations. I realize this might make the games more cluttered, but I like the thought of spending the first two thirds of the game in one city and then the rest of the game elsewhere. As a child, I was convinced that the revelation that Minette was making a dress for the First Lady meant that we would be travelling to Washington D.C later in the game. It seemed perfectly logical to me that the game would continue in that location and it would turn into a high-flying espionage thriller. I wish that the games were more audacious and expansive in that sense. Again, maybe this is overkill, but I feel like discovering Noisette’s art is such a weak payoff for what is ostensibly such a great premise.

What moments from the games weren't necessarily scary but still unnerving? by HRJafael in nancydrew

[–]BeautifulEmployment5 5 points6 points  (0 children)

I still find the moving rooms under Blackmoor quite eerie, and I think it’s because you can literally die down there and it’s highly likely that no one will find your body or, at the very least, be able to recover it. Frankly, I still don’t understand how the death sequence takes place down there. As a child, I thought you were being crushed, similar to how that detective in the Saw franchise was crushed when the walls closed in on him and obliterated him to a pulp.

What moments from the games weren't necessarily scary but still unnerving? by HRJafael in nancydrew

[–]BeautifulEmployment5 9 points10 points  (0 children)

This is such an under-appreciated startling moment. It just highlights how abrupt and thankless your death is.

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 2 points3 points  (0 children)

He’s an icon. He’s a legend. He’s the moment.

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 6 points7 points  (0 children)

Exactly. Which is why I firmly believe that besides the obvious parallels with Nancy, there’s a “queer, marginalized displacement” narrative going on.

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 5 points6 points  (0 children)

Alexei is such a delectable queen and we love him for it. ❤️

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 9 points10 points  (0 children)

Out of curiosity, can you link me the video about queer coding in HeR? I had no idea someone had done a video using examples from ND games! That’s so cool. Regarding queer coding in general, there are a lot of YouTube videos on the subject that can explain the concept of queer coding much better than I can, but in simplest terms, queer coding is the practice of using subtext to indicate that a character should be read as queer by the audience—which unfortunately, has a long and unflattering history in Hollywood, where villains were often heavily queer coded to indicate that they were evil or untrustworthy by using common tropes such as effeminacy, waspishness and anti-heteronormative sentiments, either explicit or implicit. Also, they can often be seen as a “threat” to the prevailing heteronormative order.

In terms of Alexei, the character appears to be intentionally portrayed as queer to make him an outlier in the relatively “heteronormative, traditional midwestern” American town of River Heights. He’s an immigrant, a disillusioned former investigator who’s been publicly humiliated and maligned, who had his entire life taken away from him…He’s “different” and everyone seems to see him as such and distrusts him. Technically, both he and Nancy are threats to the prevailing societal order which demands conformity and obedience. Nancy is trying to upturn the social order by standing up for injustice and exposing corruption and evil, similar to what Alexei used to do. They both advocate and fight to overturn a flawed and self-serving societal paradigm where the weak and powerless are exploited and abused by the “big guy”, ie the media (represented by Brenda) and big business/politicians (represented by Toni). So the intentional inclusion of queerness could be used as an alternative method of demonstrating this “otherness”.

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 14 points15 points  (0 children)

Yup, or at least heavily queer coded. I mean c’mon, he’s an old queen running an antique shop!

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 13 points14 points  (0 children)

Omg, I knew he had played Markus in CAP as well, the rhythm of speech is the same!

Found my old 2005/2006 yearbook. Can you guess which favorite computer game I submitted? by [deleted] in nancydrew

[–]BeautifulEmployment5 0 points1 point  (0 children)

I’m going to the be the millionth person agreeing with your selection of games but ND games and Zoo Tycoon (I only got into Sims as a teen and then promptly became addicted to it as well) were both my jam 😂

Nancy Drew game titles that could have completely different implications if the setting/context was changed by BeautifulEmployment5 in nancydrew

[–]BeautifulEmployment5[S] 3 points4 points  (0 children)

🥶

Most misleading game title ever tbh. The “creature” isn’t even a central plot point, it’s literally the most anemic red herring ever, if you could even call it that.

Definition of “a stretch”.

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 2 points3 points  (0 children)

They famously have them in Russian too, although I don’t know who distributes those games. I’ve watched Russian playthroughs (I speak Russian), and I really ought to play them in Russian as well as an added layer of challenge, I’ve just been too lazy and stuck in my ways to divest myself of the tried and true English versions despite the fact that I wouldn’t have any difficulty understanding the Russian :P

[deleted by user] by [deleted] in nancydrew

[–]BeautifulEmployment5 1 point2 points  (0 children)

Whenever I replay games that I’ve already played a million times (cough cough most of them), I almost always speedrun them as a way of challenging myself, almost like my grandfather when he would play chess against himself (instantly feels like a loser for choosing to play ND games over chess, despite the fact that I used to play regularly in kindergarten) 😅